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A class that picks up in-game information and generates drawing items More...
Classes | |
| class | RenderContent |
| A structure that stores information used for drawing More... | |
| class | Thumbnail |
| Thumbnail management class More... | |
Public Member Functions | |
| bool | SetPartyThumbnail (RenderContent inResult, int inImageInstanceIndex) |
| Sets the specified party member's thumbnail based on the index of a specific image instance. More... | |
| bool | SetPartyImageThumbnail (RenderContent inResult, int inImageInstanceIndex) |
| Sets the thumbnail image of the party character in the menu based on the index of the specified image instance. More... | |
| bool | SetPartyImageThumbnail (RenderContent inResult, Cast inCast) |
| Sets the party image thumbnail for the given render content based on the provided cast. More... | |
| bool | SetPartyThumbnail (RenderContent inResult, Cast inCast) |
| Sets the party thumbnail for the given render content using the provided cast. More... | |
| bool | SetPartyIconThumbnail (RenderContent inResult, Cast inCast) |
| Sets the party icon thumbnail for the given render content based on the provided cast. More... | |
| bool | SetPartyIconThumbnail (RenderContent inResult, GameDataManager savedata, int index) |
| Sets the icon thumbnail of the specified party member. More... | |
| string | SetConditionName (Dictionary< Guid, Common.GameData.Hero.ConditionInfo > conditionInfoDic, int getIndex=-1) |
| Get the Hero's status ailment name More... | |
| bool | SetConditionIconThumbnail (RenderContent inResult, Dictionary< Guid, Common.GameData.Hero.ConditionInfo > conditionInfoDic, int getIndex=-1) |
| Get the Hero's status ailment icon More... | |
| bool | SetHeroResistanceIconThumbnail (RenderContent inResult, Common.GameData.Hero hero, int attributeIndex) |
| Get a hero's elemental resistance thumbnail More... | |
| bool | SetCastResistanceIconThumbnail (RenderContent inResult, Cast cast, int attributeIndex) |
| Sets the thumbnail icon of the specified cast's resistance attribute. More... | |
| bool | SetResistanceIconThumbnail (RenderContent inResult, int attributeIndex) |
| Sets the thumbnail icon for the specified resistance attribute based on its index. More... | |
| bool | SetHeroAttributeIconThumbnail (RenderContent inResult, Common.GameData.Hero hero) |
| Get thumbnails of hero attributes More... | |
| bool | SetCastAttributeIconThumbnail (RenderContent inResult, Cast cast) |
| Get attribute thumbnail for cast More... | |
| string | GetCastJobName (Cast cast, bool isSubClass) |
| Get the name of the cast's occupation More... | |
| string | GetCastJobLevel (Cast cast, bool isSubClass) |
| Gets the specified cast member's occupation level based on their primary or secondary occupation. More... | |
| bool | SetHeroJobIcon (RenderContent inResult, Common.GameData.Hero hero, bool isSubClass) |
| Sets the profession icon based on the specified hero's primary or secondary profession. More... | |
| bool | SetCastJobIcon (RenderContent inResult, Cast cast, bool isSubClass) |
| Sets the profession icon based on the specified caster's primary or secondary profession. More... | |
| string | GetHeroExtraParameter (Common.GameData.Hero hero, string ParameterName) |
| Gets the value of an additional parameter for the specified hero. More... | |
| string | GetCastExtraParameter (Cast cast, string ParameterName) |
| Gets the value of additional parameters associated with the specified cast. More... | |
| string | ReplaceVariableString (string variableString) |
| Replaces escape sequences in the specified string with their corresponding literal values. More... | |
| bool | SetMemberThumbnail (RenderContent inResult, Common.GameData.Hero hero) |
| Generates a thumbnail image for the specified hero and assigns it to the provided render content. More... | |
| int | GetGrowthFactor (Common.GameData.Hero inHero, int inStatusIndex) |
| Calculates the hero's growth factor based on the specified stat index. More... | |
| string | GetGrowthFactor (BattleCharacterBase inHero, int inStatusIndex) |
| Gets the growth factor for a given stat index for the specified hero. More... | |
| string | GetJobStatus (CastJob castJob, int statusIndex, BattleEnum.LevelUpData levelUpData) |
| Gets the status of a specific cast profession at the specified index, optionally including level up data. More... | |
