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| MapObjectInstance () |
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override void | onStartContact (SharpKmyPhysics.PhysicsNotifyTarget other, SharpKmyMath.Vector3 position, SharpKmyMath.Vector3 normal) |
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override void | onContact (SharpKmyPhysics.PhysicsNotifyTarget other, SharpKmyMath.Vector3 position, SharpKmyMath.Vector3 normal) |
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override void | onEndContact (SharpKmyPhysics.PhysicsNotifyTarget other, SharpKmyMath.Vector3 position, SharpKmyMath.Vector3 normal) |
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void | update (float inElapsed) |
| Update process More...
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void | pause () |
| sound particle pose More...
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void | resume () |
| Resume sound particles More...
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void | updateBuildingLight (bool on) |
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void | setDisplayID (uint displayID) |
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void | setVisibility (bool visible) |
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void | finalize () |
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void | registerCollision () |
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void | unregisterCollision () |
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| PhysicsNotifyTarget () |
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| !PhysicsNotifyTarget () |
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| ~PhysicsNotifyTarget () |
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virtual void | onUpdate () |
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virtual void | onStartContact (PhysicsNotifyTarget^ other, SharpKmyMath::Vector3 position, SharpKmyMath::Vector3 normal) |
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virtual void | onContact (PhysicsNotifyTarget^ other, SharpKmyMath::Vector3 position, SharpKmyMath::Vector3 normal) |
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virtual void | onEndContact (PhysicsNotifyTarget^ other, SharpKmyMath::Vector3 position, SharpKmyMath::Vector3 normal) |
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virtual void | onDestroy () |
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