全クラスメンバ一覧です。各メンバが属するクラスへのリンクがあります。
- h -
- H : Yukar.Engine.Controls.HsvColor
- habitats : Yukar.Common.Rom.Cast
- Habitats : Yukar.Common.Rom.Cast
- halfOffset : Yukar.Engine.GameMain
- handle : SharpKmyBase::Logger, SharpKmyBase::Task, SharpKmyGfx::Drawable, SharpKmyPhysics::NativePhysicsNotifyTarget, SharpKmyPhysics::PhysicsNotifyTarget
- Handle : Yukar.Engine.HwndGetter
- handler : Yukar.Engine.AbstractRenderObject.MaskSettings
- HasCategory : Yukar.Common.Rom.Map
- hasCell() : Yukar.Common.Resource.NSprite.Frame, Yukar.Common.Resource.NSprite
- hasCellDef() : Yukar.Common.Resource.NSprite.NodeDef
- hasCluster() : Yukar.Engine.Terrain
- HasContent() : Yukar.Common.Rom.GameContentParser.CachedResult
- HasDeadCondition() : Yukar.Common.Rom.NSkill.SkillEffect
- HasEventObject() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.MenuContainer, Yukar.Engine.SpecialTextRenderer, Yukar.Engine.TextPanel
- HasFlag() : Yukar.Common.Util
- HasFlagUlong() : Yukar.Common.Util
- hash : Yukar.Common.Rom.Script.HashedStringAttr
- HashedStringAttr() : Yukar.Common.Rom.Script.HashedStringAttr
- HasHideContainerOption() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.LayoutDrawer, Yukar.Engine.MenuContainer
- HasItemElement : Yukar.Engine.GameContentCreator.RenderContent
- HasLeftDialogueCharacter : Yukar.Engine.GameContentCreator.RenderContent
- HasLevelUpElement : Yukar.Engine.GameContentCreator.RenderContent
- HasMenuContainer() : Yukar.Common.Rom.MenuSettings
- HasNamePlate() : Yukar.Engine.SpecialTextRenderer
- HasPartyElement : Yukar.Engine.GameContentCreator.RenderContent
- hasPosScale : Yukar.Engine.EffectDrawer.NodeState
- HasRecoveryDeadCondition() : Yukar.Common.Rom.NItem.Expendable
- HasRenderContent() : Yukar.Common.Rom.GameContentParser.CachedResult
- HasRightDialogueCharacter : Yukar.Engine.GameContentCreator.RenderContent
- HasSameLayoutState() : Yukar.Engine.LayoutManager
- HasSpecialText() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.SpecialTextRenderer, Yukar.Engine.TextPanel
- hasSymbol() : Yukar.Common.Rom.Map.EventRef, Yukar.Common.Rom.Map.LocalLight, Yukar.Common.Rom.Map.MapObjectBase, Yukar.Common.Rom.Map.MapObjectRef, Yukar.Common.Rom.Map.Place
- hasTask() : Yukar.Engine.GameMain
- HasTask() : Yukar.Engine.TaskManager
- hasUnTriangulateMesh() : SharpKmyGfx::ModelData
- HasVariable : Yukar.Engine.SliderRenderer
- hate : Yukar.Common.GameData.Hero.StatusEffect
- HateCondition : Yukar.Engine.BattleCharacterBase
- hateRate : Yukar.Common.Rom.Condition
- HateRate : Yukar.Common.Rom.Condition
- HateRateId : Yukar.Common.Rom.BattleImpactEffectParamBase
- HaveDecidedByTouch() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.LayoutDrawer, Yukar.Engine.MenuContainer
- haveFinshedInputing() : Yukar.Engine.MapScene
- haveItemList : Yukar.Engine.BattleCharacterBase
- hbmImage : Yukar.Common.WindowsShellAPI.IMAGEINFO
- hbmMask : Yukar.Common.WindowsShellAPI.IMAGEINFO
