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Drawing class for spin-type items for layout More...
Classes | |
class | SpinProperty |
parent information | |
Public Member Functions | |||
override Vector2 | GetRenderPosition () | ||
Get the rendering position More... | |||
override bool | IsClippingSelf () | ||
Check if you are using clipping More... | |||
override void | Release () | ||
Set the parent element More... | |||
override void | Show () | ||
indicate More... | |||
override void | Hide () | ||
You want to hide More... | |||
void | SetValue (int value) | ||
Set the value of the spin item More... | |||
void | AddValue (int addedValue) | ||
Add the value of the spin item More... | |||
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AbstractRenderObject () | |||
Initializes a new instance of the AbstractRenderObject class. More... | |||
AbstractRenderObject (MenuSettings.MenuItem menuItem, bool isThumbnail) | |||
Initializes a new instance of the AbstractRenderObject class with the specified menu item and thumbnail flag. More... | |||
AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, bool isThumbnail) | |||
Initializes a new instance of the AbstractRenderObject class with the specified menu item, GUID, and thumbnail flag. More... | |||
AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool isThumbnail) | |||
Initializes a new instance of the AbstractRenderObject class with the specified menu item, unique identifier, parent object, insertion index, and thumbnail flags. More... | |||
AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, bool isThumbnail) | |||
Has the specified menu item, unique identifier, parent object, insert index, drawing state, and thumbnail state AbstractRenderObject クラスの新しいインスタンスを初期化します。 More... | |||
AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, Vector2 position, bool isThumbnail) | |||
Initializes a new instance of the <see cref=\ More... | |||
AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, Vector2 position, Vector2 size, bool isThumbnail) | |||
Initializes a new instance of the <see cref=\ More... | |||
AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, Vector2 position, Vector2 size, Vector2 scale, bool isThumbnail) | |||
Initializes a new instance of the <see cref=\ More... | |||
AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, Vector2 position, Vector2 size, Vector2 scale, float alpha, bool isThumbnail) | |||
Initializes a new instance of the <see cref=\ More... | |||
AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, bool drawable, Vector2 position, Vector2 size, Vector2 scale, float alpha, bool isPreview, bool isThumbnail) | |||
Initializes a new instance of the <see cref=\ More... | |||
AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, RenderProperty renderProperty, bool isThumbnail) | |||
The specified menu item, unique identifier, parent object, insert index, render property, Initializes a new instance of the <see cref=\ More... | |||
AbstractRenderObject (MenuSettings.MenuItem menuItem, Guid guid, AbstractRenderObject parent, int insertIndex, RenderProperty renderProperty, bool isPreview, bool isThumbnail) | |||
Initializes a new instance of the <see cref=\ More... | |||
virtual Vector2 | GetScaledSize () | ||
Get size with scaling (also consider parent's scaling) More... | |||
virtual Vector2 | GetRenderPosition () | ||
Get drawing position (considering parent's position as well) More... | |||
virtual Vector2 | GetParentRenderPositionOffset () | ||
Get the parent's drawing position offset More... | |||
Vector2 | GetAllParentRenderPositionOffset () | ||
Get the draw position offset for all parents More... | |||
RectangleF | RemoveParentOffsetF (RectangleF rect) | ||
Remove parent drawing position offset More... | |||
virtual Vector2 | GetRenderPositionWithoutParent () | ||
Get own drawing position More... | |||
virtual Vector2 | GetRenderScale () | ||
Get scaling (also consider parent's scaling) More... | |||
virtual Vector2 | GetRenderScaleWithoutParent () | ||
Get own scaling More... | |||
bool | IsTouching (Vector2 position) | ||
whether you are touching More... | |||
bool | IsTouching (SharpKmyMath.Vector2 position) | ||
whether you are touching More... | |||
bool | IsTouchingCenter (Vector2 position, float centerLength) | ||
Whether you are touching the center or not More... | |||
bool | IsTouchingCenter (SharpKmyMath.Vector2 position, float centerLength) | ||
