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データベース・状態の定義を保持するクラス [詳解]
公開型 |
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enum | StackType { Disable = 0 , Override , Add } |
重ね掛けタイプ
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enum | SlipDamageType { Direct = 0 , HPPercent , MaxHPPercent } |
ダメージタイプ
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enum | EquipmentEffectType { None = 0 , Fixed , Disable } |
装備への影響タイプ
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enum | ThumbnailStatusType { Empty = 0 , Creating , Created , Failed } |
サムネイル画像生成状況
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公開メンバ関数 |
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override void | save (BinaryWriter writer) |
override void | load (BinaryReader reader) |
override void | ChangeId (Dictionary< Guid, RomItem > inChangeIdDic) |
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string | getCategory (string locale=null) |
System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify, out bool setNotify) |
System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify) |
System.Drawing.Bitmap | getThumbnail () |
void | invalidateThumbnail () |
void | invalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
void | forceInvalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
virtual void | save (BinaryWriter writer) |
virtual void | load (BinaryReader reader) |
virtual void | saveUsedGUID (BinaryWriter writer, bool inIncludeChildUseRomGUID) |
使用しているGUIDの書き出し(ツール用)
[詳解]
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void | saveUsedGUID (BinaryWriter writer) |
使用しているGUIDの書き出し(ツール用)
[詳解]
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virtual bool | initializingAfterLoading () |
virtual void | postImport (string srcpath) |
virtual void | reImport () |
virtual void | export (string path) |
virtual void | onCatalogCleanup () |
void | copyFrom (Common.Rom.RomItem src) |
virtual void | CheckRecourceConsistency (Catalog inCatalog) |
virtual void | ChangeId (Dictionary< Guid, Rom.RomItem > inChangeIdDic) |
使用しているIdを対応するロムのIdに差し替える
[詳解]
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void | ClearId (List< Rom.RomItem > inClearRomItemList) |
リストのロムの使用を削除
[詳解]
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void | Dispose () |
void | AddUpdatecall (int count) |
void | save (BinaryWriter writer) |
void | load (BinaryReader reader) |
公開変数類 |
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String | description = "" |
Guid | scriptOnTrigger |
Resource.Icon.Ref | icon = new Resource.Icon.Ref() |
Guid | model |
Guid | effect |
string | motion = "" |
Guid | motionGuid |
int | successRate = 100 |
uint | cond_attr = 0 |
StackType | stack = StackType.Disable |
bool | battleFinished = true |
int | damageValue = 0 |
int | walkCount = 0 |
int | probabilityRate = 0 |
int | turnContinue = 0 |
bool | actionDisabled = false |
bool | attack = false |
TargetType | attackTarget = TargetType.PARTY_ALL |
bool | slipDamage = false |
int | battleSlipDamageCycle = 1 |
SlipDamageType | battleSlipDamageType = SlipDamageType.Direct |
int | battleSlipDamageParam = 10 |
int | mapSlipDamageCycle = 1 |
SlipDamageType | mapSlipDamageType = SlipDamageType.Direct |
int | mapSlipDamageParam = 1 |
bool | deadCondition = false |
int | deadConditionPercent = 0 |
int | maxHP = 0 |
int | maxMP = 0 |
int | power = 0 |
int | magic = 0 |
int | vitality = 0 |
int | speed = 0 |
int | evasion = 0 |
int | dexterity = 0 |
EquipmentEffectType[] | equipmentEffects = new EquipmentEffectType[6] |
int | attackAdd = 0 |
int | firstAttack = 0 |
int | criticalHit = 0 |
int | rewardRate = 0 |
int | expRate = 0 |
int | itemRate = 0 |
int | hateRate = 0 |
int | maxDamage = 0 |
int | encountRate = 0 |
bool | encountDisabled = false |
int | walkSpeed = 0 |
bool | changeTrainOrder = false |
bool | transparent =false |
string | messageForAlly = "" |
string | messageForEnemy = "" |
string | messageForContinue = "" |
string | messageForFinished = "" |
Microsoft.Xna.Framework.Color | textColor |
Microsoft.Xna.Framework.Color | windowColor |
List< Guid > | releaseConditions = new List<Guid>() |
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Guid | guId |
String | name |
string | tags = "" |
string | category = "" |
静的公開変数類 |
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static readonly Guid[] | predefinedConditions |
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static int | thumbnailWidth = 128 |
static int | thumbnailHeight = 128 |
const char | CATEGORY_SPLITTER = '\\' |
static CREATETHUMBNAIL | createThumbnailFunction = null |
const int | UnknownRefCount = -2000 |
プロパティ |
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string |
Description
[get, set]
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Resource.Icon.Ref |
Icon
[get, set]
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Guid |
Effect
[get, set]
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Guid |
Model
[get, set]
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string |
Motion
[get, set]
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Guid |
MotionGuid
[get, set]
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int |
SuccessRate
[get, set]
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int |
Stack
[get, set]
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bool |
BattleFinished
[get, set]
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int |