| string | GetHeroResistance (Common.GameData.Hero hero, int resistanceIndex) |
| Get a hero's attribute resistance value More... | |
Static Public Member Functions | |
| static GameContentParser.StatusUpDown | CompareStatus (int inBefore, int inAfter) |
| Compare status changes More... | |
| static string | GetStatusDiffText (int inBefore, int inAfter, out GameContentParser.StatusUpDown outStatusUpDown) |
| Get status changes in text More... | |
| static int[] | GetJobStatus (CastJob castJob) |
| Gets the current status of the specified occupation as an array of integers. More... | |
| static int | GetExpLevelIndex (List< int > expTable, int exp) |
| Determines the index of the experience level corresponding to the specified experience value within the provided experience value table. More... | |
| static int | GetNextLevelExp (List< int > expTable, int exp) |
| Calculates the experience points needed to reach the next level based on the experience table provided and the current experience points. Experience points to next level More... | |
| static int | GetCurrentLevelExp (List< int > expTable, int exp) |
| Calculates the experience points earned within the current level based on the provided experience table and total experience points. Experience points at current level More... | |
| static string | GetJobExpStatus (Common.GameData.CastJob castJob, int index) |
| Gets the status related to the experience of a profession based on the specified index. More... | |
| static string | GetJobExpStatus (Common.Rom.Job job, int index) |
| Gets the specific experience-related value for the given occupation based on the specified index. More... | |
Properties | |
| int | ContentIndex [get, set] |
| int | ContentPage [get, set] |
| int | ContentPageSize [get, set] |
| int | OnePageContenAmount [get, set] |
A class that picks up in-game information and generates drawing items
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static |
Compare status changes
| string Yukar.Engine.GameContentCreator.GetCastExtraParameter | ( | Cast | cast, |
| string | ParameterName | ||
| ) |
Gets the value of additional parameters associated with the specified cast.
| cast | 追加パラメータを含むキャストオブジェクト。nullIt must not be. |
| ParameterName | 取得するパラメータの名前。nullor must not be empty. |
| string Yukar.Engine.GameContentCreator.GetCastJobLevel | ( | Cast | cast, |
| bool | isSubClass | ||
| ) |
Gets the specified cast member's occupation level based on their primary or secondary occupation.
| cast | 職業レベルを取得するキャストメンバー。nullIt must not be. |
| isSubClass | 副職業のレベルを取得する場合はtrue、主職業のレベルを取得する場合はfalse. |
| string Yukar.Engine.GameContentCreator.GetCastJobName | ( | Cast | cast, |
| bool | isSubClass | ||
| ) |
Get the name of the cast's occupation
| cast | Cast to get occupation name |
| isSubClass | Whether to acquire a side job true side job name false job name |
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static |
Calculates the experience points earned within the current level based on the provided experience table and total experience points. Experience points at current level
| expTable | A list of integers representing the cumulative experience points required to reach each level. |
| exp | Total experience points accumulated by the player. |
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static |
Determines the index of the experience level corresponding to the specified experience value within the provided experience value table.
| expTable | 各レベルの経験値閾値を表す整数のリスト。リストは昇順でソートされている必要があり、 Each value represents the minimum experience needed to reach the next level.
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| string Yukar.Engine.GameContentCreator.GetGrowthFactor | ( | BattleCharacterBase | inHero, |
| int | inStatusIndex | ||
| ) |
Gets the growth factor for a given stat index for the specified hero.
| inHero | 成長要因が取得されるヒーロー。nullIt must not be. |
| inStatusIndex | Index of the status to get the growth factor. |
| int Yukar.Engine.GameContentCreator.GetGrowthFactor | ( | Common.GameData.Hero | inHero, |
| int | inStatusIndex | ||
| ) |
Calculates the hero's growth factor based on the specified stat index.
| inHero | A hero whose growth factors are calculated. |
| inStatusIndex | Index of status to evaluate. |
| string Yukar.Engine.GameContentCreator.GetHeroExtraParameter | ( | Common.GameData.Hero | hero, |
| string | ParameterName | ||
| ) |
Gets the value of an additional parameter for the specified hero.