Whether you are touching the center or not More... | |||
Tuple< bool, TouchCollider.EdgePosition > | IsTouchingEdge (Vector2 position, float edgeLength) | ||
Are you touching the edge? More... | |||
Tuple< bool, TouchCollider.EdgePosition > | IsTouchingEdge (SharpKmyMath.Vector2 position, float edgeLength) | ||
Are you touching the edge? More... | |||
bool | IsTouchingAnything (Vector2 position) | ||
Whether the child is also touched More... | |||
bool | IsTouchingAnything (SharpKmyMath.Vector2 position) | ||
Whether the child is also touched More... | |||
List< AbstractRenderObject > | GetTouchingObjects (Vector2 position) | ||
Get touched drawing object including children More... | |||
List< AbstractRenderObject > | GetTouchingObjects (SharpKmyMath.Vector2 position) | ||
Get touched drawing object including children More... | |||
bool | CollideRectangle (Rectangle rectangle) | ||
whether it hits the rectangle More... | |||
bool | CollideRectangle (SharpKmyMath.Rectangle rectangle) | ||
whether it hits the rectangle More... | |||
bool | CoverRectangle (Rectangle rectangle) | ||
Whether it covers a rectangle More... | |||
bool | CoverRectangle (SharpKmyMath.Rectangle rectangle) | ||
Whether it covers a rectangle More... | |||
virtual void | SetPositionForPreview (Vector2 position) | ||
Position change function in preview More... | |||
virtual Vector2 | GetPositionForPreview () | ||
Get position in preview More... | |||
virtual Vector2 | SetRenderPosition (Vector2 globalPosition) | ||
Set position in world coordinates More... | |||
void | SetOffsetMyPosition (Vector2 position) | ||
Set the position considering the initial position More... | |||
virtual Vector2 | GetOriginPosition () | ||
Get origin position More... | |||
virtual void | ReCalculatePostion () | ||
recalculate position More... | |||
virtual void | SetSize (Vector2 size) | ||
set position More... | |||
virtual void | SetAngle (float angle) | ||
set the angle More... | |||
virtual void | SetFlip (int flip) | ||
set inversion More... | |||
bool | IsDescendants (AbstractRenderObject obj) | ||
determine if descendant More... | |||
bool | IsAncestor (AbstractRenderObject obj) | ||
determine if ancestor More... | |||
virtual LayoutObjectType | GetRenderObjectType () | ||
Get layout part type More... | |||
bool | IsContainer () | ||
container or not More... | |||
virtual bool | ContainsRenderContent () | ||
whether it contains something to draw More... | |||
virtual void | CreateBattleContent () | ||
Generate elements for battle More... | |||
virtual bool | NeedDrawingOrigin () | ||
Need to draw the origin? More... | |||
virtual void | ChangeAnimationState (SpriteRenderObject.AnimationState animationState) | ||
Force an animation state change More... | |||
virtual void | SetParent (AbstractRenderObject parent) | ||
set parent More... | |||
bool | AddChild (AbstractRenderObject child) | ||
add child More... | |||
bool | InsertChild (AbstractRenderObject child, int insertIndex) | ||
add child More... | |||
virtual AbstractRenderObject | Remove (MenuSettings.MenuItem menuItem) | ||
remove child
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bool | RemoveChild (AbstractRenderObject child) | ||
remove child More... | |||
void | ClearChildren () | ||
clear the child More... | |||
AbstractRenderObject | RemoveFromParent () | ||
detach from parent More... | |||
virtual RenderProperty | CreateRenderProperty () | ||
Create drawing information More... | |||
void | Update () | ||
Update More... | |||
virtual void | UpdateTouchCollider (Vector2 addtionalContainerSize) | ||
Update hitbox More... | |||
void | Draw () | ||
draw More... | |||
virtual void | DrawLineRect (Color color) | ||
draw a rectangle More... | |||
void | DrawTouchCollider () | ||
Draw touch hit detection More... | |||
virtual void | Release () | ||
Open More... | |||
virtual void | Show () | ||
indicate More... | |||
virtual void | ShowWithNotAnimation () | ||
display without animation More... | |||
virtual void | ShowContainer () | ||
Show only containers More... | |||
virtual void | Hide () | ||
You want to hide More... | |||
virtual void | HideWithNotAnimation () | ||
Hide without animation More... | |||
void | HideNotUsingAnimation () | ||
Alias for Old Name / HideWithNotAnimation More... | |||
virtual void | HideContainer () | ||
Hide container only More... | |||
