Screen Effects†

Display Image†

The image assets and 2D casts are displayed on the screen.

Display_Image.png
 

Display String as Image on Screen†

The event panels "Display Conversation" and "Display Message" can only display text in the location specified by the Layout Tool, but this allows text to be displayed in any position by displaying the string as an image.

Display_String_as_Image_on_Screen.png
 

Move Image†

You can move the specified image to any location.

Move_Image.png
 

Delete Image†

Delete the image of the specified control number from the screen.

Delete_Image.png
 

Brighten/Darken Screen†

Fade in and out can be produced at the specified time on the game screen.

BrightenDarken_Screen.png
 

Change Screen Color†

Additive change of game screen color with specified time, color, and opacity.

Change_Screen_Color.png
 

Shake Screen†

Randomly shake the game screen at the specified time.

Shake_Screen.png
 

Flash Screen†

Flash the game screen at the specified time.

Flash_Screen.png
 

Display Save Screen†

Force the save screen to be displayed during play.

Display_Save_Screen.png
 

Display Item Selection Screen†

Display_Item_Selection_Screen.png
 

Display Free Layout for Event†

You can specify a layout created in the Layout Tool > Free Layout for Event screen to show or hide it.

Display_Free_Layout_for_Event.png
 

Display Title Screen†

Display_Title_Screen.png
 

Change Layout to be Used†

Change_Layout_to_be_Used.png
 

Specify Game Over†

Specify the action to be taken when the party is annihilated, and the game is over.

Specify_Game_Over.png
 

Display Web Browser†

Use the in-player web browser to open the specified web page.

Display_Web_Browser.png
 

Play Movie†

Play the specified movie data.

Play_Movie.png
 

Change Rendering Settings†

You can change the map's rendering settings using custom or preset data created in the "Rendering" section of the Map Settings.

Change_Rendering_Settings.png
 

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