- hdcDst : Yukar.Common.WindowsShellAPI.IMAGELISTDRAWPARAMS
- Head : Yukar.Common.Rom.Condition, Yukar.Common.Rom.GameSettings.Glossary
- head : Yukar.Common.Rom.GameSettings.Glossary, Yukar.Common.Rom.Hero.Equipments
- HeaderStyle : Yukar.Engine.ChoiceWindowDrawer
- HeaderTitleIcon : Yukar.Engine.ChoiceWindowDrawer
- HeaderTitleText : Yukar.Engine.ChoiceWindowDrawer
- healBattleCharacter() : Yukar.Engine.BattleEventControllerBase
- HealHPColor : Yukar.Common.Rom.GameSettings
- HealHPSE : Yukar.Common.Rom.Cast
- HealMPColor : Yukar.Common.Rom.GameSettings
- HealMPSE : Yukar.Common.Rom.Cast
- healParty() : Yukar.Engine.BattleEventControllerBase
- height : SharpKmyMath::Rectangle, Yukar.Common.GameData.StartSettings
- Height : Yukar.Common.Resource.Decal, Yukar.Common.Resource.Icon
- height : Yukar.Common.Resource.MapObject.CollisionInfo
- Height : Yukar.Common.Resource.Texture
- height : Yukar.Common.Rom.Event.Sheet.CollisionArea
- Height : Yukar.Common.Rom.Map, Yukar.Common.Rom.Map.LocalLight
- height : Yukar.Common.Rom.Map.LocalLight, Yukar.Common.Rom.Map.StairRef, Yukar.Engine.common.CommonTerrainMaterial.Item, Yukar.Engine.MapScene.MovieDrawEntry
- heightAvailable : Yukar.Common.GameData.StartSettings
- heightMapHalfSize : Yukar.Common.Resource.MapObject
- Hero : Yukar.Common.GameData.Event, Yukar.Engine.AbstractRenderObject.GameContent, Yukar.Engine.BattleCharacterBase, Yukar.Engine.BattleEnemyData, Yukar.Engine.BattlePlayerData, Yukar.Engine.MapCharacterBattleStatus
- hero : Yukar.Engine.MapCharacterBattleStatus, Yukar.Engine.MapScene
- HEROEDITPANELDISPLAYID : Yukar.Common.Util
- HeroGuid : Yukar.Common.GameData.Hero.EvolutionResult, Yukar.Common.GameData.Hero.LearnSkillResult
- heroGuid : Yukar.Common.Rom.Event.Property
- HeroSourceTypeHasGuidAttr() : Yukar.Common.Rom.Script.Command
- HeroStatusType : Yukar.Engine.ScriptRunner
- hIcon : Yukar.Common.WindowsShellAPI.SHFILEINFO
- Hidding : Yukar.Engine.LayoutManager
- hide() : SharpKmyGfx::Manipulator, Yukar.Common.GameData.Event
- Hide() : Yukar.Engine.AbstractRenderObject
- hide() : Yukar.Engine.ButtonGadget
- Hide() : Yukar.Engine.LayoutDrawer, Yukar.Engine.LayoutDrawerPreview, Yukar.Engine.LayoutManager
- hide : Yukar.Engine.MapCharacter
- Hide() : Yukar.Engine.MenuContainer, Yukar.Engine.MenuSubContainer, Yukar.Engine.RenderContainer, Yukar.Engine.SliderPanel, Yukar.Engine.SliderRenderer, Yukar.Engine.SpinPanel, Yukar.Engine.SpinRenderer, Yukar.Engine.SpriteManager, Yukar.Engine.SpriteRenderObject, Yukar.Engine.TextPanel
- hide() : Yukar.Engine.VirtualPad
- HideAll() : Yukar.Engine.LayoutManager
- HideAllLayout() : Yukar.Engine.AbstractLayoutState
- HideCauses : Yukar.Engine.MapCharacter
- HideContainer() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.LayoutDrawer, Yukar.Engine.LayoutManager, Yukar.Engine.MenuContainer, Yukar.Engine.RenderContainer
- hideCursorOnMoving : Yukar.Common.Rom.GameSettings
