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データベース・キャスト 登場するキャラクタ等を定義するクラス [詳解]
公開型 |
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| enum | MoveForwardType { NO , YES , YES_AND_WALK } |
基底クラス
Yukar.Common.Rom.RomItem
に属する継承公開型 |
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| enum | ThumbnailStatusType { Empty = 0 , Creating , Created , Failed } |
| サムネイル画像生成状況
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公開メンバ関数 |
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| Resource.Texture | getFaceResource (Catalog inCatalog) |
| レイアウト表示用グラフィックのリソースを取得
[詳解]
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|
| override void | save (BinaryWriter writer) |
| セーブ
[詳解]
|
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| override void | saveUsedGUID (BinaryWriter writer, bool inIncludeChildUsedGUID) |
| 使用しているGUIDの書き出し(ツール用)
[詳解]
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| override void | load (BinaryReader reader) |
| ロード
[詳解]
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| Cast () | |
| コンストラクタ
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| Cast (Common.Rom.Hero rom, Catalog catalog) | |
| コンストラクタ
[詳解]
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| Cast (Common.Rom.Monster rom, Catalog catalog) | |
| コンストラクタ
[詳解]
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| Event | getSourceEvent (Catalog catalog) |
| ソースイベントの取得
[詳解]
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| override void | ChangeId (Dictionary< Guid, RomItem > inChangeIdDic) |
| 使用しているIdを対応するロムのIdに差し替える
[詳解]
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基底クラス
Yukar.Common.Rom.RomItem
に属する継承公開メンバ関数 |
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| string | getCategory (string locale=null) |
| System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify, out bool setNotify) |
| System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify) |
| System.Drawing.Bitmap | getThumbnail () |
| void | invalidateThumbnail () |
| void | invalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
| void | forceInvalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
| virtual void | save (BinaryWriter writer) |
| virtual void | load (BinaryReader reader) |
| virtual void | saveUsedGUID (BinaryWriter writer, bool inIncludeChildUseRomGUID) |
| 使用しているGUIDの書き出し(ツール用)
[詳解]
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| void | saveUsedGUID (BinaryWriter writer) |
| 使用しているGUIDの書き出し(ツール用)
[詳解]
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| virtual bool | initializingAfterLoading () |
| virtual void | postImport (string srcpath) |
| virtual void | reImport () |
| virtual void | export (string path) |
| virtual void | onCatalogCleanup () |
| void | copyFrom (Common.Rom.RomItem src) |
| virtual void | CheckRecourceConsistency (Catalog inCatalog) |
| virtual void | ChangeId (Dictionary< Guid, Rom.RomItem > inChangeIdDic) |
| 使用しているIdを対応するロムのIdに差し替える
[詳解]
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| void | ClearId (List< Rom.RomItem > inClearRomItemList) |
| リストのロムの使用を削除
[詳解]
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| void | Dispose () |
| void | AddUpdatecall (int count) |
| void | save (BinaryWriter writer) |
| void | load (BinaryReader reader) |
静的公開メンバ関数 |
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| static Resource.Texture | getFaceResource (Catalog inCatalog, Guid inFaceId) |
| レイアウト表示用グラフィックのリソースを取得
[詳解]
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基底クラス
Yukar.Common.Rom.RomItem
に属する継承静的公開メンバ関数 |
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| static void | writeChunk (System.IO.BinaryWriter writer, IChunk rom) |
| static void | readChunk (System.IO.BinaryReader reader, IChunk rom) |
| static T | Clone< T > (RomItem inSrc) |
| static bool | equalChunk (IChunk a, IChunk b) |
公開変数類 |
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| Guid | srcGuid |
| CastType | casttype = CastType.BOTH |
| bool | usePictBook |
| Guid | pictBookCast |
| List< string > | habitats = new List<string>(MaxHabitat) |
| Guid | face |
| Resource.Icon.Ref | icon = new Resource.Icon.Ref() |
| Guid | graphic |
| Guid | graphic3d |
| string | description = "" |
| Guid | scriptOnNew |
| Guid | attackEffect |
| Guid | deathEffect |
| int | level = 1 |
| int | levelGrowthRate = 2 |
