
New crafting feature, localization support plugin, and 3D fence asset model pack now available for creators
We released three new DLC packs today, August 28, 2025.
The following new DLC packs are now available:
The plugin “Crafting System” introduces a crafting feature that allows players to create items from materials. The localization support plugin “Localization Toolkit” helps make games developed with Bakin multilingual. Also available is the 3D model pack “Modular Fence”, featuring versatile fence assets suitable for a wide range of scenes.
Also, 10% off launch discount until September 11, 2025, at 10am PDT! Don’t miss this opportunity!
Note:
Updated August 29, 2025: We updated the feature description for the “Localization Toolkit” because some parts were unclear.
Overview of DLC Released on August 28, 2025
RPG Developer Bakin Crafting System
Crafting System is a plugin that makes it easy to implement a crafting feature where players can create items from materials.
With an intuitive GUI, you can freely configure a wide range of elements, including:
Automatically generated unique item IDs, Material combinations, Custom categories, Item pricing, Required crafting level, Events triggered after crafting
The crafting interface clearly displays the following information:
Item icon, Description, Stats, Resistances, Recovery effects, Required materials
The default layout is fully customizable to suit your game’s needs.
In addition, a built-in glossary system allows you to localize the tool for multiple languages.
RPG Developer Bakin Localization Toolkit
Bring Your Game to the World — Simple Localization for Multi-Language Support!
Localization Toolkit is a powerful plugin for RPG Developer Bakin that enables you to localize your games for multiple languages. It’s the essential tool to share your creations with players around the globe.
- Key Features
- Easy Setup in the Editor
Assign in-game text (dialogue, UI) and resources (images, 3D models, audio, etc.) for each language directly in the editor. Switch Languages AnytimePlayers can change the language from the main menu or even during gameplay with a single click.- Test Localization Directly in the Bakin Editor
You can preview the language and resource changes set in Localization Toolkit by using the “Test Play with Localization Applied” option in the editor. (Updated August 29, 2025) - Exported Games Automatically Switch Language Based on the Player’s System
The exported game will automatically run in the language that matches the Windows display language of the player’s PC.
If players prefer to switch languages manually, they can do so from the top menu in-game under Settings > Change Language (Requires Restart).
Note: The game will restart when switching languages. (Updated August 29, 2025) - Supports a Variety of Resources
Not just text — UI images, signs, and audio can also be swapped per language. - Works with Existing Projects
Easily add localization to games already in development or even completed projects. - Boost Efficiency with Batch Editing
With the Localization Toolkit, you can directly edit all in-game text within your project.
Changes are instantly reflected in the project, making it easy to filter by character names, event titles, and more—perfect for checking dialogue consistency across your game.
It’s not only ideal for translation workflows, but also helpful for polishing your English text.
- Easy Setup in the Editor
RPG Developer Bakin Modular Fence
Introducing Modular Fence – a versatile collection of fence assets for all your projects.
This pack includes 20 unique fence styles, 20 animated gates, 5 texture variations, and 8 props — totaling 315 ready-to-use 3D stamps. All variations, animations, and collision settings are fully configured, so you can start building right away.
Every fence can be freely combined with others, allowing you to create a wide variety of layouts tailored to your scenes and themes. Perfect for enhancing towns, villages, gardens, facilities, and more.