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公開メンバ関数 | 公開変数類 | プロパティ | 全メンバ一覧
Yukar.Common.Rom.Job クラス

データベース・職業 [詳解]

Yukar.Common.Rom.Job の継承関係図
Yukar.Common.Rom.Placeable Yukar.Common.Rom.RomItem Yukar.Common.Rom.IChunk

公開メンバ関数

override void save (BinaryWriter writer)
override void load (BinaryReader reader)
Event getSourceEvent (Catalog catalog)
override void ChangeId (Dictionary< Guid, RomItem > inChangeIdDic)
- 基底クラス Yukar.Common.Rom.RomItem に属する継承公開メンバ関数
string getCategory (string locale=null)
System.Drawing.Bitmap getThumbnail (THUMBNAILMAKERNOTIFY notify, out bool setNotify)
System.Drawing.Bitmap getThumbnail (THUMBNAILMAKERNOTIFY notify)
System.Drawing.Bitmap getThumbnail ()
void invalidateThumbnail ()
void invalidateThumbnail (THUMBNAILMAKERNOTIFY notify)
void forceInvalidateThumbnail (THUMBNAILMAKERNOTIFY notify)
virtual void save (BinaryWriter writer)
virtual void load (BinaryReader reader)
virtual void saveUsedGUID (BinaryWriter writer, bool inIncludeChildUseRomGUID)
使用しているGUIDの書き出し(ツール用) [詳解]
void saveUsedGUID (BinaryWriter writer)
使用しているGUIDの書き出し(ツール用) [詳解]
virtual bool initializingAfterLoading ()
virtual void postImport (string srcpath)
virtual void reImport ()
virtual void export (string path)
virtual void onCatalogCleanup ()
void copyFrom (Common.Rom.RomItem src)
virtual void CheckRecourceConsistency (Catalog inCatalog)
virtual void ChangeId (Dictionary< Guid, Rom.RomItem > inChangeIdDic)
使用しているIdを対応するロムのIdに差し替える [詳解]
void ClearId (List< Rom.RomItem > inClearRomItemList)
リストのロムの使用を削除 [詳解]
void Dispose ()
void AddUpdatecall (int count)
void save (BinaryWriter writer)
void load (BinaryReader reader)

公開変数類

Guid face
Resource.Icon.Ref icon = new Resource.Icon.Ref()
Guid graphic
Guid graphic3d
string description = ""
Guid scriptOnNew
Guid attackEffect
int level = 1
int levelGrowthRate = 2
GameData.GrowthParam mpParam = new GameData.GrowthParam()
GameData.GrowthParam hpParam = new GameData.GrowthParam(30, 5f, 1.01f)
GameData.GrowthParam powerParam = new GameData.GrowthParam()
GameData.GrowthParam magicParam = new GameData.GrowthParam()
GameData.GrowthParam vitalityParam = new GameData.GrowthParam()
GameData.GrowthParam speedParam = new GameData.GrowthParam()
GameData.GrowthParam recoveryParam = new GameData.GrowthParam(0, 0f, 1.01f)
GameData.GrowthParam dexterityParam = new GameData.GrowthParam(100, 0f, 1.01f)
GameData.GrowthParam poisonDamageReductionPercentParam = new GameData.GrowthParam(0, 0f, 1.01f)
int exp = 0
float growthRate = 2f
List< ItemInfo > availableItems = new List<ItemInfo>()
List< SkillInfo > availableSkills = new List<SkillInfo>()
- 基底クラス Yukar.Common.Rom.Placeable に属する継承公開変数類
Guid eventRef
- 基底クラス Yukar.Common.Rom.RomItem に属する継承公開変数類
Guid guId
String name
string tags = ""
string category = ""

プロパティ

Resource.Icon.Ref Icon [get, set]
string Description [get, set]
Guid Graphic [get, set]
Guid Face [get, set]
List< AttributeInfo > AttrDefenceList [get, set]
Guid AttrDefense [get, set]
List< ConditionInfo > ResistantList [get, set]
int Level [get, set]
int LevelGrowthRate [get, set]
int MP [get, set]
float MPGrowth [get, set]
float MPGrowthRate [get, set]
int HP [get, set]
float HPGrowth [get, set]
float HPGrowthRate [get, set]
int Power [get, set]
float PowerGrowth [get, set]
float PowerGrowthRate [get, set]
int Magic [get, set]
float MagicGrowth [get, set]
float MagicGrowthRate [get, set]
int Vitality [get, set]
float VitalityGrowth [get, set]
float VitalityGrowthRate [get, set]
int Speed [get, set]
float SpeedGrowth [get, set]
float SpeedGrowthRate [get, set]
int Recovery [get, set]
float RecoveryGrowth [get, set]
float RecoveryGrowthRate [get, set]
int Dexterity [get, set]
float DexterityGrowth [get, set]
float DexterityGrowthRate [get, set]
int PoisonDamageReductionPercent [get, set]
float PoisonDamageReductionPercentGrowth [get, set]
float PoisonDamageReductionPercentGrowthRate [get, set]
int EXP [get, set]
int AttrADefense [get, set]
int AttrBDefense [get, set]
int AttrCDefense [get, set]
int AttrDDefense [get, set]
int AttrEDefense [get, set]
int AttrFDefense [get, set]
int AttrGDefense [get, set]
int AttrHDefense [get, set]
int PoisonResistant [get, set]
int SleepResistant [get, set]
int ParalysisResistant [get, set]
int ConfuseResistant [get, set]
int FascinationResistant [get, set]
int DeathResistant [get, set]
int Resistant7 [get, set]
int Resistant8 [get, set]
Dictionary< Guid, bool > availableItemsList [get]
- 基底クラス Yukar.Common.Rom.RomItem に属する継承プロパティ
System.Drawing.Bitmap Thumbnail [get]
ThumbnailStatusType ThumbnailStatus = ThumbnailStatusType.Empty [get, set]
string Name [get, set]
virtual int RefCount [get]
virtual bool UseRefCount [get]
Folder Parent [get, set]

その他の継承メンバ

- 基底クラス Yukar.Common.Rom.RomItem に属する継承公開型
enum ThumbnailStatusType { Empty = 0 , Creating , Created , Failed }
サムネイル画像生成状況
- 基底クラス Yukar.Common.Rom.RomItem に属する継承静的公開メンバ関数
static void writeChunk (System.IO.BinaryWriter writer, IChunk rom)
static void readChunk (System.IO.BinaryReader reader, IChunk rom)
static T Clone< T > (RomItem inSrc)
static bool equalChunk (IChunk a, IChunk b)
- 基底クラス Yukar.Common.Rom.RomItem に属する継承静的公開変数類
static int thumbnailWidth = 128
static int thumbnailHeight = 128
const char CATEGORY_SPLITTER = '\\'
static CREATETHUMBNAIL createThumbnailFunction = null
const int UnknownRefCount = -2000
- 基底クラス Yukar.Common.Rom.RomItem に属する継承限定公開メンバ関数
virtual void Dispose (bool disposing)

詳解

データベース・職業

メソッド詳解

load()

override void Yukar.Common.Rom.Job.load ( BinaryReader reader )
virtual

Yukar.Common.Rom.RomItemを再実装しています。

save()

override void Yukar.Common.Rom.Job.save ( BinaryWriter writer )
virtual

Yukar.Common.Rom.RomItemを再実装しています。


このクラス詳解は次のファイルから抽出されました: