- r -
- Radicon : Yukar.Common.Rom.GameSettings
- Radius : Yukar.Common.Rom.Map.LocalLight
- RandomPenMaxRotateY : Yukar.Common.Rom.GameSettings
- RandomPenMaxScale : Yukar.Common.Rom.GameSettings
- RandomPenMinRotateY : Yukar.Common.Rom.GameSettings
- RandomPenMinScale : Yukar.Common.Rom.GameSettings
- Range : Yukar.Common.Rom.Cast, Yukar.Common.Rom.NItem, Yukar.Common.Rom.NSkill
- RawEscapePercentFormula : Yukar.Common.Rom.GameSettings
- RawFormula : Yukar.Common.Rom.Cast, Yukar.Common.Rom.FormulaEffectParamBase
- ReceiveDecal : Yukar.Common.Rom.Map
- recentBattleCommandType : Yukar.Engine.BattleCharacterBase
- Recovery : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job
- Recovery7 : Yukar.Common.Rom.Item.Expendable, Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recovery7 : Yukar.Common.Rom.NItem.Expendable
- Recovery7 : Yukar.Common.Rom.NSkill.SkillEffect, Yukar.Common.Rom.Skill, Yukar.Common.Rom.Skill.SkillEffect
- Recovery7E : Yukar.Common.Rom.Skill
- Recovery8 : Yukar.Common.Rom.Item.Expendable, Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recovery8 : Yukar.Common.Rom.NItem.Expendable
- Recovery8 : Yukar.Common.Rom.NSkill.SkillEffect, Yukar.Common.Rom.Skill, Yukar.Common.Rom.Skill.SkillEffect
- Recovery8E : Yukar.Common.Rom.Skill
- RecoveryConfusion : Yukar.Common.Rom.Item.Expendable, Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recoveryConfusion : Yukar.Common.Rom.NItem.Expendable
- RecoveryDown : Yukar.Common.Rom.Item.Expendable, Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recoveryDown : Yukar.Common.Rom.NItem.Expendable
- RecoveryFascination : Yukar.Common.Rom.Item.Expendable, Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recoveryFascination : Yukar.Common.Rom.NItem.Expendable
- RecoveryGrowth : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job
- RecoveryGrowthRate : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job
- RecoveryId : Yukar.Common.Rom.DamageDrainEffectParam
- RecoveryList : Yukar.Common.Rom.NItem.Expendable, Yukar.Common.Rom.NSkill.SkillEffect
- RecoveryParalysis : Yukar.Common.Rom.Item.Expendable, Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recoveryParalysis : Yukar.Common.Rom.NItem.Expendable
- RecoveryPoison : Yukar.Common.Rom.Item.Expendable, Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recoveryPoison : Yukar.Common.Rom.NItem.Expendable
- RecoverySleep : Yukar.Common.Rom.Item.Expendable, Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recoverySleep : Yukar.Common.Rom.NItem.Expendable
- Rectangle : Yukar.Engine.TouchRectCollider
- RefByAction : Yukar.Common.Rom.ActionInfo
- RefCount : Yukar.Common.Resource.Texture, Yukar.Common.Rom.RomItem
- RefId : Yukar.Common.Rom.ReferenceIdEffectParam
- Reflection : Yukar.Common.Rom.RenderSettings
- ReflectionIntensity : Yukar.Common.Rom.RenderSettings
- ReflectionTarget : Yukar.Common.Rom.BattleImpactReflectionPercentParam
- ReleaseConditionList : Yukar.Common.Rom.Condition
- releaseConditions : Yukar.Common.Rom.Condition
- RemoveItem : Yukar.Common.Rom.GameSettings.Glossary
- RenderObjectsCount : Yukar.Engine.LayoutDrawer
- RenderSettings : Yukar.Common.Rom.Map
- RenderStatus : Yukar.Engine.AbstractLayoutState, Yukar.Engine.LayoutManager
- RenderStatusSub : Yukar.Engine.AbstractLayoutState, Yukar.Engine.LayoutManager
- RenderTelopProperty : Yukar.Engine.AbstractRenderObject.GameContent
- RepeatType : Yukar.Common.Resource.MapChip
- Reserve : Yukar.Engine.AbstractRenderObject.GameContent
- ReserveCount : Yukar.Common.GameData.Party
- Reserves : Yukar.Common.GameData.Party
- ResistanceAilmentStatus : Yukar.Common.GameData.Hero
- Resistant7 : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Item.Equipable, Yukar.Common.Rom.Item, Yukar.Common.Rom.Job
- resistant7 : Yukar.Common.Rom.NItem.Equipable
- Resistant7 : Yukar.Common.Rom.NItem.Equipable
- Resistant8 : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Item.Equipable, Yukar.Common.Rom.Item, Yukar.Common.Rom.Job
- resistant8 : Yukar.Common.Rom.NItem.Equipable
- Resistant8 : Yukar.Common.Rom.NItem.Equipable
- ResistantList : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job, Yukar.Common.Rom.NItem.Equipable
- Resolution : Yukar.Common.Resource.SliceAnimationSet, Yukar.Common.Rom.GameSettings
- ResourceManager : Yukar.Engine.Properties.Resources
- ResourceName : Yukar.Common.Rom.Map.LocalLight
- resourcePath : Yukar.Common.Resource.ResourceItem
- Restore_defaults : Yukar.Common.Rom.GameSettings.Glossary
- ReverseCameraHorizontal : Yukar.Common.Rom.GameSettings
- ReverseCameraVertical : Yukar.Common.Rom.GameSettings
- ReverseDrawSelectedImage : Yukar.Engine.Controls.SBTreeView
- RewardRate : Yukar.Common.Rom.Condition
- RewardsExp : Yukar.Engine.BattleEnemyData
- RewardsGold : Yukar.Engine.BattleEnemyData
- Right : Yukar.Common.Resource.Texture, Yukar.Engine.AbstractRenderObject
- RightNext : Yukar.Engine.AbstractRenderObject
- RotateDefType : Yukar.Common.Resource.NSprite.NodeDef
- RotateMiniMapPlayerIcon : Yukar.Common.Rom.GameSettings
- RotX : Yukar.Common.Rom.Camera.KeyFrame, Yukar.Common.Rom.Map.EventRef, Yukar.Common.Rom.Map.LocalLight, Yukar.Common.Rom.Map.MapObjectRef, Yukar.Common.Rom.Map.Place
- RotY : Yukar.Common.Rom.Camera.KeyFrame, Yukar.Common.Rom.Map.EventRef, Yukar.Common.Rom.Map.LocalLight, Yukar.Common.Rom.Map.MapObjectRef, Yukar.Common.Rom.Map.Place
- RotZ : Yukar.Common.Rom.Camera.KeyFrame, Yukar.Common.Rom.Map.EventRef, Yukar.Common.Rom.Map.LocalLight, Yukar.Common.Rom.Map.MapObjectRef, Yukar.Common.Rom.Map.Place
- RoundShape : Yukar.Common.Resource.MapChip
- Row : Yukar.Engine.SingleColumnPageSelector
- RowCount : Yukar.Engine.ChoiceWindowDrawer
- RowSpaceMarginPixel : Yukar.Engine.ChoiceWindowDrawer
- RStickHorz : Yukar.Common.Rom.GameSettings
- RStickVert : Yukar.Common.Rom.GameSettings