- b -
- b : SharpKmyGfx::Color, SharpKmyGfx::PCTVTX, SharpKmyGfx::PCVTX, Yukar.Common.Resource.NSprite.ColorDef, Yukar.Common.Rom.Effect.ColorDef, Yukar.Common.Rom.Map.LocalLight
- backgroundWindowColor : Yukar.Common.Rom.MenuSettings.MenuItem
- backLogs : Yukar.Common.GameData.SystemData
- BACKUPDIR : Yukar.Common.Catalog
- BACKUPDIR_PREFIX : Yukar.Common.Catalog
- baseExp : Yukar.Engine.BattleEnum.LevelUpData
- baseId : Yukar.Common.Rom.Map.MapObjectBase
- baseItem : Yukar.Common.Rom.NItem
- baseRomDist : Yukar.Engine.MapScene
- baseRomNearClip : Yukar.Engine.MapScene
- baseStatusValue : Yukar.Engine.BattleCharacterBase
- battle2dSettings : Yukar.Common.Rom.GameSettings
- BATTLE3DDISPLAYID : Yukar.Common.Util
- battle3dSettings : Yukar.Common.Rom.GameSettings
- battle_attack : Yukar.Common.Rom.GameSettings.Glossary
- battle_attacktarget : Yukar.Common.Rom.GameSettings.Glossary
- battle_back : Yukar.Common.Rom.GameSettings.Glossary
- BATTLE_CAMERA_SITUATION_ATTACK : Yukar.Common.GameData.SystemData
- BATTLE_CAMERA_SITUATION_CAPTURE : Yukar.Common.GameData.SystemData
- BATTLE_CAMERA_SITUATION_CAPTURE_FAILED : Yukar.Common.GameData.SystemData
- BATTLE_CAMERA_SITUATION_CAPTURE_SUCCESS : Yukar.Common.GameData.SystemData
- BATTLE_CAMERA_SITUATION_CHANGE : Yukar.Common.GameData.SystemData
- BATTLE_CAMERA_SITUATION_CHECK_CAPTURE : Yukar.Common.GameData.SystemData
- BATTLE_CAMERA_SITUATION_ENTER : Yukar.Common.GameData.SystemData
- BATTLE_CAMERA_SITUATION_ITEM : Yukar.Common.GameData.SystemData
- BATTLE_CAMERA_SITUATION_LEAVE : Yukar.Common.GameData.SystemData
- BATTLE_CAMERA_SITUATION_RESULT : Yukar.Common.GameData.SystemData
- BATTLE_CAMERA_SITUATION_SKILL : Yukar.Common.GameData.SystemData
- BATTLE_CAMERA_SITUATION_START : Yukar.Common.GameData.SystemData
- BATTLE_CAMERA_SITUATION_USE_CAPTURE_ITEM : Yukar.Common.GameData.SystemData
- battle_cancel : Yukar.Common.Rom.GameSettings.Glossary
- battle_capture_failed : Yukar.Common.Rom.GameSettings.Glossary
- battle_capture_success : Yukar.Common.Rom.GameSettings.Glossary
- battle_change_battle : Yukar.Common.Rom.GameSettings.Glossary
- battle_change_battle_continue : Yukar.Common.Rom.GameSettings.Glossary
- battle_change_enemy_trainer : Yukar.Common.Rom.GameSettings.Glossary
- battle_change_stray_enemy : Yukar.Common.Rom.GameSettings.Glossary
- battle_charge : Yukar.Common.Rom.GameSettings.Glossary
- battle_condition7 : Yukar.Common.Rom.GameSettings.Glossary
- battle_condition8 : Yukar.Common.Rom.GameSettings.Glossary
- battle_confusion : Yukar.Common.Rom.GameSettings.Glossary
- battle_critical : Yukar.Common.Rom.GameSettings.Glossary
- battle_enemy_escape : Yukar.Common.Rom.GameSettings.Glossary
- battle_enter_target : Yukar.Common.Rom.GameSettings.Glossary
