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クラス | 公開メンバ関数 | 公開変数類 | プロパティ | 全メンバ一覧
Yukar.Common.Rom.Item クラス

SGBのアイテム情報 [詳解]

Yukar.Common.Rom.Item の継承関係図
Yukar.Common.Rom.RomItem Yukar.Common.Rom.IChunk

クラス

class  Equipable
 装備情報 [詳解]
 
class  Expendable
 消耗品情報 [詳解]
 
class  ExpendableWithSkill
 消耗品情報(スキル) [詳解]
 
class  Weapon
 武器情報 [詳解]
 

公開メンバ関数

 Item ()
 
override void save (System.IO.BinaryWriter writer)
 
override void load (System.IO.BinaryReader reader)
 
override bool initializingAfterLoading ()
 
- 基底クラス Yukar.Common.Rom.RomItem に属する継承公開メンバ関数
string getCategory (string locale=null)
 
 RomItem ()
 
System.Drawing.Bitmap getThumbnail (THUMBNAILMAKERNOTIFY notify, out bool setNotify)
 
System.Drawing.Bitmap getThumbnail (THUMBNAILMAKERNOTIFY notify)
 
System.Drawing.Bitmap getThumbnail ()
 
void invalidateThumbnail ()
 
void invalidateThumbnail (THUMBNAILMAKERNOTIFY notify)
 
void forceInvalidateThumbnail (THUMBNAILMAKERNOTIFY notify)
 
virtual void save (BinaryWriter writer)
 
virtual void load (BinaryReader reader)
 
virtual void saveUsedGUID (BinaryWriter writer, bool inIncludeChildUseRomGUID)
 使用しているGUIDの書き出し(ツール用) [詳解]
 
void saveUsedGUID (BinaryWriter writer)
 使用しているGUIDの書き出し(ツール用) [詳解]
 
virtual bool initializingAfterLoading ()
 
virtual void reImport ()
 
virtual void export (string path)
 
virtual void onCatalogCleanup ()
 
virtual void onNameChanged ()
 
void copyFrom (Common.Rom.RomItem src)
 
virtual void CheckRecourceConsistency (Catalog inCatalog)
 
virtual void ChangeId (Dictionary< Guid, Rom.RomItem > inChangeIdDic)
 使用しているIdを対応するロムのIdに差し替える [詳解]
 
void ClearId (List< Rom.RomItem > inClearRomItemList)
 リストのロムの使用を削除 [詳解]
 
void Dispose ()
 
void AddUpdatecall (int count)
 
void save (BinaryWriter writer)
 
void load (BinaryReader reader)
 

公開変数類

String description = ""
 
int price = 1
 
Resource.Icon.Ref icon
 
ItemType type
 
Guid model
 
int maxNum = 99
 
Guid scriptOnNew
 
Expendable expendable
 
ExpendableWithSkill expendableWithSkill
 
Equipable equipable
 
Weapon weapon
 
- 基底クラス Yukar.Common.Rom.RomItem に属する継承公開変数類
Guid guId
 
String name
 
string tags = ""
 
string category = ""
 

プロパティ

string Description [get, set]
 
int Price [get, set]
 
Icon.Ref Icon [get, set]
 
ItemType Type [get, set]
 
Guid Model [get, set]
 
int MaxNum [get, set]
 
Guid ScriptOnNew [get, set]
 
Expendable ExpendableData [get, set]
 
ExpendableWithSkill ExpendableWithSkillData [get, set]
 
Equipable EquipableData [get, set]
 
Weapon WeaponData [get, set]
 
bool Expendable_AvailableInField [get, set]
 
bool Expendable_AvailableInBattle [get, set]
 
Guid Expendable_CommonExec [get, set]
 
Guid ExpendableWithSkill_Skill [get, set]
 
int Hitpoint [get, set]
 
int HitpointPercent [get, set]
 
int Magicpoint [get, set]
 
int MagicpointPercent [get, set]
 
int Magic [get, set]
 
int Speed [get, set]
 
int Evasion [get, set]
 
int Dexterity [get, set]
 
int MaxHitpoint [get, set]
 
int MaxMagicpoint [get, set]
 
int Attack [get, set]
 
int AttackAttribute [get, set]
 
int AttrAttack [get, set]
 
int Critical [get, set]
 
int Defense [get, set]
 
int EquipType [get, set]
 
bool RecoveryPoison [get, set]
 
bool RecoverySleep [get, set]
 
bool RecoveryParalysis [get, set]
 
bool RecoveryConfusion [get, set]
 
bool RecoveryFascination [get, set]
 