virtual void | Lock () | ||
lock More... | |||
virtual void | Lock (AbstractRenderObject menuContiner) | ||
lock the specified menu container More... | |||
bool | IsLockedWithChildern () | ||
whether it is locked More... | |||
virtual void | UnLock () | ||
to unlock More... | |||
void | EnableDrawable (bool enable) | ||
Change drawable state More... | |||
bool | GetDrawable () | ||
Gets whether it is drawable or not More... | |||
virtual void | EnableCanUse (bool enable) | ||
Change Enabled State More... | |||
void | AddDrawableInBattle (bool enable) | ||
Add control over drawing during battle More... | |||
virtual Rectangle | GetClipRectangle (Rectangle? currentClipRectangle) | ||
Get the rectangle to use for clipping More... | |||
virtual bool | GetClipRectangleSolo (out Rectangle val) | ||
Get the rectangle used for clipping (only by yourself) More... | |||
virtual bool | IsClipRecursive () | ||
virtual RectangleF | GetRendererRectangleF () | ||
Areas you draw (RectangleF) More... | |||
virtual Rectangle | GetRendererRectangle () | ||
Areas you draw (Rectangle) More... | |||
virtual RectangleF | GetRendererRectangleWithChildrenF (bool useOffset=true) | ||
Areas that you and your child draw (RectangleF) More... | |||
virtual Rectangle | GetRendererRectangleWithChildren (bool useOffset=true) | ||
Areas that you and your child draw (Rectangle) More... | |||
virtual Rectangle | GetChildClipRectangle () | ||
Areas that allow children to draw More... | |||
virtual Rectangle | GetClipAreaRectangle () | ||
Areas that allow children to draw (including parental influence) More... | |||
virtual bool | IsClipChildren () | ||
Do you want to clip the kids? More... | |||
virtual bool | IsClippingWithParent () | ||
When clipping a child, do you also consider the parent's clip? More... | |||
virtual bool | IsClippingSelf () | ||
Do you want to clip yourself? More... | |||
virtual Vector2 | GetWindowPadding () | ||
get window margins More... | |||
virtual Vector2 | GetWindowRenderSize (Vector2 size) | ||
Calculate drawing size within window frame More... | |||
virtual float | GetRenderAlpha () | ||
get transparency More... | |||
virtual void | SetRenderAlpha (float alpha) | ||
set transparency More... | |||
virtual Vector2 | GetAutoSizeMargin () | ||
Get Auto Adjust Margins More... | |||
AbstractRenderObject | GetSameMenuItemObjectWithChildern (MenuSettings.MenuItem menuItem) | ||
Get objects of the same menu item More... | |||
AbstractRenderObject | GetNextRenderObject (NextInputTypes nextInputTypes) | ||
get an object that matches the input More... | |||
virtual MenuSettings.MenuItem | GetMenuItem () | ||
get menu item More... | |||
virtual MenuSettings.MenuItem | GetMenuItemWithChildren () | ||
get menu item More... | |||
virtual MenuSettings.MenuItem.ActionType | GetActionWithChildren (AbstractRenderObject menuContiner) | ||
Get the selected action of the specified menu container More... | |||
virtual MenuSettings.MenuItem.ActionType | GetActionWithChildern (int index) | ||
Get the child action of the menu container with the specified index More... | |||
virtual Tuple< MenuSettings.MenuItem.ActionType, AbstractRenderObject > | GetInputtingActionAndObjectWithChildern () | ||
Get action with input More... | |||
bool | IsVisibleWithChildern () | ||
whether it is showing More... | |||
bool | IsInOutAnimatingWithChildern () | ||
whether it is in animation More... | |||
virtual bool | HasHideContainerOption () | ||
Whether the selected container has a setting to hide the container when determined More... | |||
virtual bool | HasEventObject (Events layoutEvent) | ||
Whether the event contains special formatting More... | |||
virtual bool | HasSpecialText (SpecialTextRenderer.SpecialTexts specialText) | ||
Whether the specified content contains special formatting More... | |||
virtual bool | ContainLayoutType (MenuSettings.MenuItem.LayoutType layoutType) | ||
Does it contain the specified layout type? More... | |||
virtual void | ConfigureContentProperty (int maximumContent) | ||
Set maximum number of elements in menu container More... | |||
virtual void | ConfigureContentProperty (int maximumContent, AbstractRenderObject menuContiner) | ||
Set maximum number of elements in menu container More... | |||
virtual void | ConfigureContentProperty (int maximumContent, bool updateRenderPanelIndex) | ||
Set maximum number of elements in menu container More... | |||
