- w -
- w : SharpKmyMath::Quat, SharpKmyMath::Vector4
- wait : Yukar.Common.Rom.Camera, Yukar.Engine.MessageReader.MessageEntry.MessageParts
- waitCommon : Yukar.Common.Rom.NSkill.Option
- walkable : Yukar.Common.Resource.ChipItemInfoOld, Yukar.Common.Resource.MapChip
- walkableAttribute : Yukar.Common.GameData.Event
- walkAvailable : Yukar.Common.GameData.SystemData
- walkCnt : Yukar.Common.Rom.Event.Property
- walkCount : Yukar.Common.Rom.Condition
- WALKINROWSCHRSELECTORDISPLAYID : Yukar.Common.Util
- walkSpeed : Yukar.Common.Rom.Condition
- WalkSpeedId : Yukar.Common.Rom.MapImpactEffectParamBase
- WATER_TOP_OFFST : Yukar.Engine.MapClusterBuilder
- waterCollidable : Yukar.Engine.MapCharacter.CollisionStatus
- wave : Yukar.Common.Resource.ChipItemInfoOld, Yukar.Common.Resource.MapChip
- weapon : Yukar.Common.Rom.GameSettings.Glossary, Yukar.Common.Rom.Hero.Equipments, Yukar.Common.Rom.Item
- WEAPON_INDEX : Yukar.Common.GameData.Hero
- WeaponAttrAttackID : Yukar.Common.Rom.NItem
- WeaponAttributeID : Yukar.Common.Rom.AdditionalEquipmentEffectParamBase
- WeaponAttributeId : Yukar.Common.Rom.SkillAttributeEffectParam
- WeaponConditionID : Yukar.Common.Rom.AdditionalEquipmentEffectParamBase
- weight : Yukar.Common.GameData.Hero.StatusEffect, Yukar.Common.Rom.Event.Sheet, Yukar.Common.Rom.Item.Equipable, Yukar.Common.Rom.Map.Encount, Yukar.Common.Rom.NItem.Equipable
- whoUseItOn : Yukar.Common.Rom.GameSettings.Glossary
- width : SharpKmyMath::Rectangle, Yukar.Engine.common.CommonTerrainMaterial.Item, Yukar.Engine.MapScene.MovieDrawEntry
- window : Yukar.Common.Rom.MenuSettings.MenuItem
- windowColor : Yukar.Common.Rom.Condition, Yukar.Common.Rom.MenuSettings.MenuItem
- windows : Yukar.Common.Rom.GameSettings.ExportSettings
- wipeEnd : Yukar.Common.Rom.GameSettings.BattleCamera
- wipeStart : Yukar.Common.Rom.GameSettings.BattleCamera
- wipeTime : Yukar.Common.Rom.GameSettings.BattleCamera
- worldHeight : Yukar.Common.Rom.Map.GameWorld
- worldMapCursor : Yukar.Common.Rom.GameSettings
- worldWidth : Yukar.Common.Rom.Map.GameWorld
- worlMap : Yukar.Common.Rom.Map.GameWorld
- wrapU : Yukar.Common.Resource.Texture
- wrapV : Yukar.Common.Resource.Texture
- wrapW : Yukar.Common.Resource.Texture
- writable : Yukar.Common.Rom.GameSettings.CameraPreset