bool RecoveryDown [get, set]
 
bool Recovery7 [get, set]
 
bool Recovery8 [get, set]
 
int PoisonResistant [get, set]
 
int SleepResistant [get, set]
 
int ParalysisResistant [get, set]
 
int ConfusionResistant [get, set]
 
int FascinationResistant [get, set]
 
int DeathResistant [get, set]
 
int Resistant7 [get, set]
 
int Resistant8 [get, set]
 
int AttrADefense [get, set]
 
int AttrBDefense [get, set]
 
int AttrCDefense [get, set]
 
int AttrDDefense [get, set]
 
int AttrEDefense [get, set]
 
int AttrFDefense [get, set]
 
int AttrGDefense [get, set]
 
int AttrHDefense [get, set]
 
bool IsSellable [get]
 
- 基底クラス Yukar.Common.Rom.RomItem に属する継承プロパティ
System.Drawing.Bitmap Thumbnail [get]
 
ThumbnailStatusType ThumbnailStatus = ThumbnailStatusType.Empty [get, set]
 
string Name [get, set]
 
virtual int RefCount [get]
 
virtual bool UseRefCount [get]
 
Folder Parent [get, set]
 

その他の継承メンバ

- 基底クラス Yukar.Common.Rom.RomItem に属する継承公開型
enum  ThumbnailStatusType { Empty = 0 , Creating , Created , Failed }
 サムネイル画像生成状況 [詳解]
 
- 基底クラス Yukar.Common.Rom.RomItem に属する継承静的公開メンバ関数
static void writeChunk (System.IO.BinaryWriter writer, IChunk rom)
 
static void readChunk (System.IO.BinaryReader reader, IChunk rom)
 
static void skipChunk (System.IO.BinaryReader reader)
 
static T Clone< T > (RomItem inSrc)
 
static bool equalChunk (IChunk a, IChunk b)
 
static IChunk duplicate (IChunk rom)
 
- 基底クラス Yukar.Common.Rom.RomItem に属する継承静的公開変数類
static int thumbnailWidth = 128
 
static int thumbnailHeight = 128
 
const char CATEGORY_SPLITTER = '\\'
 
static CREATETHUMBNAIL createThumbnailFunction = null
 
const int UnknownRefCount = -2000
 
- 基底クラス Yukar.Common.Rom.RomItem に属する継承限定公開メンバ関数
virtual void Dispose (bool disposing)
 

詳解

SGBのアイテム情報

構築子と解体子

◆ Item()

Yukar.Common.Rom.Item.Item ( )

メソッド詳解

◆ initializingAfterLoading()

override bool Yukar.Common.Rom.Item.initializingAfterLoading ( )
virtual

Yukar.Common.Rom.RomItemを再実装しています。

◆ load()

override void Yukar.Common.Rom.Item.load ( System.IO.BinaryReader  reader)

◆ save()

override void Yukar.Common.Rom.Item.save ( System.IO.BinaryWriter  writer)

メンバ詳解

◆ description

String Yukar.Common.Rom.Item.description = ""

◆ equipable

Equipable Yukar.Common.Rom.Item.equipable

◆ expendable

Expendable Yukar.Common.Rom.Item.expendable

◆ expendableWithSkill

ExpendableWithSkill Yukar.Common.Rom.Item.expendableWithSkill

◆ icon

Resource.Icon.Ref Yukar.Common.Rom.Item.icon

◆ maxNum

int Yukar.Common.Rom.Item.maxNum = 99

◆ model

Guid Yukar.Common.Rom.Item.model

◆ price

int Yukar.Common.Rom.Item.price = 1

◆ scriptOnNew

Guid Yukar.Common.Rom.Item.scriptOnNew

◆ type

ItemType Yukar.Common.Rom.Item.type

◆ weapon

Weapon Yukar.Common.Rom.Item.weapon

プロパティ詳解

◆ Attack

int Yukar.Common.Rom.Item.Attack
getset

◆ AttackAttribute

int Yukar.Common.Rom.Item.AttackAttribute
getset

◆ AttrADefense

int Yukar.Common.Rom.Item.AttrADefense
getset

◆ AttrAttack

int Yukar.Common.Rom.Item.AttrAttack
getset

◆ AttrBDefense

int Yukar.Common.Rom.Item.AttrBDefense
getset

◆ AttrCDefense

int Yukar.Common.Rom.Item.AttrCDefense
getset

◆ AttrDDefense

int Yukar.Common.Rom.Item.AttrDDefense
getset

◆ AttrEDefense

int Yukar.Common.Rom.Item.AttrEDefense
getset

◆ AttrFDefense

int Yukar.Common.Rom.Item.AttrFDefense
getset

◆ AttrGDefense

int Yukar.Common.Rom.Item.AttrGDefense
getset

◆ AttrHDefense

int Yukar.Common.Rom.Item.AttrHDefense
getset

◆ ConfusionResistant

int Yukar.Common.Rom.Item.ConfusionResistant
getset

◆ Critical

int Yukar.Common.Rom.Item.Critical
getset

◆ DeathResistant

int Yukar.Common.Rom.Item.DeathResistant
getset

◆ Defense

int Yukar.Common.Rom.Item.Defense
getset

◆ Description

string Yukar.Common.Rom.Item.Description
getset

◆ Dexterity

int Yukar.Common.Rom.Item.Dexterity
getset

◆ EquipableData

Equipable Yukar.Common.Rom.Item.EquipableData
getset

◆ EquipType

int Yukar.Common.Rom.Item.EquipType
getset

◆ Evasion

int Yukar.Common.Rom.Item.Evasion
getset

◆ Expendable_AvailableInBattle

bool Yukar.Common.Rom.Item.Expendable_AvailableInBattle
getset

◆ Expendable_AvailableInField

bool Yukar.Common.Rom.Item.Expendable_AvailableInField
getset

◆ Expendable_CommonExec

Guid Yukar.Common.Rom.Item.Expendable_CommonExec
getset

◆ ExpendableData

Expendable Yukar.Common.Rom.Item.ExpendableData
getset

◆ ExpendableWithSkill_Skill

Guid Yukar.Common.Rom.Item.ExpendableWithSkill_Skill
getset

◆ ExpendableWithSkillData

ExpendableWithSkill Yukar.Common.Rom.Item.ExpendableWithSkillData
getset

◆ FascinationResistant

int Yukar.Common.Rom.Item.FascinationResistant
getset

◆ Hitpoint

int Yukar.Common.Rom.Item.Hitpoint
getset

◆ HitpointPercent

int Yukar.Common.Rom.Item.HitpointPercent
getset

◆ Icon

Icon.Ref Yukar.Common.Rom.Item.Icon
getset

◆ IsSellable

bool Yukar.Common.Rom.Item.IsSellable
get

◆ Magic

int Yukar.Common.Rom.Item.Magic
getset

◆ Magicpoint

int Yukar.Common.Rom.Item.Magicpoint
getset

◆ MagicpointPercent

int Yukar.Common.Rom.Item.MagicpointPercent
getset

◆ MaxHitpoint

int Yukar.Common.Rom.Item.MaxHitpoint
getset

◆ MaxMagicpoint

int Yukar.Common.Rom.Item.MaxMagicpoint
getset

◆ MaxNum

int Yukar.Common.Rom.Item.MaxNum
getset

◆ Model

Guid Yukar.Common.Rom.Item.Model
getset

◆ ParalysisResistant

int Yukar.Common.Rom.Item.ParalysisResistant
getset

◆ PoisonResistant

int Yukar.Common.Rom.Item.PoisonResistant
getset

◆ Price

int Yukar.Common.Rom.Item.Price
getset

◆ Recovery7

bool Yukar.Common.Rom.Item.Recovery7
getset

◆ Recovery8

bool Yukar.Common.Rom.Item.Recovery8
getset

◆ RecoveryConfusion

bool Yukar.Common.Rom.Item.RecoveryConfusion
getset

◆ RecoveryDown

bool Yukar.Common.Rom.Item.RecoveryDown
getset

◆ RecoveryFascination

bool Yukar.Common.Rom.Item.RecoveryFascination
getset

◆ RecoveryParalysis

bool Yukar.Common.Rom.Item.RecoveryParalysis
getset

◆ RecoveryPoison

bool Yukar.Common.Rom.Item.RecoveryPoison
getset

◆ RecoverySleep

bool Yukar.Common.Rom.Item.RecoverySleep
getset

◆ Resistant7

int Yukar.Common.Rom.Item.Resistant7
getset

◆ Resistant8

int Yukar.Common.Rom.Item.Resistant8
getset

◆ ScriptOnNew

Guid Yukar.Common.Rom.Item.ScriptOnNew
getset

◆ SleepResistant

int Yukar.Common.Rom.Item.SleepResistant
getset

◆ Speed

int Yukar.Common.Rom.Item.Speed
getset

◆ Type

ItemType Yukar.Common.Rom.Item.Type
getset

◆ WeaponData

Weapon Yukar.Common.Rom.Item.WeaponData
getset