- battle_escape : Yukar.Common.Rom.GameSettings.Glossary
- battle_escape_command : Yukar.Common.Rom.GameSettings.Glossary
- battle_escape_failed : Yukar.Common.Rom.GameSettings.Glossary
- battle_exp : Yukar.Common.Rom.GameSettings.Glossary
- battle_fascination : Yukar.Common.Rom.GameSettings.Glossary
- battle_get_exp : Yukar.Common.Rom.GameSettings.Glossary
- battle_get_item : Yukar.Common.Rom.GameSettings.Glossary
- battle_get_money : Yukar.Common.Rom.GameSettings.Glossary
- battle_guard : Yukar.Common.Rom.GameSettings.Glossary
- battle_item : Yukar.Common.Rom.GameSettings.Glossary
- battle_levelup : Yukar.Common.Rom.GameSettings.Glossary
- battle_lose : Yukar.Common.Rom.GameSettings.Glossary
- battle_lv : Yukar.Common.Rom.GameSettings.Glossary
- battle_miss : Yukar.Common.Rom.GameSettings.Glossary
- battle_monster_first_attack : Yukar.Common.Rom.GameSettings.Glossary
- battle_nochange_battle : Yukar.Common.Rom.GameSettings.Glossary
- battle_paralysis : Yukar.Common.Rom.GameSettings.Glossary
- battle_player_first_attack : Yukar.Common.Rom.GameSettings.Glossary
- battle_poison : Yukar.Common.Rom.GameSettings.Glossary
- battle_positiontarget : Yukar.Common.Rom.GameSettings.Glossary
- battle_recover_condition7 : Yukar.Common.Rom.GameSettings.Glossary
- battle_recover_condition8 : Yukar.Common.Rom.GameSettings.Glossary
- battle_recover_confusion : Yukar.Common.Rom.GameSettings.Glossary
- battle_recover_dead : Yukar.Common.Rom.GameSettings.Glossary
- battle_recover_fascination : Yukar.Common.Rom.GameSettings.Glossary
- battle_recover_paralysis : Yukar.Common.Rom.GameSettings.Glossary
- battle_recover_poison : Yukar.Common.Rom.GameSettings.Glossary
- battle_recover_sleep : Yukar.Common.Rom.GameSettings.Glossary
- battle_result : Yukar.Common.Rom.GameSettings.Glossary
- battle_result_continue : Yukar.Common.Rom.GameSettings.Glossary
- battle_skill : Yukar.Common.Rom.GameSettings.Glossary
- battle_skill_failed : Yukar.Common.Rom.GameSettings.Glossary
- battle_sleep : Yukar.Common.Rom.GameSettings.Glossary
- battle_start : Yukar.Common.Rom.GameSettings.Glossary
- battle_start_single : Yukar.Common.Rom.GameSettings.Glossary
- battle_target : Yukar.Common.Rom.GameSettings.Glossary
- battle_use_capture_item : Yukar.Common.Rom.GameSettings.Glossary
- battle_wait : Yukar.Common.Rom.GameSettings.Glossary
- battle_win : Yukar.Common.Rom.GameSettings.Glossary
- battleActions : Yukar.Common.Rom.Cast
- battleAreaHalfHeight : Yukar.Common.Rom.GameSettings.ActionSettings
- battleAreaHalfWidth : Yukar.Common.Rom.GameSettings.ActionSettings
- battleBg : Yukar.Common.Rom.Map.BattleSetting, Yukar.Engine.BattleTestScene, Yukar.Engine.BattleTestStruct
- BATTLEBG_DICT_2D_TO_3D : Yukar.Common.Rom.Map
- BATTLEBG_DICT_3D_TO_2D : Yukar.Common.Rom.Map
