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Yukar.Common.Resource.Texture メンバ一覧

継承メンバを含む Yukar.Common.Resource.Texture の全メンバ一覧です。

AddUpdatecall(int count)Yukar.Common.Rom.RomItem
afterRenamePath(string inNewPath)Yukar.Common.Resource.Textureprotectedvirtual
applyToEntity()Yukar.Common.Resource.Texture
attachFromCatalogYukar.Common.Resource.Texture
attachTexture(SharpKmyGfx.Texture texture)Yukar.Common.Resource.Texture
BottomYukar.Common.Resource.Texture
bottomYukar.Common.Resource.Texture
categoryYukar.Common.Rom.RomItem
CATEGORY_SPLITTERYukar.Common.Rom.RomItemstatic
ChangeId(Dictionary< Guid, Rom.RomItem > inChangeIdDic)Yukar.Common.Resource.ResourceItem
Yukar::Common::Rom::RomItem.ChangeId(Dictionary< Guid, Rom.RomItem > inChangeIdDic)Yukar.Common.Rom.RomItemvirtual
ChangeReImportPath()Yukar.Common.Resource.Texturevirtual
ChannelTypeYukar.Common.Resource.Texture
CheckRecourceConsistency(Catalog inCatalog)Yukar.Common.Resource.Texturevirtual
checkReImportPath(string importPath, string filter, bool changeReImportPath)Yukar.Common.Resource.ResourceItemprotected
ClearId(List< Rom.RomItem > inClearRomItemList)Yukar.Common.Rom.RomItem
ClearResourceHolderCache()Yukar.Common.Resource.ResourceItem
Clone< T >(RomItem inSrc)Yukar.Common.Rom.RomItemstatic
CommonTexture 列挙名Yukar.Common.Resource.Texture
CompressYukar.Common.Resource.Texture
ConvertableToInternalFormatYukar.Common.Resource.Texture
convertModelTexture(Catalog catalog, string basename, SharpKmyGfx.ModelData mdl, List< Texture > list, List< Material > mlist, MaterialSet mset)Yukar.Common.Resource.Texturestatic
copyFrom(Common.Rom.RomItem src)Yukar.Common.Rom.RomItem
CopyOutsideResourceFile(bool inIsOverwrite=false, bool inIsExistFileRename=false)Yukar.Common.Resource.ResourceItem
CopySourceResourceFile(string inSrcPath, string inDstPath=null, bool inIsOverwrite=false, bool inIsExistFileRename=false)Yukar.Common.Resource.ResourceItemvirtual
createErrorTexture(bool inSRGB)Yukar.Common.Resource.Texturestatic
createTextureResource(string path, Catalog catalog, bool srgb, bool addToCatalog, Shape shape, Usage usage, Slice slice, out bool isNew)Yukar.Common.Resource.Texturestatic
createThumbnailFunctionYukar.Common.Rom.RomItemstatic
deleteResourceFile(Dictionary< string, int > inUsedFilePathCountDic, bool inIsAutoDeleteFile)Yukar.Common.Resource.ResourceItem
Dispose(bool disposing)Yukar.Common.Rom.RomItemprotectedvirtual
Dispose()Yukar.Common.Rom.RomItem
dlcGuidYukar.Common.Resource.ResourceItem
duplicate(IChunk rom)Yukar.Common.Rom.RomItemstatic
equalChunk(IChunk a, IChunk b)Yukar.Common.Rom.RomItemstatic
export(string path)Yukar.Common.Rom.RomItemvirtual
fillTypeYukar.Common.Resource.Texture
FillType 列挙名Yukar.Common.Resource.Texture
Filter 列挙名Yukar.Common.Resource.Texture
ForceExportYukar.Common.Resource.ResourceItem
forceInvalidateThumbnail(THUMBNAILMAKERNOTIFY notify)Yukar.Common.Rom.RomItem
getCategory(string locale=null)Yukar.Common.Rom.RomItem
GetCommonTextureBitmapFromGuid(System.Guid guid)Yukar.Common.Resource.Texturestatic
GetCommonTextureFromGuid(System.Guid guid)Yukar.Common.Resource.Texturestatic
GetCommonTextureGuid(CommonTexture commonTexture)Yukar.Common.Resource.Texturestatic
GetCommonTextureGuidList()Yukar.Common.Resource.Texturestatic
