- h -
- habitats : Yukar.Common.Rom.Cast
- halfOffset : Yukar.Engine.GameMain
- handle : SharpKmyBase::Logger, SharpKmyBase::Task, SharpKmyGfx::Drawable, SharpKmyPhysics::NativePhysicsNotifyTarget, SharpKmyPhysics::PhysicsNotifyTarget
- handler : Yukar.Engine.AbstractRenderObject.MaskSettings
- hash : Yukar.Common.Rom.Script.HashedStringAttr
- HasLeftDialogueCharacter : Yukar.Engine.GameContentCreator.RenderContent
- hasPosScale : Yukar.Engine.EffectDrawer.NodeState
- HasRightDialogueCharacter : Yukar.Engine.GameContentCreator.RenderContent
- hate : Yukar.Common.GameData.Hero.StatusEffect
- hateRate : Yukar.Common.Rom.Condition
- HateRateId : Yukar.Common.Rom.BattleImpactEffectParamBase
- haveItemList : Yukar.Engine.BattleCharacterBase
- hbmImage : Yukar.Common.WindowsShellAPI.IMAGEINFO
- hbmMask : Yukar.Common.WindowsShellAPI.IMAGEINFO
- hdcDst : Yukar.Common.WindowsShellAPI.IMAGELISTDRAWPARAMS
- head : Yukar.Common.Rom.GameSettings.Glossary, Yukar.Common.Rom.Hero.Equipments
- height : SharpKmyMath::Rectangle, Yukar.Common.GameData.StartSettings, Yukar.Common.Resource.MapObject.CollisionInfo, Yukar.Common.Rom.Event.Sheet.CollisionArea, Yukar.Common.Rom.Map.LocalLight, Yukar.Common.Rom.Map.StairRef, Yukar.Engine.common.CommonTerrainMaterial.Item, Yukar.Engine.MapScene.MovieDrawEntry
- heightAvailable : Yukar.Common.GameData.StartSettings
- heightMapHalfSize : Yukar.Common.Resource.MapObject
- hero : Yukar.Engine.MapCharacterBattleStatus, Yukar.Engine.MapScene
- HEROEDITPANELDISPLAYID : Yukar.Common.Util
- heroGuid : Yukar.Common.Rom.Event.Property
- hIcon : Yukar.Common.WindowsShellAPI.SHFILEINFO
- hide : Yukar.Common.GameData.Event, Yukar.Engine.MapCharacter
- hideCursorOnMoving : Yukar.Common.Rom.GameSettings
- hideInDlcList : Yukar.Common.Catalog.DlcInfo
- hideInGallery : Yukar.Common.Catalog.DlcInfo
- hidePageMarkWhenOnlyOnePage : Yukar.Common.Rom.MenuSettings.MenuItem
- hideStart : Yukar.Common.GameData.StartSettings, Yukar.Common.Rom.GameSettings
- hidMyselfWhenChildrenHasEmptyText : Yukar.Common.Rom.MenuSettings.MenuItem
- hidMyselfWhenOhterMenuOpen : Yukar.Common.Rom.MenuSettings.MenuItem
- highlightNode : Yukar.Engine.Controls.MultiSelectTreeView
- highlightThreshold : Yukar.Common.Rom.Map.RenderParams, Yukar.Common.Rom.RenderSettings
- himl : Yukar.Common.WindowsShellAPI.IMAGELISTDRAWPARAMS
- hitChrList : Yukar.Engine.MapCharacter.CollisionStatus
- hitObject : Yukar.Engine.MapCharacter.CollisionStatus
- hitOffset : Yukar.Common.Resource.Character
- hitpoint : Yukar.Common.GameData.CastJob
- hitPoint : Yukar.Common.GameData.Event
- hitpoint : Yukar.Common.GameData.Hero.StatusEffect, Yukar.Common.Rom.Item.Equipable, Yukar.Common.Rom.Item.Expendable, Yukar.Common.Rom.Monster, Yukar.Common.Rom.NItem.Equipable, Yukar.Common.Rom.NItem.Expendable, Yukar.Common.Rom.NSkill.SkillEffect, Yukar.Common.Rom.Skill.SkillEffect
- hitpoint_magicPercent : Yukar.Common.Rom.NSkill.SkillEffect, Yukar.Common.Rom.Skill.SkillEffect
- hitpoint_powerPercent : Yukar.Common.Rom.NSkill.SkillEffect, Yukar.Common.Rom.Skill.SkillEffect
- hitpointFormula : Yukar.Common.Rom.NSkill.SkillEffect, Yukar.Common.Rom.Skill.SkillEffect
- hitpointPercent : Yukar.Common.Rom.Item.Expendable, Yukar.Common.Rom.NItem.Expendable, Yukar.Common.Rom.NSkill.SkillEffect, Yukar.Common.Rom.Skill.SkillEffect
- hitRate : Yukar.Common.Rom.NSkill.SkillEffect, Yukar.Common.Rom.Skill.SkillEffect
- hitSize : Yukar.Common.Resource.Character
- hnum : Yukar.Engine.ChipInfoBase
- holdNum : Yukar.Common.Rom.GameSettings.Glossary
- horizontalMax : Yukar.Common.Rom.GameSettings.CameraLimiter
- horizontalMin : Yukar.Common.Rom.GameSettings.CameraLimiter
- hp : Yukar.Common.Rom.GameSettings.Glossary
- hpFormula : Yukar.Common.Rom.Skill.SkillEffect
- hpParam : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Hero, Yukar.Common.Rom.Job
- HPPercentStatusID : Yukar.Common.Rom.GameSettings
- hpPercentStatusID : Yukar.Common.Rom.GameSettings
- hpStatusID : Yukar.Common.Rom.GameSettings
- HPStatusID : Yukar.Common.Rom.GameSettings
- HPStatusKey : Yukar.Common.Rom.GameSettings
- hsliceParam : Yukar.Common.Resource.Texture
- hwndGetter : Yukar.Engine.GameMain