| GameData.GrowthParam | mpParam = new GameData.GrowthParam() |
| GameData.GrowthParam | hpParam = new GameData.GrowthParam(30, 5f, 1.01f) |
| GameData.GrowthParam | powerParam = new GameData.GrowthParam() |
| GameData.GrowthParam | magicParam = new GameData.GrowthParam() |
| GameData.GrowthParam | vitalityParam = new GameData.GrowthParam() |
| GameData.GrowthParam | speedParam = new GameData.GrowthParam() |
| GameData.GrowthParam | recoveryParam = new GameData.GrowthParam(0, 0f, 1.01f) |
| GameData.GrowthParam | dexterityParam = new GameData.GrowthParam(95, 0f, 1.01f) |
| GameData.GrowthParam | poisonDamageReductionPercentParam = new GameData.GrowthParam(0, 0f, 1.01f) |
| int | exp = 0 |
| Guid | fixedSkill |
| Guid | job |
| Guid | sideJob |
| int | money = 0 |
| int | evolutionLevel = 1 |
| Guid | evolutionItem |
| Guid | evolutionVisual |
| int | encountType = 1 |
| bool | encountReward = true |
| AIPattern | aiPattern |
| bool | visibleWhenKO = false |
| MoveForwardType | moveForward |
| bool | bulletAppearFloating = false |
| bool | bulletIgnoreCollision = false |
| int | bulletGeneratePriorty = 0 |
| Guid | bulletShotSE |
| int | bulletMaxNum = 0 |
| int | bulletShotNum = 1 |
| float | bulletShotInterval = 0f |
| bool | bulletRapidFire = false |
| bool | bulletNoDamage = false |
| int | bulletDelWalkCount = 0 |
| float | bulletDelTime = 0f |
| bool | bulletDelCollisionNone = false |
| bool | bulletDelCollisionHero = false |
| bool | bulletDelCollisionMonster = false |
| bool | bulletDelCollisionMap = false |
| bool | bulletDelOutOfScreen = false |
| Guid | equipWeapon |
| Guid | equipArm |
| Guid | equipHead |
| Guid | equipBody |
| List< Guid > | equipAccessory = new List<Guid>(Enumerable.Repeat(Guid.Empty, 2)) |
| List< bool > | equipFixed = new List<bool>(Enumerable.Repeat(false, 6)) |
| List< ItemInfo > | availableItems = new List<ItemInfo>() |
| List< DropInfo > | dropItems = new List<DropInfo>() |
| List< SkillInfo > | availableSkills = new List<SkillInfo>() |
| List< CommandInfo > | battleCommands = new List<CommandInfo>() |
| List< CommandInfo > | trainerCommands = new List<CommandInfo>() |
| List< ActionInfo > | battleActions = new List<ActionInfo>() |
| common.TaggedData | ext = new common.TaggedData() |
基底クラス
Yukar.Common.Rom.Placeable
に属する継承公開変数類 |
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| Guid | eventRef |
基底クラス
Yukar.Common.Rom.RomItem
に属する継承公開変数類 |
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| Guid | guId |
| String | name |
| string | tags = "" |
| string | category = "" |
静的公開変数類 |
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| static string | faceMotionName = "normal" |
基底クラス
Yukar.Common.Rom.RomItem
に属する継承静的公開変数類 |
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| static int | thumbnailWidth = 128 |
| static int | thumbnailHeight = 128 |
| const char | CATEGORY_SPLITTER = '\\' |
| static CREATETHUMBNAIL | createThumbnailFunction = null |
| const int | UnknownRefCount = -2000 |
プロパティ |
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| Guid |
AttackEffect
[get, set]
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| Guid |
DeathEffect
[get, set]
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| List< AttributeInfo > |
AttrDefenceList
[get, set]
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| Guid |
AttrDefense
[get, set]
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| List< ConditionInfo > |
ResistantList
[get, set]
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| Guid |
WalkGroundSE
[get, set]
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| Guid |
WalkWaterSE
[get, set]
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| Guid |
WalkSandSE
[get, set]
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| Guid |
WalkStoneSE
[get, set]
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| Guid |
WalkSnowSE
[get, set]
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| Guid |
WalkMetalSE
[get, set]
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| Guid |
JumpSE
[get, set]
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| Guid |
OnTheGroundSE
[get, set]
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| Guid |
CrashWallSE
[get, set]
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| Guid |
HealHPSE
[get, set]
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| Guid |
HealMPSE
[get, set]
