billboard display class
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| MapBillboard (uint resolution, System.Guid assetID, ushort pickupid=0xffff, uint mode=0, bool useAlpha=false, bool useLighting=true) |
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void | setResolution (uint resolution) |
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void | setBillboardMode (uint mode) |
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void | getBound (ref SharpKmyMath.Vector3 refMin, ref SharpKmyMath.Vector3 refMax) |
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void | addMotion (string name, Guid tex, Common.Resource.Texture.Slice slice, uint divX, uint divY, uint speed, uint type, float angle, float offset) |
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void | play (string name, bool force=false) |
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void | setTopViewMode (bool flg) |
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void | setVisibility (bool flg) |
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void | stopPickup (bool flg) |
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void | setDisplayID (uint id) |
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void | setScale (float scaleX, float scaleY=1.0f) |
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void | finalize () |
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void | setL2W (SharpKmyMath.Matrix4 m) |
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SharpKmyMath.Vector3 | getPosition () |
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override void | draw (SharpKmyGfx.Render scn) |
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bool | isHit (SharpKmyMath.Vector3 inPos, SharpKmyMath.Vector3 offset, SharpKmyMath.Vector3 inMaxSize) |
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void | setDrawHidden (bool flg) |
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void | setOverrideColor (SharpKmyGfx.Color c) |
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void | setOpacityMultiplier (float v) |
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SharpKmyGfx.BillboardChar | getBillboardChar () |
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int | getDivY () |
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| Drawable () |
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void | Release () |
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virtual void | draw (Render ^scn) |
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◆ MapBillboard()
Yukar.Engine.MapBillboard.MapBillboard |
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uint |
resolution, |
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System.Guid |
assetID, |
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ushort |
pickupid = 0xffff , |
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uint |
mode = 0 , |
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bool |
useAlpha = false , |
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bool |
useLighting = true |
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) |
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◆ addMotion()
void Yukar.Engine.MapBillboard.addMotion |
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string |
name, |
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Guid |
tex, |
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Common.Resource.Texture.Slice |
slice, |
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uint |
divX, |
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uint |
divY, |
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uint |
speed, |
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uint |
type, |
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float |
angle, |
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float |
offset |
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) |
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◆ draw()
◆ finalize()
void Yukar.Engine.MapBillboard.finalize |
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| ) |
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◆ getBillboardChar()
◆ getBound()
◆ getDivY()
int Yukar.Engine.MapBillboard.getDivY |
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◆ getPosition()
◆ isHit()
◆ play()
void Yukar.Engine.MapBillboard.play |
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string |
name, |
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bool |
force = false |
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) |
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◆ setBillboardMode()
void Yukar.Engine.MapBillboard.setBillboardMode |
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uint |
mode | ) |
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◆ setDisplayID()
void Yukar.Engine.MapBillboard.setDisplayID |
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uint |
id | ) |
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◆ setDrawHidden()
void Yukar.Engine.MapBillboard.setDrawHidden |
( |
bool |
flg | ) |
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◆ setL2W()
◆ setOpacityMultiplier()
void Yukar.Engine.MapBillboard.setOpacityMultiplier |
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float |
v | ) |
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◆ setOverrideColor()
◆ setResolution()
void Yukar.Engine.MapBillboard.setResolution |
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uint |
resolution | ) |
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◆ setScale()
void Yukar.Engine.MapBillboard.setScale |
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float |
scaleX, |
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float |
scaleY = 1.0f |
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) |
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◆ setTopViewMode()
void Yukar.Engine.MapBillboard.setTopViewMode |
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bool |
flg | ) |
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◆ setVisibility()
void Yukar.Engine.MapBillboard.setVisibility |
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bool |
flg | ) |
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◆ stopPickup()
void Yukar.Engine.MapBillboard.stopPickup |
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bool |
flg | ) |
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◆ blend
◆ color
◆ lastMotion
string Yukar.Engine.MapBillboard.lastMotion |
◆ layer
int Yukar.Engine.MapBillboard.layer |
◆ mL2w
◆ sz
Vector2 Yukar.Engine.MapBillboard.sz |