- w -
WaitCommon :
Yukar.Common.Rom.NSkill
Walkable :
Yukar.Common.Resource.MapChip
WalkCount :
Yukar.Common.Rom.Condition
WalkGroundSE :
Yukar.Common.Rom.Cast
WalkMetalSE :
Yukar.Common.Rom.Cast
WalkSandSE :
Yukar.Common.Rom.Cast
WalkSnowSE :
Yukar.Common.Rom.Cast
WalkSpeed :
Yukar.Common.Rom.Condition
WalkStoneSE :
Yukar.Common.Rom.Cast
WalkWaterSE :
Yukar.Common.Rom.Cast
wavDummy :
Yukar.Engine.Properties.Resources
Weapon :
Yukar.Common.Rom.Condition
,
Yukar.Common.Rom.GameSettings.Glossary
weapon :
Yukar.Common.Rom.NItem
WeaponData :
Yukar.Common.Rom.Item
,
Yukar.Common.Rom.NItem
WeaponDataEffect :
Yukar.Common.Rom.NItem
WeaponDataFormula :
Yukar.Common.Rom.Cast
,
Yukar.Common.Rom.NItem
WeaponDataMotion :
Yukar.Common.Rom.NItem
WeaponDataMotionGuid :
Yukar.Common.Rom.NItem
WeaponMoveForward :
Yukar.Common.Rom.NItem
Weight :
Yukar.Common.Rom.Item.Equipable
,
Yukar.Common.Rom.NItem.Equipable
WhoUseItOn :
Yukar.Common.Rom.GameSettings.Glossary
Width :
Yukar.Common.Resource.Decal
,
Yukar.Common.Resource.Icon
,
Yukar.Common.Resource.Texture
,
Yukar.Common.Rom.Map
win :
Yukar.Engine.Properties.Resources
WindowAlign :
Yukar.Engine.LayoutManager.SelectProperty
windowColorPacked :
Yukar.Common.Rom.Condition
WindowFillType :
Yukar.Common.Resource.Texture
WindowFrameThickness :
Yukar.Engine.ChoiceWindowDrawer
WindowResource :
Yukar.Engine.WindowDrawer
WindowType :
Yukar.Engine.LayoutManager.SelectProperty
WrapU :
Yukar.Common.Resource.Texture
WrapV :
Yukar.Common.Resource.Texture
WrapW :
Yukar.Common.Resource.Texture
構築:
1.9.4