SGB用ゲームファイルのコンバートに使用するクラス [詳解]
公開型 | |
enum | FaceType { FACE_NORMAL , FACE_SMILE , FACE_ANGER , FACE_SORROW , Count } |
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enum | ThumbnailStatusType { Empty = 0 , Creating , Created , Failed } |
サムネイル画像生成状況 [詳解] | |
公開メンバ関数 | |
Face () | |
override void | load (BinaryReader reader) |
override void | save (BinaryWriter writer) |
string | getFacePath (FaceType faceType) |
void | createPathArray () |
override List< string > | getRelatedFiles () |
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override bool | initializingAfterLoading () |
virtual void | initializeKmyGfx () |
override void | save (System.IO.BinaryWriter writer) |
override void | load (System.IO.BinaryReader reader) |
virtual void | setPath (string path) |
virtual void | CopySourceResourceFile (string inSrcPath, string inDstPath=null, bool inIsOverwrite=false, bool inIsExistFileRename=false) |
void | CopyOutsideResourceFile (bool inIsOverwrite=false, bool inIsExistFileRename=false) |
bool | deleteResourceFile (Dictionary< string, int > inUsedFilePathCountDic, bool inIsAutoDeleteFile) |
virtual List< string > | getRelatedFiles () |
virtual List< string > | getInternalFormatFilePath () |
virtual ErrorType | verify () |
bool | IsError (bool inCheckDispOnly=true) |
bool | isSystemResource () |
bool | isDLCResource () |
void | setToModified () |
virtual string[] | getPathList () |
string | getExtension () |
virtual void | ChangeReImportPath () |
virtual List< Guid > | GetUsedResourceIdList () |
override void | ChangeId (Dictionary< Guid, Rom.RomItem > inChangeIdDic) |
void | ClearResourceHolderCache () |
virtual void | reload () |
bool | isExistNewerTimeStamp () |
virtual void | renamePath (string inNewPath) |
virtual void | setNativeResourcePath (string inFolderPath) |
システムプロジェクトyのネイティブリソースのフルパスを設定 [詳解] | |
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string | getCategory (string locale=null) |
RomItem () | |
System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify, out bool setNotify) |
System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify) |
System.Drawing.Bitmap | getThumbnail () |
void | invalidateThumbnail () |
void | invalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
void | forceInvalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
virtual void | save (BinaryWriter writer) |
virtual void | load (BinaryReader reader) |
virtual void | saveUsedGUID (BinaryWriter writer, bool inIncludeChildUseRomGUID) |
使用しているGUIDの書き出し(ツール用) [詳解] | |
void | saveUsedGUID (BinaryWriter writer) |
使用しているGUIDの書き出し(ツール用) [詳解] | |
virtual bool | initializingAfterLoading () |
virtual void | reImport () |
virtual void | export (string path) |
virtual void | onCatalogCleanup () |
virtual void | onNameChanged () |
void | copyFrom (Common.Rom.RomItem src) |
virtual void | CheckRecourceConsistency (Catalog inCatalog) |
virtual void | ChangeId (Dictionary< Guid, Rom.RomItem > inChangeIdDic) |
使用しているIdを対応するロムのIdに差し替える [詳解] | |
void | ClearId (List< Rom.RomItem > inClearRomItemList) |
リストのロムの使用を削除 [詳解] | |
void | Dispose () |
void | AddUpdatecall (int count) |
void | save (BinaryWriter writer) |
void | load (BinaryReader reader) |
公開変数類 | |
bool | isSingle |
Sprite.OldOrigin | origin |
int | originX = 0 |
int | originY = 0 |
int | scaleX = 100 |
int | scaleY = 100 |
float | emoteScale = 1.0f |
ResourceHolder[] | textures |
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Guid | dlcGuid = Guid.Empty |
string | relatedPath = "" |
string | path = ".\\" |
Option | option = new Option() |
ResourceSource | source = ResourceSource.RES_USER |
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Guid | guId |
String | name |
string | tags = "" |
string | category = "" |
静的公開変数類 | |
const int | DEFAULT_WIDTH = 320 |
const int | DEFAULT_HEIGHT = 544 |
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static ResourceSource | sCurrentSourceMode |
static bool | sReferenceLoad = false |
static bool | sClipboardLoad = false |
const string | TAG_3D = "#3D" |
const string | TAG_2D = "#2D" |
static Guid | sCurrentSourceGuid |
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static int | thumbnailWidth = 128 |
static int | thumbnailHeight = 128 |
const char | CATEGORY_SPLITTER = '\\' |
static CREATETHUMBNAIL | createThumbnailFunction = null |
const int | UnknownRefCount = -2000 |
その他の継承メンバ | |
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static string | makeCreateFilePath (Type inType, string inSrcPath, bool inIsOverWrite) |
リソースファイルのコピー先のファイルパスの作成 [詳解] | |
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static void | writeChunk (System.IO.BinaryWriter writer, IChunk rom) |
static void | readChunk (System.IO.BinaryReader reader, IChunk rom) |
static void | skipChunk (System.IO.BinaryReader reader) |
static T | Clone< T > (RomItem inSrc) |
static bool | equalChunk (IChunk a, IChunk b) |
static IChunk | duplicate (IChunk rom) |
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virtual bool | IsErrorImp (bool inCheckDispOnly) |
string | checkReImportPath (string importPath, string filter, bool changeReImportPath) |
virtual List< ResourceHolder > | GetResourceHolderList () |
void | updateSetuppedThumbnail () |
virtual void | afterRenamePath (string inNewPath) |
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virtual void | Dispose (bool disposing) |
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string | SourcePath [get] |
virtual string | ImportPath [get, set] |
virtual string | SourceFileName [get] |
string | SourceFolderName [get] |
int | StampType [get, set] |
bool | ForceExport [get, set] |
virtual bool | ConvertableToInternalFormat [get] |
string | resourcePath [get, set] |
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System.Drawing.Bitmap | Thumbnail [get] |
ThumbnailStatusType | ThumbnailStatus = ThumbnailStatusType.Empty [get, set] |
string | Name [get, set] |
virtual int | RefCount [get] |
virtual bool | UseRefCount [get] |
Folder | Parent [get, set] |
SGB用ゲームファイルのコンバートに使用するクラス
Yukar.Common.Resource.Face.Face | ( | ) |
void Yukar.Common.Resource.Face.createPathArray | ( | ) |
string Yukar.Common.Resource.Face.getFacePath | ( | FaceType | faceType | ) |
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virtual |
Yukar.Common.Resource.ResourceItemを再実装しています。
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virtual |
Yukar.Common.Rom.RomItemを再実装しています。
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virtual |
Yukar.Common.Rom.RomItemを再実装しています。
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static |
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static |
float Yukar.Common.Resource.Face.emoteScale = 1.0f |
bool Yukar.Common.Resource.Face.isSingle |
Sprite.OldOrigin Yukar.Common.Resource.Face.origin |
int Yukar.Common.Resource.Face.originX = 0 |
int Yukar.Common.Resource.Face.originY = 0 |
int Yukar.Common.Resource.Face.scaleX = 100 |
int Yukar.Common.Resource.Face.scaleY = 100 |
ResourceHolder [] Yukar.Common.Resource.Face.textures |