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| Guid |
LevelUpSE
[get, set]
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| Guid |
UseSkillAttackSE
[get, set]
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| Guid |
UseSkillHealSE
[get, set]
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| Guid |
UseSkillAddConditionSE
[get, set]
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| Guid |
UseSkillDeleteConditionSE
[get, set]
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| Guid |
UseSkillStatusUpSE
[get, set]
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| Guid |
UseSkillStatusDownSE
[get, set]
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| int |
Type
[get, set]
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| Guid |
Graphic
[get, set]
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| Guid |
Graphics3D
[get]
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| string |
Description
[get, set]
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| int |
Level
[get, set]
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| int |
LevelGrowthRate
[get, set]
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| int |
MP
[get, set]
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| float |
MPGrowth
[get, set]
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| float |
MPGrowthRate
[get, set]
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| int |
HP
[get, set]
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| float |
HPGrowth
[get, set]
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| float |
HPGrowthRate
[get, set]
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| int |
Power
[get, set]
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| float |
PowerGrowth
[get, set]
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| float |
PowerGrowthRate
[get, set]
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| int |
Magic
[get, set]
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| float |
MagicGrowth
[get, set]
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| float |
MagicGrowthRate
[get, set]
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| int |
Vitality
[get, set]
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| float |
VitalityGrowth
[get, set]
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| float |
VitalityGrowthRate
[get, set]
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| int |
Speed
[get, set]
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| float |
SpeedGrowth
[get, set]
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| float |
SpeedGrowthRate
[get, set]
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| int |
Recovery
[get, set]
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| float |
RecoveryGrowth
[get, set]
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| float |
RecoveryGrowthRate
[get, set]
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| int |
Dexterity
[get, set]
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| float |
DexterityGrowth
[get, set]
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| float |
DexterityGrowthRate
[get, set]
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| int |
PoisonDamageReductionPercent
[get, set]
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| float |
PoisonDamageReductionPercentGrowth
[get, set]
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| float |
PoisonDamageReductionPercentGrowthRate
[get, set]
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| int |
EXP
[get, set]
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| Guid |
FixedSkill
[get, set]
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| Guid |
Job
[get, set]
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| Guid |
SideJob
[get, set]
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| int |
Money
[get, set]
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| int |
AttrADefense
[get, set]
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| int |
AttrBDefense
[get, set]
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| int |
AttrCDefense
[get, set]
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| int |
AttrDDefense
[get, set]
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| int |
AttrEDefense
[get, set]
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| int |
