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イベント情報を保持するクラス [詳解]
クラス |
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class | Condition |
シート条件
[詳解]
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class | Property |
プロパティ
[詳解]
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class | Property2 |
プロパティ2 拡張用プロパティ 1つ目のPropertyが消えるかもしれないので。
[詳解]
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class | Sheet |
イベントシート
[詳解]
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公開型 |
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enum | Priority { UNDER , EQUAL , OVER } |
優先順位
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enum | MoveType { NONE , RANDOM , FOLLOW , ESCAPE } |
移動タイプ
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enum | ThumbnailStatusType { Empty = 0 , Creating , Created , Failed } |
サムネイル画像生成状況
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公開メンバ関数 |
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Sheet | getSheet (Guid guid) |
override void | save (System.IO.BinaryWriter writer) |
override void | load (System.IO.BinaryReader reader) |
override bool | initializingAfterLoading () |
void | addNewSheet (Catalog catalog, string name, Common.Rom.Script.Trigger trigger=Script.Trigger.TALK) |
void | saveToText (System.IO.StreamWriter writer) |
bool | tryLoadFromText (System.IO.StreamReader reader, List< string > usedVariableNameList) |
bool | loadFromText (System.IO.StreamReader reader, bool isCreateNewVariableName) |
override void | ChangeId (Dictionary< Guid, RomItem > inChangeIdDic) |
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string | getCategory (string locale=null) |
System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify, out bool setNotify) |
System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify) |
System.Drawing.Bitmap | getThumbnail () |
void | invalidateThumbnail () |
void | invalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
void | forceInvalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
virtual void | save (BinaryWriter writer) |
virtual void | load (BinaryReader reader) |
virtual void | saveUsedGUID (BinaryWriter writer, bool inIncludeChildUseRomGUID) |
使用しているGUIDの書き出し(ツール用)
[詳解]
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void | saveUsedGUID (BinaryWriter writer) |
使用しているGUIDの書き出し(ツール用)
[詳解]
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virtual bool | initializingAfterLoading () |
virtual void | postImport (string srcpath) |
virtual void | reImport () |
virtual void | export (string path) |
virtual void | onCatalogCleanup () |
void | copyFrom (Common.Rom.RomItem src) |
virtual void | CheckRecourceConsistency (Catalog inCatalog) |
virtual void | ChangeId (Dictionary< Guid, Rom.RomItem > inChangeIdDic) |
使用しているIdを対応するロムのIdに差し替える
[詳解]
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void | ClearId (List< Rom.RomItem > inClearRomItemList) |
リストのロムの使用を削除
[詳解]
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void | Dispose () |
void | AddUpdatecall (int count) |
void | save (BinaryWriter writer) |
void | load (BinaryReader reader) |
公開変数類 |
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Guid | templateType = Guid.Empty |
string | templateInfo = "" |
Property2 | property2 = new Property2() |
List< Sheet > | sheetList = new List<Sheet>() |
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Guid | guId |
String | name |
string | tags = "" |
string | category = "" |
静的公開変数類 |
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const int | maxWalkCnt = 100 |
const float | maxTime = 120 |
const float | MAX_HEIGHT = 50 |
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static int | thumbnailWidth = 128 |
static int | thumbnailHeight = 128 |
const char | CATEGORY_SPLITTER = '\\' |
static CREATETHUMBNAIL | createThumbnailFunction = null |
const int | UnknownRefCount = -2000 |
プロパティ |
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Guid |
Graphic
[get]
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string |
Motion
[get]
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string |
SharpScriptPath
[get, set]
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Guid |
CastGuid
[get, set]
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Cast |
Cast
[get]
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CastType |
CastType
[get]
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bool |
BulletAppearFloating
[get]
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bool |
BulletIgnoreCollision
[get]
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bool |
BulletGeneratePriorty
[get]
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Guid |
BulletShotSE
[get]
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int |
BulletMaxNum
[get]
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int |
BulletShotNum
[get]
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float |
BulletShotInterval
[get]
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bool |
BulletRapidFire
[get]
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bool |
BulletNoDamage
[get]
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bool |
UseBulletDelWalkCount
[get]
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int |
BulletDelWalkCount
[get]
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bool |
UseBulletDelTime
[get]
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float |
BulletDelTime
[get]
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bool |
BulletDelCollisionNone
[get]
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bool |
BulletDelCollisionHero
[get]
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bool |
BulletDelCollisionMonster
[get]
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bool |
BulletDelCollisionMap
[get]
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bool |
BulletDelOutOfScreen
[get]
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System.Drawing.Bitmap |
Thumbnail
[get]
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ThumbnailStatusType |
ThumbnailStatus
= ThumbnailStatusType.Empty
[get, set]
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string |
Name
[get, set]
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virtual int |
RefCount
[get]
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virtual bool |
UseRefCount
[get]
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Folder |
Parent
[get, set]
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その他の継承メンバ |
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static void | writeChunk (System.IO.BinaryWriter writer, IChunk rom) |
static void | readChunk (System.IO.BinaryReader reader, IChunk rom) |
static T | Clone< T > (RomItem inSrc) |
static bool | equalChunk (IChunk a, IChunk b) |
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virtual void | Dispose (bool disposing) |
イベント情報を保持するクラス
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virtual |
Yukar.Common.Rom.RomItemを再実装しています。