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Action to discard items in layout More...
Public Types | |
| enum | TrashMode { ADD_NEW_ITEM , JUST_THROW_AWAY , JUST_THROW_AWAY_NOT_CANCELLABLE } |
| discard mode More... | |
Public Types inherited from Yukar.Engine.AbstractLayoutState | |
| enum | SetVariableSituation { SELECT , DECIDE , CANCEL } |
| Enumeration type representing variable setting status More... | |
Public Member Functions | |
| override bool | Decide () |
| Execute the process when the OK button is pressed More... | |
| override bool | Cancel () |
| Execute the process when the cancel button is pressed More... | |
Public Member Functions inherited from Yukar.Engine.AbstractLayoutState | |
| AbstractLayoutState (LayoutManager layoutManager) | |
| Constructor for AbstractLayoutState class More... | |
| virtual bool | Decide () |
| Behavior when pressing the OK button More... | |
| virtual bool | Cancel () |
| Behavior when pressing the cancel button More... | |
Static Public Attributes | |
| static bool | isCancelled = false |
Additional Inherited Members | |
Public Attributes inherited from Yukar.Engine.AbstractLayoutState | |
| LayoutItemListGenerator | items = new LayoutItemListGenerator() |
| Layout item list generator More... | |
Protected Attributes inherited from Yukar.Engine.AbstractLayoutState | |
| LayoutManager | layoutManager |
| bool | skipBattleReplace = false |
Properties inherited from Yukar.Engine.AbstractLayoutState | |
| LayoutDrawer | LayoutDrawer [get] |
| AbstractRenderObject.GameContent | GameContent [get] |
| AbstractRenderObject.RenderStatus | RenderStatus [get] |
| AbstractRenderObject.RenderStatus | RenderStatusSub [get] |
| LayoutManager.SelectProperty | SelectProperty [get, set] |
| GameMain | GameMain [get] |
Action to discard items in layout
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virtual |
Execute the process when the cancel button is pressed
Reimplemented from Yukar.Engine.AbstractLayoutState.
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protectedvirtual |
Reimplemented from Yukar.Engine.AbstractLayoutState.
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protectedvirtual |
Reimplemented from Yukar.Engine.AbstractLayoutState.
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protectedvirtual |
Process to generate selection items
Reimplemented from Yukar.Engine.AbstractLayoutState.
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virtual |
Execute the process when the OK button is pressed
Reimplemented from Yukar.Engine.AbstractLayoutState.
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protectedvirtual |
Initialization callback
Reimplemented from Yukar.Engine.AbstractLayoutState.
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protectedvirtual |
Reimplemented from Yukar.Engine.AbstractLayoutState.
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protectedvirtual |
Reimplemented from Yukar.Engine.AbstractLayoutState.
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static |