virtual void | UpdateGameContent (GameContent gameContent, bool skipBattleReplace=false) | ||
Update game content More... | |||
virtual void | ResetSubMenuContainerRenderStatus () | ||
Reset the drawing state of the subcontainer More... | |||
virtual void | ChangeSubMenuContainerRenderStatus (RenderStatus renderStatus, bool overrride) | ||
Change the drawing state of a subcontainer More... | |||
virtual void | ChangeBattleResultVisible (GameContent gameContent) | ||
Switch between displaying and hiding battle results More... | |||
virtual AbstractRenderObject | Copy (AbstractRenderObject parent) | ||
copy itself More... | |||
virtual bool | HaveDecidedByTouch () | ||
Whether you pressed decision by touch More... | |||
virtual Tuple< bool, int > | ForceUpdateSubContainerTouch () | ||
Force touch detection More... | |||
virtual void | SkipContentRendering (bool skip) | ||
Prevent container drawing (container children are still drawn) More... | |||
virtual Tuple< int, bool > | GetSelectIndexWithChildern () | ||
Get the index number of the selected menu container More... | |||
virtual Tuple< int, bool > | GetSelectIndexWithChildern (AbstractRenderObject menuContiner) | ||
Get the index number of the selected menu container More... | |||
virtual void | SetSelectIndexWithChildern (int index) | ||
Change the selected position of the menu container More... | |||
virtual Tuple< int, bool > | GetMenuPageWithChildern () | ||
Get page of menu container More... | |||
virtual bool | IsSelectedFirstPage () | ||
Are you selecting the first page? More... | |||
virtual bool | IsSelectedLastPage () | ||
Are you selecting the last page? More... | |||
virtual bool | PressNextPage () | ||
Did you enter a move to the next page? More... | |||
virtual bool | PressPreviousPage () | ||
Did you enter a move to the previous page? More... | |||
virtual bool | MovedPage () | ||
Did you move the page (need to call update first) More... | |||
virtual int | GetMaximumSelectIndexWithChildern (AbstractRenderObject menuContiner) | ||
Get the maximum value of the selection index of the menu container More... | |||
virtual void | EnableSubContainerWithChildern (bool enable, int subContainerIndex) | ||
Change whether the subcontainer with the specified index number can be selected More... | |||
virtual void | EnableSubContainerPageIndexWithChildern (bool enable, int subContainerPageIndex) | ||
Change whether the subcontainer of the specified page number can be selected More... | |||
virtual void | EnableLoopPage (bool enable) | ||
Whether to loop keystroke paging More... | |||
void | EnableDrawSizeRect (bool drawable, bool drawSubContainer=false) | ||
Display ON/OFF of size rectangle More... | |||
void | SetSelectingRenderObject (Guid guid) | ||
Make the object with the specified guid selected More... | |||
virtual void | EnableSelectAll (bool enableSelectAll) | ||
select all More... | |||
virtual void | EnableSelectMulti (bool enableSelectMulti, int selectedCount) | ||
Select multiple items from the beginning More... | |||
virtual void | ForceBlinkSubContainer (bool forceUseBlinker, int subContainerIndex) | ||
Force the subcontainer with the specified index number to shine More... | |||
virtual Guid | GetSelectOpenLayoutGuid () | ||
Get the guid of the selected open layout More... | |||
virtual Guid | GetLayoutStateGuid () | ||
Get the guid of the selected open layout state More... | |||
virtual void | SetLayoutStateGuid (Guid guid) | ||
Sets the guid of the selected open layout state More... | |||
virtual Tuple< bool, Vector2 > | GetTextScaledSize () | ||
get text size More... | |||
virtual Tuple< bool, float > | GetTextScale () | ||
get text scale More... | |||
virtual TextDrawer | GetTextDrawer () | ||
get text drawing object More... | |||
List< TextContentType > | GetChildrenTextContentType () | ||
get text content More... | |||
virtual void | GetTextContentType (List< TextContentType > result) | ||
get text content More... | |||
virtual void | EnableScrollText (bool enable) | ||
enable scrolling More... | |||
virtual bool | IsTextOutOfScreen () | ||
whether the text is off screen More... | |||
virtual void | UpdateSpecialRenderObject () | ||
Update specially formatted text More... | |||
virtual void | ShowNamePlate (int containerIndex) | ||
Show nameplate More... | |||
virtual void | HideNamePlate (int containerIndex) | ||
Hide nameplate More... | |||
