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SGBのアイテム情報 [詳解]
クラス | |
class | Equipable |
装備情報 [詳解] | |
class | Expendable |
消耗品情報 [詳解] | |
class | ExpendableWithSkill |
消耗品情報(スキル) [詳解] | |
class | Weapon |
武器情報 [詳解] | |
公開メンバ関数 | |
Item () | |
override void | save (System.IO.BinaryWriter writer) |
override void | load (System.IO.BinaryReader reader) |
override bool | initializingAfterLoading () |
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string | getCategory (string locale=null) |
RomItem () | |
System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify, out bool setNotify) |
System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify) |
System.Drawing.Bitmap | getThumbnail () |
void | invalidateThumbnail () |
void | invalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
void | forceInvalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
virtual void | save (BinaryWriter writer) |
virtual void | load (BinaryReader reader) |
virtual void | saveUsedGUID (BinaryWriter writer, bool inIncludeChildUseRomGUID) |
使用しているGUIDの書き出し(ツール用) [詳解] | |
void | saveUsedGUID (BinaryWriter writer) |
使用しているGUIDの書き出し(ツール用) [詳解] | |
virtual bool | initializingAfterLoading () |
virtual void | reImport () |
virtual void | export (string path) |
virtual void | onCatalogCleanup () |
virtual void | onNameChanged () |
void | copyFrom (Common.Rom.RomItem src) |
virtual void | CheckRecourceConsistency (Catalog inCatalog) |
virtual void | ChangeId (Dictionary< Guid, Rom.RomItem > inChangeIdDic) |
使用しているIdを対応するロムのIdに差し替える [詳解] | |
void | ClearId (List< Rom.RomItem > inClearRomItemList) |
リストのロムの使用を削除 [詳解] | |
void | Dispose () |
void | AddUpdatecall (int count) |
void | save (BinaryWriter writer) |
void | load (BinaryReader reader) |
公開変数類 | |
String | description = "" |
int | price = 1 |
Resource.Icon.Ref | icon |
ItemType | type |
Guid | model |
int | maxNum = 99 |
Guid | scriptOnNew |
Expendable | expendable |
ExpendableWithSkill | expendableWithSkill |
Equipable | equipable |
Weapon | weapon |
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Guid | guId |
String | name |
string | tags = "" |
string | category = "" |
プロパティ | |
string | Description [get, set] |
int | Price [get, set] |
Icon.Ref | Icon [get, set] |
ItemType | Type [get, set] |
Guid | Model [get, set] |
int | MaxNum [get, set] |
Guid | ScriptOnNew [get, set] |
Expendable | ExpendableData [get, set] |
ExpendableWithSkill | ExpendableWithSkillData [get, set] |
Equipable | EquipableData [get, set] |
Weapon | WeaponData [get, set] |
bool | Expendable_AvailableInField [get, set] |
bool | Expendable_AvailableInBattle [get, set] |
Guid | Expendable_CommonExec [get, set] |
Guid | ExpendableWithSkill_Skill [get, set] |
int | Hitpoint [get, set] |
int | HitpointPercent [get, set] |
int | Magicpoint [get, set] |
int | MagicpointPercent [get, set] |
int | Magic [get, set] |
int | Speed [get, set] |
int | Evasion [get, set] |
int | Dexterity [get, set] |
int | MaxHitpoint [get, set] |
int | MaxMagicpoint [get, set] |
int | Attack [get, set] |
int | AttackAttribute [get, set] |
int | AttrAttack [get, set] |
int | Critical [get, set] |
int | Defense [get, set] |
int | EquipType [get, set] |
bool | RecoveryPoison [get, set] |
bool | RecoverySleep [get, set] |
bool | RecoveryParalysis [get, set] |
bool | RecoveryConfusion [get, set] |
bool | RecoveryFascination [get, set] |
bool | RecoveryDown [get, set] |
bool | Recovery7 [get, set] |
bool | Recovery8 [get, set] |
int | PoisonResistant [get, set] |
int | SleepResistant [get, set] |
int | ParalysisResistant [get, set] |
int | ConfusionResistant [get, set] |
int | FascinationResistant [get, set] |
int | DeathResistant [get, set] |
int | Resistant7 [get, set] |
int | Resistant8 [get, set] |
int | AttrADefense [get, set] |
int | AttrBDefense [get, set] |
int | AttrCDefense [get, set] |
int | AttrDDefense [get, set] |
int | AttrEDefense [get, set] |
int | AttrFDefense [get, set] |
int | AttrGDefense [get, set] |
int | AttrHDefense [get, set] |
bool | IsSellable [get] |
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System.Drawing.Bitmap | Thumbnail [get] |
ThumbnailStatusType | ThumbnailStatus = ThumbnailStatusType.Empty [get, set] |
string | Name [get, set] |
virtual int | RefCount [get] |
virtual bool | UseRefCount [get] |
Folder | Parent [get, set] |
その他の継承メンバ | |
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enum | ThumbnailStatusType { Empty = 0 , Creating , Created , Failed } |
サムネイル画像生成状況 [詳解] | |
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static void | writeChunk (System.IO.BinaryWriter writer, IChunk rom) |
static void | readChunk (System.IO.BinaryReader reader, IChunk rom) |
static void | skipChunk (System.IO.BinaryReader reader) |
static T | Clone< T > (RomItem inSrc) |
static bool | equalChunk (IChunk a, IChunk b) |
static IChunk | duplicate (IChunk rom) |
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static int | thumbnailWidth = 128 |
static int | thumbnailHeight = 128 |
const char | CATEGORY_SPLITTER = '\\' |
static CREATETHUMBNAIL | createThumbnailFunction = null |
const int | UnknownRefCount = -2000 |
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virtual void | Dispose (bool disposing) |
SGBのアイテム情報
Yukar.Common.Rom.Item.Item | ( | ) |
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virtual |
Yukar.Common.Rom.RomItemを再実装しています。
override void Yukar.Common.Rom.Item.load | ( | System.IO.BinaryReader | reader | ) |
override void Yukar.Common.Rom.Item.save | ( | System.IO.BinaryWriter | writer | ) |
String Yukar.Common.Rom.Item.description = "" |
Equipable Yukar.Common.Rom.Item.equipable |
Expendable Yukar.Common.Rom.Item.expendable |
ExpendableWithSkill Yukar.Common.Rom.Item.expendableWithSkill |
Resource.Icon.Ref Yukar.Common.Rom.Item.icon |
int Yukar.Common.Rom.Item.maxNum = 99 |
Guid Yukar.Common.Rom.Item.model |
int Yukar.Common.Rom.Item.price = 1 |
Guid Yukar.Common.Rom.Item.scriptOnNew |
ItemType Yukar.Common.Rom.Item.type |
Weapon Yukar.Common.Rom.Item.weapon |
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