- battleBgCenterX : Yukar.Common.Rom.Map.BattleSetting
- battleBgCenterZ : Yukar.Common.Rom.Map.BattleSetting
- battleBgm : Yukar.Common.Rom.GameSettings, Yukar.Common.Rom.Map.BattleSetting
- battleBgs : Yukar.Common.Rom.Map.BattleSetting
- battleCamera : Yukar.Common.Rom.GameSettings
- BattleCameraEnabled : Yukar.Common.GameData.SystemData
- BATTLECAMERANAMES : Yukar.Common.Rom.Camera
- battleCommandList : Yukar.Common.Rom.Hero
- battleCommands : Yukar.Common.Rom.Cast
- battleCommands2D : Yukar.Common.Rom.GameSettings.SystemGraphics
- battleCommands3D : Yukar.Common.Rom.GameSettings.SystemGraphics
- battleEvents : Yukar.Common.Rom.GameSettings
- battleFastForward : Yukar.Common.DebugSettings
- battleFieldCenter : Yukar.Engine.BattleSequenceManagerBase
- battleFinished : Yukar.Common.Rom.Condition
- battleHpAndMpMax : Yukar.Common.DebugSettings
- battleLayout : Yukar.Common.Rom.GameSettings
- battleMessage : Yukar.Common.Rom.GameSettings.SystemGraphics
- battleMessageCursor : Yukar.Common.Rom.GameSettings
- BATTLEPARTICLEDISPLAYID : Yukar.Common.Util
- battleResultBack : Yukar.Common.Rom.GameSettings
- BattleResultEscapeEvents : Yukar.Engine.BattleSequenceManagerBase
- BattleResultLoseGameOverEvents : Yukar.Engine.BattleSequenceManagerBase
- BattleResultWinEvents : Yukar.Engine.BattleSequenceManagerBase
- battleSequenceManager : Yukar.Engine.MapScene
- battleSetting : Yukar.Engine.MapScene
- battleSettingId : Yukar.Engine.BattleTestStruct
- battleSkillAura : Yukar.Common.Rom.GameSettings
- battleSkillItemList : Yukar.Common.Rom.GameSettings.SystemGraphics
- battleSlipDamageCycle : Yukar.Common.Rom.Condition
- battleSlipDamageParam : Yukar.Common.Rom.Condition
- battleSlipDamageType : Yukar.Common.Rom.Condition
- battleSpeed : Yukar.Engine.BattleSequenceManagerBase
- BattleStartEvents : Yukar.Engine.BattleSequenceManagerBase
- battleStatus : Yukar.Engine.MapCharacter
- battleStatus3D : Yukar.Common.Rom.GameSettings.SystemGraphics
- battleStatusBG : Yukar.Common.Rom.GameSettings
- battleStatusBGEffect : Yukar.Common.Rom.GameSettings
- battleStatusData : Yukar.Engine.BattleCharacterBase
- battleStatusMax : Yukar.Common.DebugSettings
- battleTestPresets : Yukar.Common.Rom.GameSettings
- battleTestStruct : Yukar.Engine.GameMain
- battleTurnChr : Yukar.Common.Rom.GameSettings
- battleType : Yukar.Common.Rom.GameSettings
- battleWinBgm : Yukar.Common.Rom.GameSettings
- beforeDrag : Yukar.Engine.Controls.MultiSelectTreeView.HelperTag
- BeforeSearch : Yukar.Engine.Controls.SBTreeView
- behindParty : Yukar.Common.Rom.Condition
- bgcolor : Yukar.Common.Rom.Map
- bgColor : Yukar.Common.Rom.RenderSettings
- bgm : Yukar.Common.Rom.GameSettings.Glossary, Yukar.Common.Rom.GameSettings.TitleScreen