getDefaultCommonTexture(CommonTexture commonTexture)Yukar.Common.Resource.Texturestatic
GetDivHeight()Yukar.Common.Resource.Texture
GetDivWidth()Yukar.Common.Resource.Texture
getExtension()Yukar.Common.Resource.ResourceItem
getInternalFormatFilePath()Yukar.Common.Resource.ResourceItemvirtual
getPathList()Yukar.Common.Resource.ResourceItemvirtual
getRelatedFiles()Yukar.Common.Resource.ResourceItemvirtual
GetResourceHolderList()Yukar.Common.Resource.ResourceItemprotectedvirtual
getTexture()Yukar.Common.Resource.Texture
getThumbnail(THUMBNAILMAKERNOTIFY notify, out bool setNotify)Yukar.Common.Rom.RomItem
getThumbnail(THUMBNAILMAKERNOTIFY notify)Yukar.Common.Rom.RomItem
getThumbnail()Yukar.Common.Rom.RomItem
GetUsedResourceIdList()Yukar.Common.Resource.ResourceItemvirtual
guIdYukar.Common.Rom.RomItem
HeightYukar.Common.Resource.Texture
HsliceParamYukar.Common.Resource.Texture
hsliceParamYukar.Common.Resource.Texture
ImageTypeYukar.Common.Resource.Texture
import(string srcpath, Shape inShape)Yukar.Common.Resource.Texturestatic
import(string srcpath, string dstpath, Shape inShape=Shape._2D)Yukar.Common.Resource.Texturestatic
ImportPathYukar.Common.Resource.Texture
importPathYukar.Common.Resource.Texture
initializeKmyGfx()Yukar.Common.Resource.Texturevirtual
initializeTexture()Yukar.Common.Resource.Texture
initializingAfterLoading()Yukar.Common.Resource.Texturevirtual
invalidateReferencedMaterialThumbnail()Yukar.Common.Resource.Texture
invalidateThumbnail()Yukar.Common.Rom.RomItem
invalidateThumbnail(THUMBNAILMAKERNOTIFY notify)Yukar.Common.Rom.RomItem
isCommonTextureGuid(System.Guid guid)Yukar.Common.Resource.Texturestatic
isDLCResource()Yukar.Common.Resource.ResourceItem
IsError(bool inCheckDispOnly=true)Yukar.Common.Resource.ResourceItem
IsErrorImp(bool inCheckDispOnly)Yukar.Common.Resource.Textureprotectedvirtual
isExistNewerTimeStamp()Yukar.Common.Resource.ResourceItem
IsShrinkEdgeYukar.Common.Resource.Texture
isSystemResource()Yukar.Common.Resource.ResourceItem
KeepAspectYukar.Common.Resource.Texture
keepAspectForWindowYukar.Common.Resource.Texture
leftYukar.Common.Resource.Texture
LeftYukar.Common.Resource.Texture
load(BinaryReader reader)Yukar.Common.Resource.Texturevirtual
Yukar::Common::Resource::ResourceItem.load(System.IO.BinaryReader reader)Yukar.Common.Resource.ResourceItem
m_compressYukar.Common.Resource.Texture
m_genmipmapYukar.Common.Resource.Texture
m_srgbYukar.Common.Resource.Texture
MagFilterYukar.Common.Resource.Texture
magFilterYukar.Common.Resource.Texture
makeCreateFilePath(Type inType, string inSrcPath, bool inIsOverWrite)Yukar.Common.Resource.ResourceItemstatic
makeCreatePath(string srcpath, bool overwrite=false)Yukar.Common.Resource.Texturestatic
MinFilterYukar.Common.Resource.Texture
minFilterYukar.Common.Resource.Texture
NameYukar.Common.Rom.RomItem
nameYukar.Common.Rom.RomItem
NumBitsYukar.Common.Resource.Texture
onCatalogCleanup()Yukar.Common.Resource.Texturevirtual
onNameChanged()Yukar.Common.Rom.RomItemvirtual
optionYukar.Common.Resource.ResourceItem
OriginYukar.Common.Resource.Texture
originYukar.Common.Resource.Texture
ParentYukar.Common.Rom.RomItem
pathYukar.Common.Resource.ResourceItem
readChunk(System.IO.BinaryReader reader, IChunk rom)Yukar.Common.Rom.RomItemstatic
