A class that picks up in-game information and generates drawing items More...
Classes | |
class | RenderContent |
A structure that stores information used for drawing More... | |
class | Thumbnail |
Thumbnail management class More... | |
Public Member Functions | |
bool | SetPartyThumbnail (RenderContent inResult, int inImageInstanceIndex) |
bool | SetPartyImageThumbnail (RenderContent inResult, int inImageInstanceIndex) |
bool | SetPartyImageThumbnail (RenderContent inResult, Cast inCast) |
bool | SetPartyThumbnail (RenderContent inResult, Cast inCast) |
bool | SetPartyIconThumbnail (RenderContent inResult, Cast inCast) |
bool | SetPartyIconThumbnail (RenderContent inResult, GameDataManager savedata, int index) |
string | SetConditionName (Dictionary< Guid, Common.GameData.Hero.ConditionInfo > conditionInfoDic, int getIndex=-1) |
Get the Hero's status ailment name More... | |
bool | SetConditionIconThumbnail (RenderContent inResult, Dictionary< Guid, Common.GameData.Hero.ConditionInfo > conditionInfoDic, int getIndex=-1) |
Get the Hero's status ailment icon More... | |
bool | SetHeroResistanceIconThumbnail (RenderContent inResult, Common.GameData.Hero hero, int attributeIndex) |
Get a hero's elemental resistance thumbnail More... | |
bool | SetCastResistanceIconThumbnail (RenderContent inResult, Cast cast, int attributeIndex) |
bool | SetResistanceIconThumbnail (RenderContent inResult, int attributeIndex) |
bool | SetHeroAttributeIconThumbnail (RenderContent inResult, Common.GameData.Hero hero) |
Get thumbnails of hero attributes More... | |
bool | SetCastAttributeIconThumbnail (RenderContent inResult, Cast cast) |
Get attribute thumbnail for cast More... | |
string | GetCastJobName (Cast cast, bool isSubClass) |
Get the name of the cast's occupation More... | |
string | GetCastJobLevel (Cast cast, bool isSubClass) |
bool | SetHeroJobIcon (RenderContent inResult, Common.GameData.Hero hero, bool isSubClass) |
bool | SetCastJobIcon (RenderContent inResult, Cast cast, bool isSubClass) |
string | GetHeroExtraParameter (Common.GameData.Hero hero, string ParameterName) |
string | GetCastExtraParameter (Cast cast, string ParameterName) |
string | ReplaceVariableString (string variableString) |
bool | SetMemberThumbnail (RenderContent inResult, Common.GameData.Hero hero) |
int | GetGrowthFactor (Common.GameData.Hero inHero, int inStatusIndex) |
string | GetGrowthFactor (BattleCharacterBase inHero, int inStatusIndex) |
string | GetJobStatus (CastJob castJob, int statusIndex, BattleEnum.LevelUpData levelUpData) |
string | GetHeroResistance (Common.GameData.Hero hero, int resistanceIndex) |
Get a hero's attribute resistance value More... | |
Static Public Member Functions | |
static GameContentParser.StatusUpDown | CompareStatus (int inBefore, int inAfter) |
static string | GetStatusDiffText (int inBefore, int inAfter, out GameContentParser.StatusUpDown outStatusUpDown) |
static int[] | GetJobStatus (CastJob castJob) |
Properties | |
int | ContentIndex [get, set] |
int | ContentPage [get, set] |
int | ContentPageSize [get, set] |
int | OnePageContenAmount [get, set] |
A class that picks up in-game information and generates drawing items
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static |
string Yukar.Engine.GameContentCreator.GetCastExtraParameter | ( | Cast | cast, |
string | ParameterName | ||
) |
string Yukar.Engine.GameContentCreator.GetCastJobLevel | ( | Cast | cast, |
bool | isSubClass | ||
) |
string Yukar.Engine.GameContentCreator.GetCastJobName | ( | Cast | cast, |
bool | isSubClass | ||
) |
Get the name of the cast's occupation
cast | Cast to get occupation name |
isSubClass | Whether to acquire a side job true side job name false job name |
string Yukar.Engine.GameContentCreator.GetGrowthFactor | ( | BattleCharacterBase | inHero, |
int | inStatusIndex | ||
) |
