- u -
unavailableItems :
Yukar.Common.Rom.Hero
UniqueGuid :
Yukar.Common.Rom.Map.EventRef
UniqueID :
Yukar.Engine.BattleCharacterBase
UnitSize :
Yukar.Common.Resource.MapChip
UnUseInBattle :
Yukar.Common.Rom.Camera
UpNext :
Yukar.Engine.AbstractRenderObject
Usage :
Yukar.Common.Resource.SoundResource
,
Yukar.Common.Rom.LayoutProperties.LayoutNode
UsageArmor :
Yukar.Common.Rom.NItem
UsageWeapon :
Yukar.Common.Rom.NItem
Use :
Yukar.Common.Rom.GameSettings.Glossary
UseAlpha :
Yukar.Common.Resource.SliceAnimationSet
UseAutoExposure :
Yukar.Common.Rom.RenderSettings
UseAutoMapping :
Yukar.Common.Rom.GameSettings
UseAutoScroll :
Yukar.Common.Rom.Map
UseBackGround :
Yukar.Engine.AbstractRenderObject.GameContent.TelopProperty
UseBehindParty :
Yukar.Common.Rom.GameSettings
UseBloom :
Yukar.Common.Rom.RenderSettings
UseBulletDelTime :
Yukar.Common.Rom.Event
UseBulletDelWalkCount :
Yukar.Common.Rom.Event
UseCameraLink :
Yukar.Common.Rom.Map
UseCatcher :
Yukar.Common.Rom.NItem
UseChromaticAbberation :
Yukar.Common.Rom.RenderSettings
UseConsumptionStatusValueChange :
Yukar.Common.Rom.EffectParamSettings
UseCustomBox :
Yukar.Common.Rom.Event.Sheet
UseDefaultFont :
Yukar.Common.Rom.GameSettings
UseDefaultOwnerDraw :
Yukar.Engine.Controls.SBTreeView
UseDeferred :
Yukar.Common.Rom.RenderSettings
UseDOF :
Yukar.Common.Rom.Map
,
Yukar.Common.Rom.RenderSettings
useEffectDrawer :
Yukar.Engine.SpriteRenderObject
UseEnhance :
Yukar.Common.Rom.NItem
UseEnvEffect :
Yukar.Common.Resource.Particle
UseFieldBattle :
Yukar.Common.Rom.GameSettings
UseFXAA :
Yukar.Common.Rom.RenderSettings
UseGravity :
Yukar.Common.Rom.Map.EventRef
UseInertia :
Yukar.Common.Rom.GameSettings
UseInGame :
Yukar.Common.Rom.LayoutProperties.LayoutNode
UseInternalFormat :
Yukar.Common.Rom.GameSettings
UseLevelDependenceOfBattleRewards :
Yukar.Common.Rom.GameSettings
UseLighting :
Yukar.Common.Resource.SliceAnimationSet
UseMenu :
Yukar.Common.Rom.GameSettings
,
Yukar.Engine.DebugCastParamDialog.Param
UseMiniMap :
Yukar.Common.Rom.Map
UseMoveRange :
Yukar.Common.Rom.Event.Sheet
UseOldEffectParam :
Yukar.Common.Rom.EffectParamSettings
UseOutlineConversation :
Yukar.Common.Rom.GameSettings
UseOutlineImage :
Yukar.Common.Rom.GameSettings
UseOutlineMessage :
Yukar.Common.Rom.GameSettings
UseOutlineTelop :
Yukar.Common.Rom.GameSettings
UsePhotonNetwork :
Yukar.Common.Rom.GameSettings
UsePictBook :
Yukar.Common.Rom.Cast
,
Yukar.Common.Rom.NItem
,
Yukar.Common.Rom.NSkill
UsePlayerMoveArea :
Yukar.Common.Rom.Map
UsePositionBack :
Yukar.Common.Rom.GameSettings
UseRange :
Yukar.Common.Rom.GameSettings
UserAppDataPath :
Yukar.Common.Util
UseRefCount :
Yukar.Common.Resource.Texture
,
Yukar.Common.Rom.RomItem
UseReserveInMenu :
Yukar.Common.Rom.GameSettings
UserLayoutNodes :
Yukar.Common.Rom.LayoutProperties
UseShakeVibration :
Yukar.Common.Rom.GameSettings
UseSharpen :
Yukar.Common.Rom.RenderSettings
UseSkillAddConditionSE :
Yukar.Common.Rom.Cast
UseSkillAttackSE :
Yukar.Common.Rom.Cast
UseSkillDeleteConditionSE :
Yukar.Common.Rom.Cast
UseSkillHealSE :
Yukar.Common.Rom.Cast
UseSkillStatusDownSE :
Yukar.Common.Rom.Cast
UseSkillStatusUpSE :
Yukar.Common.Rom.Cast
UseSSAO :
Yukar.Common.Rom.RenderSettings
UseSSSSS :
Yukar.Common.Rom.RenderSettings
UseSymbolEncount :
Yukar.Common.Rom.GameSettings
UseSystemBattleLayout :
Yukar.Common.Rom.GameSettings
UseThemeColor :
Yukar.Engine.Controls.SBTreeView
UseUniqueName :
Yukar.Common.Rom.Cast
UseVIGNETTE :
Yukar.Common.Rom.RenderSettings
USName :
Yukar.Common.Rom.LayoutProperties.LayoutNode
Util :
Yukar.Engine.DebugBaseDialog
構築:
1.9.4