AttrFDefense
[get, set]
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| int |
AttrGDefense
[get, set]
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| int |
AttrHDefense
[get, set]
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| int |
PoisonResistant
[get, set]
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| int |
SleepResistant
[get, set]
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| int |
ParalysisResistant
[get, set]
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| int |
ConfuseResistant
[get, set]
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| int |
FascinationResistant
[get, set]
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| int |
DeathResistant
[get, set]
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| int |
Resistant7
[get, set]
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| int |
Resistant8
[get, set]
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| int |
EvolutionLevel
[get, set]
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| Guid |
EvolutionItem
[get, set]
|
| Guid |
EvolutionVisual
[get, set]
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| int |
EncountType
[get, set]
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| int |
AiPattern
[get, set]
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| bool |
VisibleWhenKO
[get, set]
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| bool |
BulletAppearFloating
[get, set]
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| bool |
BulletIgnoreCollision
[get, set]
|
| bool |
BulletGeneratePriorty
[get, set]
|
| Guid |
BulletShotSE
[get, set]
|
| int |
BulletMaxNum
[get, set]
|
| int |
BulletShotNum
[get, set]
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| float |
BulletShotInterval
[get, set]
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| bool |
BulletRapidFire
[get, set]
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| bool |
BulletNoDamage
[get, set]
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| int |
BulletDelWalkCount
[get, set]
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| float |
BulletDelTime
[get, set]
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| bool |
BulletDelCollisionNone
[get, set]
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| bool |
BulletDelCollisionHero
[get, set]
|
| bool |
BulletDelCollisionMonster
[get, set]
|
| bool |
BulletDelCollisionMap
[get, set]
|
| bool |
BulletDelOutOfScreen
[get, set]
|
| Guid |
EquipWeapon
[get, set]
|
| Guid |
EquipArm
[get, set]
|
| Guid |
EquipHead
[get, set]
|
| Guid |
EquipBody
[get, set]
|
| List< Guid > |
EquipAccessory
[get, set]
|
| List< bool > |
EquipFixed
[get, set]
|
| bool |
UsePictBook
[get, set]
|
| Guid |
PictBookCast
[get, set]
|
| List< string > |
Habitats
[get, set]
|
| List< Guid > |
battleCommandList
[get]
|
| List< Guid > |
trainerCommandList
[get]
|
| bool[] |
fixEquipments
[get]
|
| List< Guid > |
AttackSEs
[get, set]
|
| List< Guid > |
DamageSEs
[get, set]
|
基底クラス
Yukar.Common.Rom.RomItem
に属する継承プロパティ |
|
| System.Drawing.Bitmap |
Thumbnail
[get]
|
| ThumbnailStatusType |
ThumbnailStatus
= ThumbnailStatusType.Empty
[get, set]
|
| string |
Name
[get, set]
|
| virtual int |
RefCount
[get]
|
| virtual bool |
UseRefCount
[get]
|
| Folder |
Parent
[get, set]
|
その他の継承メンバ |
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基底クラス
Yukar.Common.Rom.RomItem
に属する継承限定公開メンバ関数 |
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| virtual void | Dispose (bool disposing) |
データベース・キャスト 登場するキャラクタ等を定義するクラス
| Yukar.Common.Rom.Cast.Cast | ( | Common.Rom.Hero | rom, |
| Catalog | catalog | ||
| ) |
コンストラクタ
| rom | SGBのHero |
| catalog | カタログ |
| Yukar.Common.Rom.Cast.Cast | ( | Common.Rom.Monster | rom, |
| Catalog | catalog | ||
| ) |
コンストラクタ
| rom | SGBのMonster |
| catalog | カタログ |
| override void Yukar.Common.Rom.Cast.ChangeId | ( | Dictionary< Guid, RomItem > | inChangeIdDic | ) |
使用しているIdを対応するロムのIdに差し替える
| inChangeIdDic | 差し替えるロムの辞書 |
| Resource.Texture Yukar.Common.Rom.Cast.getFaceResource | ( | Catalog | inCatalog | ) |
レイアウト表示用グラフィックのリソースを取得
| inCatalog | カタログ |
|
static |
レイアウト表示用グラフィックのリソースを取得
| inCatalog | カタログ |
| inFaceId | Id |
|
virtual |
|
virtual |
|
virtual |
使用しているGUIDの書き出し(ツール用)
| writer | ライター |
| inIncludeChildUseRomGUID | 使用しているロムが使用しているロムも含むか? |
Yukar.Common.Rom.RomItemを再実装しています。