![]() |
|
Dialog for test play debugging More...
Classes | |
| struct | LogEntry |
| Event log entry More... | |
Public Types | |
| enum | SystemFlagRowType { CONTROL , DASH , PARTY_TRAIN , MONSTER_APPEARING , MENU , SAVE , JUMP , FALLING , WALK , AUTOSAVE , AMOUNT } |
| System flag type More... | |
Public Member Functions | |
| DebugDialog () | |
| void | LoadGameData (DebugSettings debugSettings, GameMain owner) |
| void | LoadStatus (Common.GameData.SystemData system) |
| void | LoadVariable (Common.GameData.SystemData system, bool doClear) |
| bool | IsUpdatePartyData () |
| bool | IsUpdateVariable () |
| void | UpdatePartyData () |
| void | UpdateVariable () |
| void | PushLog (LogEntry.LogType type, string sender, string log, bool isParallel) |
Public Member Functions inherited from Yukar.Engine.DebugBaseDialog | |
| DebugBaseDialog () | |
| void | SetMapScene (object mapScene) |
Static Public Member Functions | |
| static void | SetSystemFlagsChangerName (SystemFlagRowType type, string name) |
| static void | ClearCloseKey (Keys keyCode) |
| static void | CheckCloseKey (Keys keyCode, Form form) |
Public Attributes | |
| DebugDialogEventMonitor | eventMonitor |
| DebugDialogVariableMonitor | variableMonitor |
Static Public Attributes | |
| static string[] | sSystemFlagChangerName = new string[(int)SystemFlagRowType.AMOUNT] |
| static bool | sUpdateSystemFlag |
Static Public Attributes inherited from Yukar.Engine.DebugBaseDialog | |
| static Action< DebugBaseDialog > | setInstanceHandler |
Protected Member Functions | |
| override void | Dispose (bool disposing) |
| Clean up any resources being used. More... | |
Protected Member Functions inherited from Yukar.Engine.DebugBaseDialog | |
| static bool | SetForegroundWindow (IntPtr hWnd) |
| void | SetInstance () |
| override void | Dispose (bool disposing) |
| Clean up any resources being used. More... | |
Properties | |
| GameDataManager | gameDataManager [get] |
Properties inherited from Yukar.Engine.DebugBaseDialog | |
| object | Util [get, set] |
| MapScene | GameMapScene [get] |
Additional Inherited Members | |
Protected Attributes inherited from Yukar.Engine.DebugBaseDialog | |
| object | gameMapScene |
Dialog for test play debugging
| Yukar.Engine.DebugDialog.DebugDialog | ( | ) |
|
static |
|
static |
|
protected |
Clean up any resources being used.
| disposing | true if managed resources should be disposed; otherwise, false. |
| bool Yukar.Engine.DebugDialog.IsUpdatePartyData | ( | ) |
| bool Yukar.Engine.DebugDialog.IsUpdateVariable | ( | ) |
| void Yukar.Engine.DebugDialog.LoadGameData | ( | DebugSettings | debugSettings, |
| GameMain | owner | ||
| ) |
| void Yukar.Engine.DebugDialog.LoadStatus | ( | Common.GameData.SystemData | system | ) |
| void Yukar.Engine.DebugDialog.LoadVariable | ( | Common.GameData.SystemData | system, |
| bool | doClear | ||
| ) |
| void Yukar.Engine.DebugDialog.PushLog | ( | LogEntry.LogType | type, |
| string | sender, | ||
| string | log, | ||
| bool | isParallel | ||
| ) |
|
static |
| void Yukar.Engine.DebugDialog.UpdatePartyData | ( | ) |
| void Yukar.Engine.DebugDialog.UpdateVariable | ( | ) |
| DebugDialogEventMonitor Yukar.Engine.DebugDialog.eventMonitor |
|
static |
|
static |
| DebugDialogVariableMonitor Yukar.Engine.DebugDialog.variableMonitor |
|
get |