RefCountYukar.Common.Resource.Texture
reImport()Yukar.Common.Resource.Texturevirtual
relatedPathYukar.Common.Resource.ResourceItem
reload()Yukar.Common.Resource.Texturevirtual
renamePath(string inNewPath)Yukar.Common.Resource.ResourceItemvirtual
resourcePathYukar.Common.Resource.ResourceItem
RightYukar.Common.Resource.Texture
rightYukar.Common.Resource.Texture
RomItem()Yukar.Common.Rom.RomItem
save(BinaryWriter writer)Yukar.Common.Resource.Texturevirtual
Yukar::Common::Resource::ResourceItem.save(System.IO.BinaryWriter writer)Yukar.Common.Resource.ResourceItem
saveUsedGUID(BinaryWriter writer, bool inIncludeChildUseRomGUID)Yukar.Common.Rom.RomItemvirtual
saveUsedGUID(BinaryWriter writer)Yukar.Common.Rom.RomItem
sClipboardLoadYukar.Common.Resource.ResourceItemstatic
sCurrentSourceGuidYukar.Common.Resource.ResourceItemstatic
sCurrentSourceModeYukar.Common.Resource.ResourceItemstatic
setNativeResourcePath(string inFolderPath)Yukar.Common.Resource.Texturevirtual
setPath(string path)Yukar.Common.Resource.ResourceItemvirtual
setReflectionMap(SharpKmyGfx.GameView gameview, string name)Yukar.Common.Resource.Texturestatic
setToModified()Yukar.Common.Resource.ResourceItem
shapeYukar.Common.Resource.Texture
Shape 列挙名Yukar.Common.Resource.Texture
ShapeTypeYukar.Common.Resource.Texture
ShrinkEdgeYukar.Common.Resource.Texture
skipChunk(System.IO.BinaryReader reader)Yukar.Common.Rom.RomItemstatic
Slice 列挙名Yukar.Common.Resource.Texture
sliceYukar.Common.Resource.Texture
SliceTypeYukar.Common.Resource.Texture
sliderMarginYukar.Common.Resource.Texture
SliderMarginYukar.Common.Resource.Texture
sourceYukar.Common.Resource.ResourceItem
SourceFileNameYukar.Common.Resource.Texture
SourceFolderNameYukar.Common.Resource.ResourceItem
SourcePathYukar.Common.Resource.ResourceItem
SpriteOrigin 列挙名Yukar.Common.Resource.Texture
sReferenceLoadYukar.Common.Resource.ResourceItemstatic
SrgbYukar.Common.Resource.Texture
StampTypeYukar.Common.Resource.ResourceItem
TAG_2DYukar.Common.Resource.ResourceItemstatic
TAG_3DYukar.Common.Resource.ResourceItemstatic
tagsYukar.Common.Rom.RomItem
Texture()Yukar.Common.Resource.Texture
ThumbnailYukar.Common.Rom.RomItem
thumbnailHeightYukar.Common.Rom.RomItemstatic
ThumbnailStatusYukar.Common.Rom.RomItem
ThumbnailStatusType 列挙名Yukar.Common.Rom.RomItem
thumbnailWidthYukar.Common.Rom.RomItemstatic
TopYukar.Common.Resource.Texture
topYukar.Common.Resource.Texture
UnknownIdYukar.Common.Resource.Texturestatic
UnknownRefCountYukar.Common.Rom.RomItemstatic
updateSetuppedThumbnail()Yukar.Common.Resource.ResourceItemprotected
Usage 列挙名Yukar.Common.Resource.Texture
usageYukar.Common.Resource.Texture
UseRefCountYukar.Common.Resource.Texture
verify()Yukar.Common.Resource.ResourceItemvirtual
vsliceParamYukar.Common.Resource.Texture
VsliceParamYukar.Common.Resource.Texture
WidthYukar.Common.Resource.Texture
WindowFillTypeYukar.Common.Resource.Texture
Wrap 列挙名Yukar.Common.Resource.Texture
WrapUYukar.Common.Resource.Texture
wrapUYukar.Common.Resource.Texture
WrapVYukar.Common.Resource.Texture
wrapVYukar.Common.Resource.Texture
WrapWYukar.Common.Resource.Texture
wrapWYukar.Common.Resource.Texture
writeChunk(System.IO.BinaryWriter writer, IChunk rom)Yukar.Common.Rom.RomItemstatic