- f -
- Face() : Yukar.Common.Resource.Face
- FaceCharacter() : Yukar.Engine.FaceView.FaceCharacter
- FaceView() : Yukar.Engine.FaceView
- FieldBattleViewer() : Yukar.Engine.FieldBattleViewer
- FilterCasts() : Yukar.Engine.ItemFilter
- FilterCommand() : Yukar.Common.Rom.EffectParamSettings, Yukar.Engine.ItemFilter
- FilterCommandType() : Yukar.Engine.ItemFilter
- FilterItem() : Yukar.Engine.ItemFilter
- FilterItems() : Yukar.Engine.ItemFilter
- FilterRomItemWithUserTag() : Yukar.Common.Rom.EffectParamSettings, Yukar.Engine.ItemFilter
- FilterSkills() : Yukar.Engine.ItemFilter
- FilterSkillWithUserTag() : Yukar.Common.Rom.EffectParamSettings, Yukar.Engine.ItemFilter
- FilterTagProperty() : Yukar.Common.Rom.EffectParamSettings.FilterTagProperty, Yukar.Engine.ItemFilter.FilterTagProperty
- finalize() : SharpKmyBase::subTask, SharpKmyBase::Task, Yukar.Engine.AskExitView, Yukar.Engine.BattleViewer3DPreviewBase, Yukar.Engine.EffectDrawer, Yukar.Engine.EffectDrawer3D, Yukar.Engine.EffectDrawerBase, Yukar.Engine.GadgetImage, Yukar.Engine.GameMain, Yukar.Engine.Input, Yukar.Engine.InputCore, Yukar.Engine.Logger, Yukar.Engine.LogoScene, Yukar.Engine.MapBillboard, Yukar.Engine.MapObjectInstance, Yukar.Engine.MapScene, Yukar.Engine.MapSprite, Yukar.Engine.SceneBase, Yukar.Engine.ScriptRunner, Yukar.Engine.TitleScene, Yukar.Engine.Touch, Yukar.Engine.VirtualPad
- finalizeAllScript() : Yukar.Engine.MapEngine
- finalizeCollider() : Yukar.Engine.MapCharacter
- FindAllLayoutsWithUsage() : Yukar.Common.Rom.LayoutProperties
- findBattleCamera() : Yukar.Common.Rom.Camera
- findByName() : SharpKmyGfx::Shader
- findCamera() : Yukar.Common.Rom.Camera
- FindChildFolder() : Yukar.Common.Rom.Folder
- FindControlPadAssign() : Yukar.Engine.Config
- findFirstItem() : Yukar.Common.Catalog
- FindNode() : Yukar.Engine.Controls.SBTreeView
- findSkitCamera() : Yukar.Common.Rom.Camera
- FindSystemLayoutsWithUsage() : Yukar.Common.Rom.LayoutProperties
- findTextureBySharpTexture() : Yukar.Common.Catalog
- findTexturesBoundAsNormal() : SharpKmyBase::Asset
- FindUserLayoutsWithUsage() : Yukar.Common.Rom.LayoutProperties
- fitCollision() : Yukar.Common.Resource.GfxResourceBase
- FixedUpdate() : Yukar.Engine.BakinObject, Yukar.Engine.BattleSequenceManagerBase, Yukar.Engine.MapCharacter
- FlashDef() : Yukar.Common.Resource.NSprite.FlashDef
- FloatAttr() : Yukar.Common.Rom.Script.FloatAttr
- Flush() : Yukar.Engine.Logger
- flushSpriteBatch() : Yukar.Engine.Graphics
- Folder() : Yukar.Common.Rom.Folder
- Follower() : Yukar.Engine.MapEngine.Follower
- Font() : SharpKmyGfx::Font
- ForceBlinkSubContainer() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.LayoutDrawer, Yukar.Engine.MenuContainer
- ForceHideNamePlate() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.LayoutDrawer, Yukar.Engine.TextPanel
- forceInvalidateThumbnail() : Yukar.Common.Rom.RomItem
- ForceUpdateSubContainerTouch() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.LayoutDrawer, Yukar.Engine.MenuContainer
- ForgetSkill_() : Yukar.Common.GameData.Hero
- Format() : Yukar.Common.Rom.GameContentParser.CachedResult
- FormControlPadAssign() : Yukar.Engine.FormControlPadAssign
- FormulaEffectParamBase() : Yukar.Common.Rom.FormulaEffectParamBase
- Framebuffer() : SharpKmyGfx::Framebuffer
- fromMap() : Yukar.Common.Rom.RenderSettings
- fromNative() : SharpKmyGfx::Transform
- fromNativeMatrix4() : SharpKmyMath::Matrix4
- front() : SharpKmyMath::Matrix4
- FullPath() : Yukar.Common.Rom.Folder
- fullRecovery() : Yukar.Engine.BattleEventControllerBase
- func() : SharpKmyBase::Job, SharpKmyBase::nativeJob, Yukar.Engine.MapLoadManager.MapLoadJob