int Yukar.Engine.GameContentCreator.GetGrowthFactor | ( | Common.GameData.Hero | inHero, |
int | inStatusIndex | ||
) |
string Yukar.Engine.GameContentCreator.GetHeroExtraParameter | ( | Common.GameData.Hero | hero, |
string | ParameterName | ||
) |
string Yukar.Engine.GameContentCreator.GetHeroResistance | ( | Common.GameData.Hero | hero, |
int | resistanceIndex | ||
) |
Get a hero's attribute resistance value
hero | Hero you want to get attribute resistance value |
resistanceIndex | Index number of attribute resistance value to get |
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static |
string Yukar.Engine.GameContentCreator.GetJobStatus | ( | CastJob | castJob, |
int | statusIndex, | ||
BattleEnum.LevelUpData | levelUpData | ||
) |
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static |
string Yukar.Engine.GameContentCreator.ReplaceVariableString | ( | string | variableString | ) |
bool Yukar.Engine.GameContentCreator.SetCastAttributeIconThumbnail | ( | RenderContent | inResult, |
Cast | cast | ||
) |
Get attribute thumbnail for cast
inResult | store the result |
cast | cast to get attributes |
bool Yukar.Engine.GameContentCreator.SetCastJobIcon | ( | RenderContent | inResult, |
Cast | cast, | ||
bool | isSubClass | ||
) |
bool Yukar.Engine.GameContentCreator.SetCastResistanceIconThumbnail | ( | RenderContent | inResult, |
Cast | cast, | ||
int | attributeIndex | ||
) |
bool Yukar.Engine.GameContentCreator.SetConditionIconThumbnail | ( | RenderContent | inResult, |
Dictionary< Guid, Common.GameData.Hero.ConditionInfo > | conditionInfoDic, | ||
int | getIndex = -1 |
||
) |
Get the Hero's status ailment icon
inResult | store the result |
conditionInfoDic | Hero status ailments |
getIndex | Abnormal status number you want to get |
string Yukar.Engine.GameContentCreator.SetConditionName | ( | Dictionary< Guid, Common.GameData.Hero.ConditionInfo > | conditionInfoDic, |
int | getIndex = -1 |
||
) |
Get the Hero's status ailment name
conditionInfoDic | Hero status ailments |
getIndex | Abnormal status number you want to get |
bool Yukar.Engine.GameContentCreator.SetHeroAttributeIconThumbnail | ( | RenderContent | inResult, |
Common.GameData.Hero | hero | ||
) |
Get thumbnails of hero attributes
inResult | store the result |
hero | Hero to get attributes |
bool Yukar.Engine.GameContentCreator.SetHeroJobIcon | ( | RenderContent | inResult, |
Common.GameData.Hero | hero, | ||
bool | isSubClass | ||
) |
bool Yukar.Engine.GameContentCreator.SetHeroResistanceIconThumbnail | ( | RenderContent | inResult, |
Common.GameData.Hero | hero, | ||
int | attributeIndex | ||
) |
Get a hero's elemental resistance thumbnail
inResult | store the result |
hero | Hero that acquires attribute resistance |
attributeIndex | attribute resistance index |
bool Yukar.Engine.GameContentCreator.SetMemberThumbnail | ( | RenderContent | inResult, |
Common.GameData.Hero | hero | ||
) |
bool Yukar.Engine.GameContentCreator.SetPartyIconThumbnail | ( | RenderContent | inResult, |
Cast | inCast | ||
) |
bool Yukar.Engine.GameContentCreator.SetPartyIconThumbnail | ( | RenderContent | inResult, |
GameDataManager | savedata, | ||
int | index | ||
) |
bool Yukar.Engine.GameContentCreator.SetPartyImageThumbnail | ( | RenderContent | inResult, |
Cast | inCast | ||
) |
bool Yukar.Engine.GameContentCreator.SetPartyImageThumbnail | ( | RenderContent | inResult, |
int | inImageInstanceIndex | ||
) |
bool Yukar.Engine.GameContentCreator.SetPartyThumbnail | ( | RenderContent | inResult, |
Cast | inCast | ||
) |
bool Yukar.Engine.GameContentCreator.SetPartyThumbnail | ( | RenderContent | inResult, |
int | inImageInstanceIndex | ||
) |
bool Yukar.Engine.GameContentCreator.SetResistanceIconThumbnail | ( | RenderContent | inResult, |
int | attributeIndex | ||
) |
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