|
int |
getClusterHCount
() |
|
int |
getClusterDCount
() |
|
MapClusterBuilder |
getClusterBuilder
(int x, int z) |
|
void |
setPhysics
(SharpKmyPhysics.PhysicsBase p) |
|
SharpKmyGfx.Texture |
getTerrainSelectionTexture
() |
|
|
Terrain
(MapData
d) |
|
void |
setRom
(Common.Rom.Map rom, uint displayID, bool toponly) |
|
void |
destroy
() |
|
void |
updateUndoGeometry
(int x, int z, int w, int h) |
|
void |
init
(bool delayedSmoothing) |
|
void |
invalidateAll
() |
|
void |
update
() |
|
void |
update
(float elapsed) |
|
void |
reset
() |
|
bool |
hasCluster
() |
|
MapClusterBuilder |
getClusterByClusterIndex
(int idxx, int idxz) |
|
void |
updateGeomEnable
(bool flg) |
|
void |
updateGeom
(bool all=true) |
|
List< System.Drawing.Bitmap > |
getMapTextures
() |
|
SharpKmyMath.Rectangle |
GetDrawArea
() |
|
int |
getChipIndex
(Common.Resource.MapChip parts, bool autoAdd=true) |
|
void |
clearTerrainSelection
() |
|
void |
setTerrainSelectionColor
(int x, int z, uint color) |
|
uint |
getTerrainSelectionColor
(int x, int z) |
|
void |
terrainSelectionColorTextureUpdate
() |
|
void |
deselectTerrain
(int x, int z, int w, int h) |
|
void |
scroll
(int xdir, int zdir) |
|