virtual void | ForceHideNamePlate () | ||
Force hide all nameplates More... | |||
virtual float | GetSelectSliderValueWithChildern () | ||
Get the value of the selected slider More... | |||
virtual float | GetSliderValueWithChildern (int index) | ||
Get the value of the slider in the subcontainer with the specified index number More... | |||
virtual float | GetSliderMaximumValueWithChildern (int index) | ||
Gets the maximum value of the slider in the subcontainer with the specified index number More... | |||
virtual void | SetSliderValueWithChildern (float value, int index) | ||
Change the value of the slider in the subcontainer with the specified index number More... | |||
virtual int | GetSpinValueWithChildern (int index) | ||
Get the value of the spin in the subcontainer with the specified index number More... | |||
virtual void | SetSpinValueWithChildern (int value, int index) | ||
Change the value of the spin in the subcontainer with the specified index number More... | |||
virtual void | ChangeMenuSubContainerAmount (int amount, Vector2 menuSubContainerSize) | ||
Change the number of submenu containers More... | |||
virtual TagPositions | GetTagPosition () | ||
Get tag position settings More... | |||
virtual TagTelop | GetTagTelop () | ||
Get telop tag settings More... | |||
virtual void | EnableMessageSprite (bool enable) | ||
Enable sprites when waiting for messages More... | |||
AbstractRenderObject | GetRenderObjectWithPositionAnchorTag (string positionAnchorTag) | ||
Get an object with a special coordinate tag (return the first one found) More... | |||
AbstractRenderObject | GetRenderObjectWithPositionAnchorTag (PositionAnchorTags positionAnchorTag) | ||
Get an object with a special coordinate tag (return the first one found) More... | |||
virtual AbstractRenderObject | GetRenderObjectWithPositionAnchorTag (string positionAnchorTag, int menuIndex) | ||
Get an object with a special coordinate tag with the same container management number (return the first found object) More... | |||
AbstractRenderObject | GetRenderObjectWithPositionAnchorTag (PositionAnchorTags positionAnchorTag, int menuIndex) | ||
Get an object with a special coordinate tag with the same container management number (return the first found object) More... | |||
List< AbstractRenderObject > | GetRenderObjectsWithPositionAnchorTag (string positionAnchorTag) | ||
Get all objects with a special coordinate tag More... | |||
List< AbstractRenderObject > | GetRenderObjectsWithPositionAnchorTag (PositionAnchorTags positionAnchorTag) | ||
Get all objects with a special coordinate tag More... | |||
virtual bool | IsUpdateSubContainerRenderStatus () | ||
Update the drawing status of a subcontainer More... | |||
List< AbstractRenderObject > | ParseNodes () | ||
return all nodes More... | |||
Protected Member Functions | |
override void | UpdateCallback () |
Update callback More... | |
override bool | DrawCallback () |
Drawing callback More... | |
override void | ResetLayoutProperties () |
Reset layout properties More... | |
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virtual void | UpdateTouchRectCollider () |
void | PushMask (Rectangle clipRect, Guid mask) |
Apply UI mask More... | |
void | PushMaskUseSprite (Action< Vector2 > applyMask) |
Putting elements on the stack to use sprite-based UI masks More... | |
void | PopMask () |
virtual Rectangle | CreateIntersectRectangle (Rectangle rectangleA, Rectangle rectangleB) |
AbstractRenderObject | GetRenderObjectWithPositionAnchorTagCore (string positionAnchorTag, int? menuIndex=null) |
void | GetRenderObjectsWithPositionAnchorTag (List< AbstractRenderObject > result, string positionAnchorTag) |
abstract void | UpdateCallback () |
Update process More... | |
abstract bool | DrawCallback () |
drawing process More... | |
virtual void | AfterDrawCallback () |
Post-drawing processing More... | |
virtual void | DrawAll () |
drawing process More... | |
void | DebugDrawTouchCollider () |
virtual void | ResetLayoutProperties () |
Reset layout information More... | |
void | ResetChildLayoutProperties () |
Repopulate child layout information More... | |
void | ResetFocusedTouchId () |
RenderObjectFlags | GetRenderFlagHierarchyAnd () |
RenderObjectFlags | GetRenderFlagHierarchyOr () |
Additional Inherited Members | |
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enum | LayoutObjectType { None = -1 , MenuContainer , MenuSubContainer , RenderContainer , SliderPanel , SpinPanel , TextPanel , ImagePanel , Amount } |
