Conversation

Display Conversation

You can set up conversation scenes between cast members.
Rendering stamps specified in "Cast to be Displayed" can be displayed on the left and right sides of the screen at the same time as the text on the screen.

Display_Conversation.png
 

Display Message

Display text in the message window.

Display_Message.png
 

Display Ticker Text

Display text on the entire screen. Suitable for use in prologues, epilogues, etc.

Input Support for Wait, Instant Display, Waiting for Input, and Window Auto-Close is not available in this event panel.

Display Emoticon

Play emoticon (sprites) centered on the specified event or player.

Display_Emoticon.png
 

Change Map Cast Expression

Change the facial expressions of the cast in the map. To use this function, the 3D model used must have been created to a defined specification.

Change_Map_Cast_Expression.png
 

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