RPG Developer Bakin Update History


Ver. 1.5.0.7

Bug Fixes


Ver. 1.5.0.6

Bug Fixes


Ver. 1.5.0.5

Bug Fixes


Ver. 1.5

New and Improved Features

Adding Statuses, Level and Status Growth Curve Adjustment

Database

Events

Layout Tool

The existing parameters are retained, so there is no need to change the current layout data. 
For parameters, see "Special Format Parameter Details" on the right side of the Special Format Insert Dialog when you select the appropriate special format in the dialog.

Related to Battle Scene Customization

Events

Database

Game Definition

Layout Tool

For example, if the HP consumption of Skill A is specified as 10 and the consumed item is "10 gems," even if the display of MP consumption is specified in the layout data, it can be automatically hidden in the game. 
Please refer to the description section of the skill being selected on the Skill Selection screen in the System Layout.

Events

Bug Fixes

Map Editor

Layout Tool

Database

(max(a.atk / 2.5 - b.def / 4, 0) + a.eatk * b.edef) * rand(0.9, 1)[/u]

Resources

Play Execution Issues

Battles

Sprite Tool

Events

Others


Ver. 1.4

New and Improved Features

[Plug-ins]

[Map Editor]

[Resources]

[Layout Tool]

[Game Definition]

[Events]

Bug Fixes

[Events]

[Resources]

[Layout]

[Game Definition]

[Play Execution Issues]

[Plug-ins]


Ver. 1.3.2.7

Bug Fixes

[Events]

[Battle Plug-ins]


Ver. 1.3.2.6

Bug Fixes

[Play Execution Issues]

[Battles]

[Others]


Ver. 1.3.2

New and Improved Features

[Functions Related to Footsteps]

''Added the ability to give objects footsteps or "states" that occur when walking on them.
We have also added the ability to change the volume and playback speed of footsteps.''

[Resources]

[Events]

[Database]

[Map Editor]

[Layout Tool]

[Battles]

[Others]

 

Bug Fixes

[Resources]

[Events]

[Database]

[Battles]

[Map Editor]

[Camera Tool]

[Others]


Ver. 1.3.1.5

New and Improved Features

[Layout Tool]

[Battles]

[Events]

In addition to the above, the following adjustments were made to the sample game.


Ver. 1.3.1

New and Improved Features

[Layout Tool]

LayoutTool_Previewbar.png
 

[Events]

[Game Definition]

[Resources]

[Map Editor]

[Others]

 

Bug Fixes

[Map Editor]

[Game Definition]

[Problems Occurring During Gameplay]

[Events]

[Test Play]

[Other]


Ver. 1.3.0.1

New and Improved Features

[Database]

Bug Fixes

[Database]

[Events]

[Map Editor]

[Game Definition]


Ver. 1.3

New and Improved Features

[Dungeon RPG Sample Game]

A simple dungeon RPG sample game has been added to the Game Gallery. It includes elements such as the dropping of enhanced items using item customization events, 2D-style battles, and the influence of attack range on battles. Please use this as an example of how to use the main functions of Ver. 1.3 for your game creation.

 
 

[2D Style Battle Related]

This function can be used, for example, to create a so-called front-view 2D battle with a background of 2D images placed on a billboard.

 
 
 

[Battle Related]

This function can be used to introduce the concept of "front row/back row" in battles.

 
 
 

[Increase in Number of Party/Enemy Members]

The maximum number of members has been doubled to "8" in response to requests for a larger number of members to form a party.
The number of enemies appearing in a battle has also been increased to "8".

 
 
 

[Enhancement Items]

Combine database/event/layout to create enhancement items like "Sword +1" or have them dropped by enemies.

 
 
 
 

[Mini Map with Auto Mapping]

Mini map display function, including auto-mapping function, has been added. Various settings can be made with the following functions.

 
 
 
 
 

[Expanded Picture Book Features]

New features have been implemented to enhance the monster, item, and skill picture books. It is also possible to filter by tags specified in the Database.

 
 
 
 

[Item Sorting]

Added the ability to "sort" ("rearrange") in-game to organize the many items discovered or created.

 

[Batch Rename]

A function to rename multiple entries in a list at once has been implemented. You can also add a suffix to the name in a batch.
Select multiple entries in the following tree, then right-click to display the context menu and select "Batch Rename".

  ''[Map Editor]''
    A "Batch Rename" function has been added to the Placed List and Common Event List. 
  ''[Layout Tool]''
   A "Batch Rename" function has been added to the Layout Parts List.
 
 

[Layout Tool]

 
 
 

[Game Definition]

 
 

[Map Editor]

 
 

[Events]

 
 

[Resources]

 
 

''[Camera Tool]]

[Test Play]

 
 

[Event Editor]

 
 

[Others]

 
 

Bug Fixes

 
 
 
 
 
 
 
 
 
 


 



























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