Layout part type More... | |
enum | NextInputTypes { NONE = -1 , UP , DOWN , RIGHT , LEFT , AMOUNT } |
The following input types More... | |
enum | PositionAnchorTags { TopLeft , Top , TopRight , Left , Center , Right , BottomLeft , Bottom , BottomRight , Balloon , FixedBalloon , MessageSprite , ArrowSprite , TelopBackgroung , TelopBackgroungImage , TelopText , TelopScrollText , Player , Enemy , DamagePosition } |
special coordinate tag name More... | |
enum | TagPositions { None = -2 , ALL = -1 , TopLeft , Top , TopRight , Left , Center , Right , BottomLeft , Bottom , BottomRight , Balloon , FixedBalloon } |
Tag position More... | |
enum | TagTelop { None = -1 , TelopBackgroung , TelopBackgroungImage , TelopText , TelopScrollText } |
tag for telop More... | |
enum | Events { None = -1 , Message , Dialogue , DialogueImage , TelopText , TelopImage , Inn , Selection , InputStrings } |
Event type More... | |
enum | TextContentType { NONE = -1 , EMPTY_TEXT , TEXT_OR_SPECIAL_TEXT } |
type of text content More... | |
enum | Nav { NONE = -1 , UP , DOWN , LEFT , RIGHT , PREVIOUS , NEXT } |
General purpose Direction, order More... | |
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static RectangleF | GetRectangleF (Rectangle rect) |
Conversion of Rectangle and RectangleF More... | |
static Rectangle | GetRectangle (RectangleF rect) |
RectangleF and Rectangle Conversion More... | |
static Rectangle | GetFullScreenRectangle () |
Get a rectangle covering the full screen More... | |
static void | PushClip (int x, int y, int w, int h, bool isRecursive=false) |
Convert to a rectangle that does not include parent offset More... | |
static bool | PushClip (Rectangle clipRect, bool isRecursive=false, bool isForced=false) |
Convert to a rectangle that does not include parent offset More... | |
static void | PushFullScreenClip () |
Convert to a rectangle that covers the entire screen More... | |
static void | PopClip () |
Unclipping More... | |
static void | ApplyCurrentMask () |
Apply the current mask More... | |
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bool | UseRenderPositionOffset = true |
Vector2 | renderPositionOffset = Vector2.Zero |
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Guid | guid |
bool | canUse |
Whether to use (toggles between enabling and disabling only Drawble of MenuItem) More... | |
bool | drawable |
Toggle whether to draw or not depending on the action More... | |
bool | locked |
Vector2 | scale |
float | alpha |
TouchRectCollider | touchRectCollider |
bool | isPreview |
bool | isThumbnail |
bool | disable |
Color? | overrideRenderColor |
bool | useVariablePosition |
Tuple< string, string > | variableNames |
GameContentParser.CachedResult | variableParserResult |
bool | usePlayerPosition |
Layout.AbstractController | controller |
int | focusedTouchId = -1 |
Drawing class for spin-type items for layout
void Yukar.Engine.SpinRenderer.AddValue | ( | int | addedValue | ) |
Add the value of the spin item
addedValue | Value to add |
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protectedvirtual |
Drawing callback
Implements Yukar.Engine.AbstractRenderObject.
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virtual |
Get the rendering position
Reimplemented from Yukar.Engine.AbstractRenderObject.
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virtual |
You want to hide
Reimplemented from Yukar.Engine.AbstractRenderObject.
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virtual |
Check if you are using clipping
Reimplemented from Yukar.Engine.AbstractRenderObject.
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virtual |
Set the parent element
Reimplemented from Yukar.Engine.AbstractRenderObject.
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protectedvirtual |
Reset layout properties
Reimplemented from Yukar.Engine.AbstractRenderObject.
void Yukar.Engine.SpinRenderer.SetValue | ( | int | value | ) |
Set the value of the spin item
value | Value to set |
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virtual |
indicate
Reimplemented from Yukar.Engine.AbstractRenderObject.
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protectedvirtual |
Update callback
Implements Yukar.Engine.AbstractRenderObject.
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get |
Get the current value of a spin item