DamageValue
[get, set]
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int |
WalkCount
[get, set]
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int |
ProbabilityRate
[get, set]
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int |
TurnContinue
[get, set]
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bool |
ActionDisabled
[get, set]
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bool |
Attack
[get, set]
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int |
AttackTarget
[get, set]
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bool |
SlipDamage
[get, set]
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int |
BattleSlipDamageCycle
[get, set]
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int |
BattleSlipDamageType
[get, set]
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int |
BattleSlipDamageParam
[get, set]
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int |
MapSlipDamageCycle
[get, set]
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int |
MapSlipDamageType
[get, set]
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int |
MapSlipDamageParam
[get, set]
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bool |
DeadCondition
[get, set]
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int |
DeadConditionPercent
[get, set]
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int |
MaxHP
[get, set]
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int |
MaxMP
[get, set]
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int |
Power
[get, set]
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int |
Magic
[get, set]
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int |
Vitality
[get, set]
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int |
Speed
[get, set]
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int |
Evasion
[get, set]
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int |
Dexterity
[get, set]
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int |
Weapon
[get, set]
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int |
Shield
[get, set]
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int |
Head
[get, set]
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int |
Body
[get, set]
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int |
Accessory1
[get, set]
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int |
Accessory2
[get, set]
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int |
AttackAdd
[get, set]
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int |
FirstAttack
[get, set]
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int |
CriticalHit
[get, set]
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int |
RewardRate
[get, set]
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int |
ExpRate
[get, set]
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int |
ItemRate
[get, set]
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int |
HateRate
[get, set]
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int |
MaxDamage
[get, set]
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int |
EncountRate
[get, set]
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bool |
EncountDisabled
[get, set]
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int |
WalkSpeed
[get, set]
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bool |
ChangeTrainOrder
[get, set]
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bool |
Transparent
[get, set]
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string |
MessageForAlly
[get, set]
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string |
MessageForEnemy
[get, set]
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string |
MessageForContinue
[get, set]
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string |
MessageForFinished
[get, set]
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int |
Priority
[get, set]
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uint |
textColorPacked
[get, set]
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uint |
windowColorPacked
[get, set]
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int |
CondAttr
[get, set]
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System.Drawing.Bitmap |
Thumbnail
[get]
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ThumbnailStatusType |
ThumbnailStatus
= ThumbnailStatusType.Empty
[get, set]
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string |
Name
[get, set]
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virtual int |
RefCount
[get]
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virtual bool |
UseRefCount
[get]
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Folder |
Parent
[get, set]
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その他の継承メンバ |
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static void | writeChunk (System.IO.BinaryWriter writer, IChunk rom) |
static void | readChunk (System.IO.BinaryReader reader, IChunk rom) |
static T | Clone< T > (RomItem inSrc) |
static bool | equalChunk (IChunk a, IChunk b) |
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virtual void | Dispose (bool disposing) |
データベース・状態の定義を保持するクラス
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virtual |
Yukar.Common.Rom.RomItemを再実装しています。
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virtual |
Yukar.Common.Rom.RomItemを再実装しています。
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static |