2D Stamps - Import and Export

What are "stamps"?

The "3D Stamps" and "2D Stamps" in "Resources" are very important to Bakin.
A "stamp" is a combination of assets such as a model, motions, materials, etc. that can be used in a game.
Various additional attributes can be added to each resource combination.

For example, a resource in "Models" under "Resources" cannot be placed on the map as is.
By pressing the "Stamp" button above the tree column, the stamp will become a "3D stamp" and will be registered in the Stamps palette in the Map Editor.

By using "stamps," you can link different materials to the same model, or keep the same model and other assets, but change only the additional attributes.

2D stamps are generated from either slice animations, sprites, or images.

Importing DLC

DLC assets obtained from Steam can be imported from the Asset Picker.
The most straightforward way to import is to import "stamps".

  1. Click the Add button at Resources > 2D Stamps to open the Asset Picker.
     
    2DDLC_Import_1.png
     
  2. Select the DLC you want to use from the "Additional Menu" column, and the stamps included in the DLC will appear in the "Assets" column of the "Ready to Use" tab.
     
    2DDLC_Import_2.png
     
  3. Select the stamps you want to import from the list, add them, and press the Exit button to import them.
    It is also possible to import by folder or after multiple selections (hold down Ctrl while selecting).
     
    2DDLC_Import_3.png
     

Drag-and-Drop File Import into the Map Editor

2D stamps are generated by dragging and dropping images into the map editor.
Drag and drop opens the file import dialog, and by specifying various settings and clicking OK, the resource is automatically added to the Resources > Image/Slice Animation/2D Stamps.
Note that this method of addition will generate a 2D stamp based on the slice animation.

File Import Dialog

This dialog appears when images are dragged and dropped into the map editor, or when the Add button is pressed in Resources > Slice Animation.
You can import resources after specifying various settings.

FileImport.png

Attach file: file2DDLC_Import_3.png 146 download [Information] file2DDLC_Import_2.png 146 download [Information] file2DDLC_Import_1.png 146 download [Information] fileFileImport.png 139 download [Information] file2D_Import_5_EN.png 197 download [Information]

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Last-modified: 2023-07-12 (Wed) 10:03:58