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SGBの敵情報クラス [詳解]
クラス |
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class | ActionPattern |
行動パターン情報クラス
[詳解]
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公開型 |
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enum | AIPattern { NORMAL , CLEVER , TRICKY } |
AIパターン
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enum |
ActionType
{
ATTACK , CRITICAL , DO_NOTHING , SKILL , GUARD , CHARGE , ESCAPE } |
行動タイプ
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enum | ThumbnailStatusType { Empty = 0 , Creating , Created , Failed } |
サムネイル画像生成状況
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公開メンバ関数 |
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override void | save (System.IO.BinaryWriter writer) |
override void | load (System.IO.BinaryReader reader) |
override bool | initializingAfterLoading () |
Event | getSourceEvent (Catalog catalog) |
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string | getCategory (string locale=null) |
System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify, out bool setNotify) |
System.Drawing.Bitmap | getThumbnail (THUMBNAILMAKERNOTIFY notify) |
System.Drawing.Bitmap | getThumbnail () |
void | invalidateThumbnail () |
void | invalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
void | forceInvalidateThumbnail (THUMBNAILMAKERNOTIFY notify) |
virtual void | save (BinaryWriter writer) |
virtual void | load (BinaryReader reader) |
virtual void | saveUsedGUID (BinaryWriter writer, bool inIncludeChildUseRomGUID) |
使用しているGUIDの書き出し(ツール用)
[詳解]
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void | saveUsedGUID (BinaryWriter writer) |
使用しているGUIDの書き出し(ツール用)
[詳解]
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virtual bool | initializingAfterLoading () |
virtual void | postImport (string srcpath) |
virtual void | reImport () |
virtual void | export (string path) |
virtual void | onCatalogCleanup () |
void | copyFrom (Common.Rom.RomItem src) |
virtual void | CheckRecourceConsistency (Catalog inCatalog) |
virtual void | ChangeId (Dictionary< Guid, Rom.RomItem > inChangeIdDic) |
使用しているIdを対応するロムのIdに差し替える
[詳解]
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void | ClearId (List< Rom.RomItem > inClearRomItemList) |
リストのロムの使用を削除
[詳解]
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void | Dispose () |
void | AddUpdatecall (int count) |
void | save (BinaryWriter writer) |
void | load (BinaryReader reader) |
公開変数類 |
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Guid | graphic |
Guid | graphic3d |
Guid | attackEffect |
string | description = "" |
int | hitpoint = 1 |
int | magicpoint |
int | attack |
int | magic = 0 |
int | defense |
int | evasion |
int | dexterity = 100 |
int | power = 1 |
int | vitarity = 1 |
int | speed = 1 |
int | attrADefense |
int | attrBDefense |
int | attrCDefense |
int | attrDDefense |
int | attrEDefense |
int | attrFDefense |
int | poisonResistant |
int | sleepResistant |
int | paralysisResistant |
int | confusionResistant |
int | fascinationResistant |
int | deathResistant |
int | poisonDamegePercent = 10 |
AIPattern | aiPattern |
List< ActionPattern > | actionList = new List<ActionPattern>() |
int | money |
int | exp |
Guid | dropItemA |
int | dropItemAPercent |
Guid | dropItemB |
int | dropItemBPercent |
int | encountType = 1 |
bool | moveForward |
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Guid | eventRef |
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Guid | guId |
String | name |
string | tags = "" |
string | category = "" |
プロパティ |
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Guid |
Graphics3D
[get]
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System.Drawing.Bitmap |
Thumbnail
[get]
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ThumbnailStatusType |
ThumbnailStatus
= ThumbnailStatusType.Empty
[get, set]
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string |
Name
[get, set]
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virtual int |
RefCount
[get]
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virtual bool |
UseRefCount
[get]
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Folder |
Parent
[get, set]
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その他の継承メンバ |
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static void | writeChunk (System.IO.BinaryWriter writer, IChunk rom) |
static void | readChunk (System.IO.BinaryReader reader, IChunk rom) |
static T | Clone< T > (RomItem inSrc) |
static bool | equalChunk (IChunk a, IChunk b) |
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static int | thumbnailWidth = 128 |
static int | thumbnailHeight = 128 |
const char | CATEGORY_SPLITTER = '\\' |
static CREATETHUMBNAIL | createThumbnailFunction = null |
const int | UnknownRefCount = -2000 |
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virtual void | Dispose (bool disposing) |
SGBの敵情報クラス
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virtual |
Yukar.Common.Rom.RomItemを再実装しています。