| hero | 追加パラメータの値を取得するヒーロー。nullIt must not be. |
| ParameterName | Name of the parameter to retrieve. |
nullの場合、 or returns an empty string if the parameter does not exist. | string Yukar.Engine.GameContentCreator.GetHeroResistance | ( | Common.GameData.Hero | hero, |
| int | resistanceIndex | ||
| ) |
Get a hero's attribute resistance value
| hero | Hero you want to get attribute resistance value |
| resistanceIndex | Index number of attribute resistance value to get |
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static |
Gets the status related to the experience of a profession based on the specified index.
| castJob | 経験ステータスが取得される職業データ。nullIt must not be. |
| index | 取得する経験関連情報のタイプを指定するインデックス:
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nullの場合、 or returns an empty string if <paramref name=\
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static |
Gets the specific experience-related value for the given occupation based on the specified index.
| job | 経験値とレベル情報を含む職業オブジェクト。nullIt must not be. |
| index | 取得する値を指定するインデックス:
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nullの場合、 or an empty string if <paramref name=\
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static |
Gets the current status of the specified occupation as an array of integers.
| castJob | ステータスを取得する職業。nullIt must not be. |
nullの場合はnullを返します。| string Yukar.Engine.GameContentCreator.GetJobStatus | ( | CastJob | castJob, |
| int | statusIndex, | ||
| BattleEnum.LevelUpData | levelUpData | ||
| ) |
Gets the status of a specific cast profession at the specified index, optionally including level up data.
| castJob | Cast profession to obtain status. |
| statusIndex | Index of status value to retrieve. |
| levelUpData | ステータスに適用するレベルアップデータ。現在のレベル、経験値、および次のレベルに必要な経験値を含みます。 levelUpData If the current level of is greater than 0, the status array is updated with this data. |
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static |
Calculates the experience points needed to reach the next level based on the experience table provided and the current experience points. Experience points to next level
| expTable | A list of integers representing the experience points required for each level. |
| exp | The entity's current experience. |
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static |
Get status changes in text
| string Yukar.Engine.GameContentCreator.ReplaceVariableString | ( | string | variableString | ) |
Replaces escape sequences in the specified string with their corresponding literal values.
| variableString | Input string containing escape sequences. |
nullの場合は空の文字列を返します。| bool Yukar.Engine.GameContentCreator.SetCastAttributeIconThumbnail | ( | RenderContent | inResult, |
| Cast | cast | ||
| ) |
Get attribute thumbnail for cast
| inResult | store the result |
| cast | cast to get attributes |
| bool Yukar.Engine.GameContentCreator.SetCastJobIcon | ( | RenderContent | inResult, |
| Cast | cast, | ||
| bool | isSubClass | ||
| ) |
Sets the profession icon based on the specified caster's primary or secondary profession.
| inResult | 職業アイコンが設定されるRenderContentobject. |
| cast | 職業アイコンを設定するキャストメンバー。nullIt must not be. |
| isSubClass | キャストメンバーの副職業を使用する場合はtrue、主職業を使用する場合はfalse. |
| bool Yukar.Engine.GameContentCreator.SetCastResistanceIconThumbnail | ( | RenderContent | inResult, |
| Cast | cast, | ||
| int | attributeIndex | ||
| ) |
Sets the thumbnail icon of the specified cast's resistance attribute.
| inResult | サムネイルが設定される RenderContentobject. |
| cast | 抵抗を表す Castobject. |
| attributeIndex | Zero-based index of the attribute used for thumbnail settings. |
| bool Yukar.Engine.GameContentCreator.SetConditionIconThumbnail | ( | RenderContent | inResult, |
| Dictionary< Guid, Common.GameData.Hero.ConditionInfo > | conditionInfoDic, | ||
| int | getIndex = -1 |
||
| ) |
Get the Hero's status ailment icon
| inResult | store the result |
| conditionInfoDic | Hero status ailments |
| getIndex | Abnormal status number you want to get |
| string Yukar.Engine.GameContentCreator.SetConditionName | ( | Dictionary< Guid, Common.GameData.Hero.ConditionInfo > | conditionInfoDic, |
| int | getIndex = -1 |
||
| ) |
Get the Hero's status ailment name
| conditionInfoDic | Hero status ailments |
| getIndex | Abnormal status number you want to get |
| bool Yukar.Engine.GameContentCreator.SetHeroAttributeIconThumbnail | ( | RenderContent | inResult, |
| Common.GameData.Hero | hero | ||
| ) |
Get thumbnails of hero attributes
| inResult | store the result |
| hero | Hero to get attributes |
| bool Yukar.Engine.GameContentCreator.SetHeroJobIcon | ( | RenderContent | inResult, |
| Common.GameData.Hero | hero, | ||
| bool | isSubClass | ||
| ) |
Sets the profession icon based on the specified hero's primary or secondary profession.
| inResult | Render content where occupation icons are set. |
| hero | 職業アイコンを設定するヒーロー。nullIt must not be. |
| isSubClass | ヒーローの副職業を使用する場合はtrue、主職業を使用する場合はfalse. |
| bool Yukar.Engine.GameContentCreator.SetHeroResistanceIconThumbnail | ( | RenderContent | inResult, |
| Common.GameData.Hero | hero, | ||
| int | attributeIndex | ||
| ) |
Get a hero's elemental resistance thumbnail
| inResult | store the result |
| hero | Hero that acquires attribute resistance |
| attributeIndex | attribute resistance index |
| bool Yukar.Engine.GameContentCreator.SetMemberThumbnail | ( | RenderContent | inResult, |
| Common.GameData.Hero | hero | ||
| ) |
Generates a thumbnail image for the specified hero and assigns it to the provided render content.
| inResult | サムネイルが割り当てられるRenderContentオブジェクト。RenderContent.PartyThumbnailプロパティが Updated with generated thumbnail.
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| bool Yukar.Engine.GameContentCreator.SetPartyIconThumbnail | ( | RenderContent | inResult, |
| Cast | inCast | ||
| ) |
Sets the party icon thumbnail for the given render content based on the provided cast.
| inResult | Render content object where the party icon thumbnail and related properties are set. |
| inCast | A cast object containing the icon and graphic information used for thumbnail generation. |
true、それ以外の場合は<see langword=\ | bool Yukar.Engine.GameContentCreator.SetPartyIconThumbnail | ( | RenderContent | inResult, |
| GameDataManager | savedata, | ||
| int | index | ||
| ) |
Sets the icon thumbnail of the specified party member.
| inResult | Render content object where the party icon thumbnail and related data are set. |
| savedata | Game data manager with party information. |
| index | Index of the party member to set the icon thumbnail for. |
| bool Yukar.Engine.GameContentCreator.SetPartyImageThumbnail | ( | RenderContent | inResult, |
| Cast | inCast | ||
| ) |
Sets the party image thumbnail for the given render content based on the provided cast.
| inResult | Render content object to which the party image thumbnail or ID is set. |
| inCast | パーティ画像またはサムネイルを決定するために使用されるキャストオブジェクト。nullIt must not be. |
| bool Yukar.Engine.GameContentCreator.SetPartyImageThumbnail | ( | RenderContent | inResult, |
| int | inImageInstanceIndex | ||
| ) |
Sets the thumbnail image of the party character in the menu based on the index of the specified image instance.
| inResult | パーティ画像IDとサムネイルが設定されるRenderContentobject. |
| inImageInstanceIndex | Index of the image instance to use for party image thumbnail settings. |
| bool Yukar.Engine.GameContentCreator.SetPartyThumbnail | ( | RenderContent | inResult, |
| Cast | inCast | ||
| ) |
Sets the party thumbnail for the given render content using the provided cast.
| inResult | Render content object where the party thumbnail is set. |
| inCast | サムネイル作成に使用するグラフィック情報を含むキャストオブジェクト。nullIt must not be. |
| bool Yukar.Engine.GameContentCreator.SetPartyThumbnail | ( | RenderContent | inResult, |
| int | inImageInstanceIndex | ||
| ) |
Sets the specified party member's thumbnail based on the index of a specific image instance.
| inResult | パーティサムネイルが設定されるRenderContentobject. |
| inImageInstanceIndex | パーティサムネイル作成に使用する画像インスタンスのインデックス。利用可能な画像インスタンスの Must be within range.
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| bool Yukar.Engine.GameContentCreator.SetResistanceIconThumbnail | ( | RenderContent | inResult, |
| int | attributeIndex | ||
| ) |
Sets the thumbnail icon for the specified resistance attribute based on its index.
| inResult | サムネイルアイコンが設定される RenderContentobject. |
| attributeIndex | Zero-based index of the resistance attribute in the filtered attribute list. |
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