- bgMaterial : Yukar.Common.Rom.Map.RenderParams, Yukar.Common.Rom.RenderSettings
- bgmShopping : Yukar.Common.Rom.GameSettings
- bgmVolume : Yukar.Common.GameData.SystemData
- bgmWakeupAtIn : Yukar.Common.Rom.GameSettings
- bgRom : Yukar.Common.Rom.BattleBgSettings
- bgs : Yukar.Common.Rom.GameSettings.TitleScreen
- bgType : Yukar.Common.Rom.Map, Yukar.Common.Rom.RenderSettings
- billboardAnimRemain : Yukar.Engine.MapCharacter
- billboardLightModulation : Yukar.Common.Rom.Map, Yukar.Common.Rom.RenderSettings
- billboardType : Yukar.Common.Resource.SliceAnimationSet
- bindedScript : Yukar.Engine.MapCharacter
- BitDegitNumberOfMovableStatus : Yukar.Engine.MapCollisionBit
- BitDegitNumberOfStairStatus : Yukar.Engine.MapCollisionBit
- BitDegitNumberPerOneCollison : Yukar.Engine.MapCollisionBit
- blend : SharpKmyGfx::BlendInfo, Yukar.Engine.MapBillboard
- blendShapeId : Yukar.Common.Resource.GfxResourceBase
- blinker : Yukar.Engine.WindowBaseRenderer
- blinkInterval : Yukar.Engine.FaceView.FaceCharacter
- blinkRate : Yukar.Engine.FaceView.FaceCharacter
- blinkRest : Yukar.Engine.FaceView.FaceCharacter
- BLOCK_OFFSET : Yukar.Engine.MapData.HeightMapResult
- bloomApply : Yukar.Common.Rom.Map.RenderParams, Yukar.Common.Rom.RenderSettings
- bloomCoeff : Yukar.Engine.MapData
- body : Yukar.Common.Rom.Hero.Equipments
- BODY_SIZE : Yukar.Engine.MapCharacter
- bold : Yukar.Engine.MessageReader.MessageEntry.MessageParts
- bottom : Yukar.Common.Resource.Texture, Yukar.Common.Resource.Window, Yukar.Common.WindowsShellAPI.RECT
- boundingValid : Yukar.Common.Rom.Map.MapObjectBase
- brakeForce : Yukar.Common.Rom.GameSettings.ControlSettings
- btlSetting : Yukar.Common.Resource.Particle
- buffersize : SharpKmyGfx::VertexBuffer
- builder : Yukar.Engine.TerrainCollisionBuilder.TerrainVertex
- buildVer : Yukar.Common.Rom.GameSettings.GameMetaSettings
- bulletAppearFloating : Yukar.Common.Rom.Cast
- bulletDelCollisionHero : Yukar.Common.Rom.Cast
- bulletDelCollisionMap : Yukar.Common.Rom.Cast
- bulletDelCollisionMonster : Yukar.Common.Rom.Cast
- bulletDelCollisionNone : Yukar.Common.Rom.Cast
- bulletDelOutOfScreen : Yukar.Common.Rom.Cast
- bulletDelTime : Yukar.Common.Rom.Cast
- bulletDelWalkCount : Yukar.Common.Rom.Cast
- bulletGeneratePriorty : Yukar.Common.Rom.Cast
- bulletIgnoreCollision : Yukar.Common.Rom.Cast
- bulletIgnoreSameTypeCollision : Yukar.Common.Rom.Cast
- bulletMaxNum : Yukar.Common.Rom.Cast
- bulletNoDamage : Yukar.Common.Rom.Cast
- bulletRapidFire : Yukar.Common.Rom.Cast
- bulletShotInterval : Yukar.Common.Rom.Cast
- bulletShotNum : Yukar.Common.Rom.Cast
- bulletShotSE : Yukar.Common.Rom.Cast
- buy : Yukar.Common.Rom.GameSettings.Glossary, Yukar.Engine.GameMain.LoadedSe
- byExpandArea : Yukar.Common.Rom.Map.EventRef.PickupInfo