- l -
- L_ARM_NODE_NAMES : Yukar.Engine.MapCharacter
- LabelEditing : Yukar.Engine.Controls.SBTreeView
- LARGE_FONT_SIZE : Yukar.Engine.GraphicsCore
- lastBattleResult : Yukar.Engine.BattleEventControllerBase
- lastColMask : Yukar.Engine.MapCharacter.CollisionStatus
- lastColType : Yukar.Engine.MapCharacter.CollisionStatus
- lastDisplayId : Yukar.Engine.MapCharacter.DisplayObject
- lastEditorVersion : Yukar.Common.Rom.GameSettings.GameMetaSettings
- lastFixedUpdateElapsed : Yukar.Engine.GameMain
- lastHitCheckResult : Yukar.Engine.BattleCharacterBase
- lastLog : Yukar.Engine.Logger
- lastMotion : Yukar.Engine.MapBillboard
- lastPos : Yukar.Engine.FieldBattleViewer.DamageEntry
- lastPosition : Yukar.Engine.MapObjectInstance
- lastSavedEngineVersion : Yukar.Common.GameData.SystemData
- lastSkillTargetIndex : Yukar.Engine.BattleEventControllerBase
- lastSkillTargetType : Yukar.Engine.BattleEventControllerBase
- lastSkillUseCampType : Yukar.Engine.BattleEventControllerBase
- lastSkillUserIndex : Yukar.Engine.BattleEventControllerBase
- lastUsedFreeLayouts : Yukar.Common.GameData.SystemData
- lastUsedSwitch : Yukar.Common.Catalog
- layer : Yukar.Engine.MapBillboard
- layers : Yukar.Common.Resource.NSprite
- layout : Yukar.Common.Rom.Map.BattleSetting, Yukar.Engine.BattleEnum.MemberChangeData
- layoutManager : Yukar.Engine.AbstractLayoutState
- layouts : Yukar.Engine.LayoutMenuController
- layoutType : Yukar.Common.Rom.MenuSettings.MenuItem
- learnSkillHistory : Yukar.Engine.BattleEnum.CharacterLevelUpData
- LearnSkillId : Yukar.Common.Rom.AdditionalEquipmentEffectParamBase
- learnSkillNames : Yukar.Engine.BattleEnum.CharacterLevelUpData
- learnSkills : Yukar.Engine.BattleEnum.CharacterLevelUpData
- leave : Yukar.Engine.GameMain.LoadedSe
- leaveEnd : Yukar.Common.Rom.GameSettings.BattleCamera
- leaveStart : Yukar.Common.Rom.GameSettings.BattleCamera
- leaveTime : Yukar.Common.Rom.GameSettings.BattleCamera
- left : Yukar.Common.Resource.Texture, Yukar.Common.Resource.Window, Yukar.Common.Rom.Event.Sheet.MovingLimit, Yukar.Common.WindowsShellAPI.RECT
- level : Yukar.Common.GameData.CastJob, Yukar.Common.GameData.Hero, Yukar.Common.Rom.Cast, Yukar.Common.Rom.GameSettings.Glossary, Yukar.Common.Rom.Hero, Yukar.Common.Rom.Hero.SkillLearnLevel, Yukar.Common.Rom.Job, Yukar.Common.Rom.NItem, Yukar.Common.Rom.SkillInfo, Yukar.Engine.BattleEnum.MemberChangeData
- levelGrowthRate : Yukar.Common.Rom.Cast, Yukar.Common.Rom.GameSettings.Glossary, Yukar.Common.Rom.Hero, Yukar.Common.Rom.Job, Yukar.Engine.BattleEnum.LevelUpData
- levelUp : Yukar.Common.Rom.GameSettings
- levelup : Yukar.Engine.GameMain.LoadedSe
- levelUpExpList : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job, Yukar.Engine.BattleEnum.LevelUpData
- levelupIcon : Yukar.Common.Rom.GameSettings
- lgtSetting : Yukar.Common.Resource.Particle
