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SGBのキャラクタ情報のクラス [詳解]
クラス | |
class | AvailableItem |
使用可能なアイテム情報 [詳解] | |
class | Equipments |
装備情報 [詳解] | |
class | SkillLearnLevel |
習得スキル情報 [詳解] | |
公開メンバ関数 | |
override void | save (System.IO.BinaryWriter writer) |
override void | load (System.IO.BinaryReader reader) |
Event | getSourceEvent (Catalog catalog) |
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string | getCategory (string locale=null) |
RomItem () | |
System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify, out bool setNotify) |
System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify) |
System.Drawing.Bitmap | getThumbnail () |
void | invalidateThumbnail () |
void | invalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
void | forceInvalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
virtual void | save (BinaryWriter writer) |
virtual void | load (BinaryReader reader) |
virtual void | saveUsedGUID (BinaryWriter writer, bool inIncludeChildUseRomGUID) |
使用しているGUIDの書き出し(ツール用) [詳解] | |
void | saveUsedGUID (BinaryWriter writer) |
使用しているGUIDの書き出し(ツール用) [詳解] | |
virtual bool | initializingAfterLoading () |
virtual void | reImport () |
virtual void | export (string path) |
virtual void | onCatalogCleanup () |
virtual void | onNameChanged () |
void | copyFrom (Common.Rom.RomItem src) |
virtual void | CheckRecourceConsistency (Catalog inCatalog) |
virtual void | ChangeId (Dictionary< Guid, Rom.RomItem > inChangeIdDic) |
使用しているIdを対応するロムのIdに差し替える [詳解] | |
void | ClearId (List< Rom.RomItem > inClearRomItemList) |
リストのロムの使用を削除 [詳解] | |
void | Dispose () |
void | AddUpdatecall (int count) |
void | save (BinaryWriter writer) |
void | load (BinaryReader reader) |
公開変数類 | |
Guid | graphic |
Guid | face |
string | description = "" |
int | level = 1 |
GameData.GrowthParam | powerParam = new GameData.GrowthParam() |
GameData.GrowthParam | vitalityParam = new GameData.GrowthParam() |
GameData.GrowthParam | magicParam = new GameData.GrowthParam() |
GameData.GrowthParam | speedParam = new GameData.GrowthParam() |
int | levelGrowthRate = 2 |
int | poisonDamegePercent = 10 |
bool | moveForward |
List< SkillLearnLevel > | skillLearnLevelsList = new List<SkillLearnLevel>() |
Dictionary< Guid, bool > | availableItemsList = new Dictionary<Guid, bool>() |
List< Guid > | battleCommandList = new List<Guid>() |
Equipments | equipments = new Equipments() |
bool[] | fixEquipments = new bool[6] |
bool | isAutoBattle |
bool | isLevelFixed |
GameData.GrowthParam | hpParam = new GameData.GrowthParam(30, 5f, 1.01f) |
GameData.GrowthParam | mpParam = new GameData.GrowthParam() |
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Guid | eventRef |
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Guid | guId |
String | name |
string | tags = "" |
string | category = "" |
プロパティ | |
Guid[] | unavailableItems [get, set] |
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System.Drawing.Bitmap | Thumbnail [get] |
ThumbnailStatusType | ThumbnailStatus = ThumbnailStatusType.Empty [get, set] |
string | Name [get, set] |
virtual int | RefCount [get] |
virtual bool | UseRefCount [get] |
Folder | Parent [get, set] |
その他の継承メンバ | |
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enum | ThumbnailStatusType { Empty = 0 , Creating , Created , Failed } |
サムネイル画像生成状況 [詳解] | |
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static void | writeChunk (System.IO.BinaryWriter writer, IChunk rom) |
static void | readChunk (System.IO.BinaryReader reader, IChunk rom) |
static void | skipChunk (System.IO.BinaryReader reader) |
static T | Clone< T > (RomItem inSrc) |
static bool | equalChunk (IChunk a, IChunk b) |
static IChunk | duplicate (IChunk rom) |
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static int | thumbnailWidth = 128 |
static int | thumbnailHeight = 128 |
const char | CATEGORY_SPLITTER = '\\' |
static CREATETHUMBNAIL | createThumbnailFunction = null |
const int | UnknownRefCount = -2000 |
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virtual void | Dispose (bool disposing) |
SGBのキャラクタ情報のクラス
override void Yukar.Common.Rom.Hero.load | ( | System.IO.BinaryReader | reader | ) |
override void Yukar.Common.Rom.Hero.save | ( | System.IO.BinaryWriter | writer | ) |
Dictionary<Guid, bool> Yukar.Common.Rom.Hero.availableItemsList = new Dictionary<Guid, bool>() |
List<Guid> Yukar.Common.Rom.Hero.battleCommandList = new List<Guid>() |
string Yukar.Common.Rom.Hero.description = "" |
Equipments Yukar.Common.Rom.Hero.equipments = new Equipments() |
Guid Yukar.Common.Rom.Hero.face |
bool [] Yukar.Common.Rom.Hero.fixEquipments = new bool[6] |
Guid Yukar.Common.Rom.Hero.graphic |
GameData.GrowthParam Yukar.Common.Rom.Hero.hpParam = new GameData.GrowthParam(30, 5f, 1.01f) |
bool Yukar.Common.Rom.Hero.isAutoBattle |
bool Yukar.Common.Rom.Hero.isLevelFixed |
int Yukar.Common.Rom.Hero.level = 1 |
int Yukar.Common.Rom.Hero.levelGrowthRate = 2 |
GameData.GrowthParam Yukar.Common.Rom.Hero.magicParam = new GameData.GrowthParam() |
bool Yukar.Common.Rom.Hero.moveForward |
GameData.GrowthParam Yukar.Common.Rom.Hero.mpParam = new GameData.GrowthParam() |
int Yukar.Common.Rom.Hero.poisonDamegePercent = 10 |
GameData.GrowthParam Yukar.Common.Rom.Hero.powerParam = new GameData.GrowthParam() |
List<SkillLearnLevel> Yukar.Common.Rom.Hero.skillLearnLevelsList = new List<SkillLearnLevel>() |
GameData.GrowthParam Yukar.Common.Rom.Hero.speedParam = new GameData.GrowthParam() |
GameData.GrowthParam Yukar.Common.Rom.Hero.vitalityParam = new GameData.GrowthParam() |
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getset |