- license : Yukar.Common.Rom.GameSettings.GameMetaSettings
- liftMode : Yukar.Common.Rom.Event.Sheet
- light : Yukar.Common.Rom.Camera.KeyFrame
- lightCoeff : Yukar.Common.Rom.NSkill.Option, Yukar.Engine.MapData
- lightColor : Yukar.Common.Resource.GfxResourceBase.SubGraphic
- lightIntensity : Yukar.Common.Resource.GfxResourceBase.SubGraphic
- lightOnForBuildings : Yukar.Common.Rom.Map, Yukar.Common.Rom.RenderSettings
- lightRadius : Yukar.Common.Resource.GfxResourceBase.SubGraphic
- lights : Yukar.Engine.EffectDrawer3D
- limitDown : Yukar.Common.Rom.Map.AutoScrollParams
- limitLeft : Yukar.Common.Rom.Map.AutoScrollParams
- limitRight : Yukar.Common.Rom.Map.AutoScrollParams
- limitUp : Yukar.Common.Rom.Map.AutoScrollParams
- limitY : Yukar.Common.Rom.GameSettings.WalkSettings
- line : Yukar.Engine.MessageReader.MessageEntry.MessageParts
- linearDamping : Yukar.Common.Resource.CollisionInfo
- lineBoxMaterial : Yukar.Engine.Graphics
- lineOffset : Yukar.Common.Rom.MenuSettings, Yukar.Engine.LayoutDrawer
- lipSpeed : Yukar.Engine.FaceView.FaceCharacter
- liquid : Yukar.Common.Resource.ChipItemInfoOld, Yukar.Common.Resource.MapChip
- list : Yukar.Common.GameData.Followers, Yukar.Common.Resource.MaterialSet, Yukar.Common.Resource.PhysicsSetup, Yukar.Engine.SerializableList
- loaded : Yukar.Common.VariableDefs
- loadedTime : Yukar.Common.Rom.Map
- loadingScreen : Yukar.Common.Rom.GameSettings
- loadManager : Yukar.Engine.MapScene
- loadMoveCameraProcessTime : Yukar.Engine.MapScene
- loadpath : SharpKmyGfx::Texture
- local : Yukar.Common.Rom.Event.Condition
- LOCAL_PREFIX : Yukar.Common.VariableDefs
- LOCAL_SWITCH_OFFSET_old : Yukar.Common.VariableDefs
- LocalVariables : Yukar.Common.GameData.SystemData
- locked : Yukar.Engine.AbstractRenderObject
- lockedInPreview : Yukar.Common.Rom.MenuSettings.MenuItem
- lockMotion : Yukar.Engine.MapCharacter
- lockPushedRunner : Yukar.Engine.MapScene
- Log : Yukar.Common.Catalog.OutputLogEventHandlerEventArgs
- log : Yukar.Engine.DebugDialog.LogEntry
- LOOK_AT_WORLD_GUID : Yukar.Common.GameData.CameraSettings
- lookAtTarget : Yukar.Common.GameData.CameraSettings
- loop : Yukar.Common.Resource.MotionSet.Item
- loopEnd : Yukar.Engine.Audio.SoundDef
- loopStart : Yukar.Common.Rom.Camera, Yukar.Engine.Audio.SoundDef
- lowerAngularLimit : Yukar.Common.Resource.CollisionInfo
- lowerSlideLimit : Yukar.Common.Resource.CollisionInfo
- lpfPassed : Yukar.Common.Rom.Camera.KeyFrame
- lpfType : Yukar.Common.GameData.CameraSettings, Yukar.Common.Rom.Camera, Yukar.Engine.MapScene
- lstickHorz : Yukar.Common.Rom.GameSettings.InputAdjustment
- lstickVert : Yukar.Common.Rom.GameSettings.InputAdjustment
- lut : Yukar.Common.Rom.Map.RenderParams, Yukar.Common.Rom.RenderSettings
- LUT_DICT_ID_TO_GUID : Yukar.Common.Rom.Map
- lvPanel : Yukar.Common.Rom.GameSettings