- HideCursorOnMoving : Yukar.Common.Rom.GameSettings
- HideFace() : Yukar.Engine.FaceView, Yukar.Engine.MapScene
- HideFreeLayout() : Yukar.Engine.LayoutManager, Yukar.Engine.MapScene
- hideInDlcList : Yukar.Common.Catalog.DlcInfo
- hideInGallery : Yukar.Common.Catalog.DlcInfo
- HideInputWindow() : Yukar.Engine.MapScene
- HideMonsters : Yukar.Engine.BattleViewer3DPreviewBase
- HideNamePlate() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.TextPanel
- HideNotUsingAnimation() : Yukar.Engine.AbstractRenderObject
- hidePageMarkWhenOnlyOnePage : Yukar.Common.Rom.MenuSettings.MenuItem
- HideRenderNamePlate() : Yukar.Engine.LayoutDrawer
- hideStart : Yukar.Common.GameData.StartSettings, Yukar.Common.Rom.GameSettings
- HideTitleScreen() : Yukar.Engine.LayoutMenuController, Yukar.Engine.MenuControllerBase
- HideWithNotAnimation() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.MenuSubContainer, Yukar.Engine.RenderContainer, Yukar.Engine.SpriteRenderObject
- hidMyselfWhenChildrenHasEmptyText : Yukar.Common.Rom.MenuSettings.MenuItem
- hidMyselfWhenOhterMenuOpen : Yukar.Common.Rom.MenuSettings.MenuItem
- HighlightBackColor : Yukar.Engine.Controls.SBTreeView
- HighlightForeColor : Yukar.Engine.Controls.SBTreeView
- highlightNode : Yukar.Engine.Controls.MultiSelectTreeView
- HighlightNode : Yukar.Engine.Controls.MultiSelectTreeView
- highlightThreshold : Yukar.Common.Rom.Map.RenderParams, Yukar.Common.Rom.RenderSettings
- HighlightThreshold : Yukar.Common.Rom.RenderSettings
- hilight() : SharpKmyGfx::Manipulator
- himl : Yukar.Common.WindowsShellAPI.IMAGELISTDRAWPARAMS
- HitCheckResult : Yukar.Engine.BattleCharacterBase
- hitChrList : Yukar.Engine.MapCharacter.CollisionStatus
- hitObject : Yukar.Engine.MapCharacter.CollisionStatus
- hitOffset : Yukar.Common.Resource.Character
- hitpoint : Yukar.Common.GameData.CastJob
- hitPoint : Yukar.Common.GameData.Event
- hitpoint : Yukar.Common.GameData.Hero, Yukar.Common.GameData.Hero.StatusEffect
- Hitpoint : Yukar.Common.Rom.Item.Equipable
- hitpoint : Yukar.Common.Rom.Item.Equipable
- Hitpoint : Yukar.Common.Rom.Item.Expendable
- hitpoint : Yukar.Common.Rom.Item.Expendable
- Hitpoint : Yukar.Common.Rom.Item
- hitpoint : Yukar.Common.Rom.Monster
- Hitpoint : Yukar.Common.Rom.NItem.Equipable
- hitpoint : Yukar.Common.Rom.NItem.Equipable
- Hitpoint : Yukar.Common.Rom.NItem.Expendable
- hitpoint : Yukar.Common.Rom.NItem.Expendable
- Hitpoint : Yukar.Common.Rom.NItem, Yukar.Common.Rom.NSkill, Yukar.Common.Rom.NSkill.SkillEffect
- hitpoint : Yukar.Common.Rom.NSkill.SkillEffect
- Hitpoint : Yukar.Common.Rom.Skill, Yukar.Common.Rom.Skill.SkillEffect
- hitpoint : Yukar.Common.Rom.Skill.SkillEffect
- HitPoint : Yukar.Engine.BattleCharacterBase, Yukar.Engine.BattleStatusWindowDrawer.StatusData
- Hitpoint_magicPercent : Yukar.Common.Rom.NSkill, Yukar.Common.Rom.NSkill.SkillEffect
- hitpoint_magicPercent : Yukar.Common.Rom.NSkill.SkillEffect
- Hitpoint_magicPercent : Yukar.Common.Rom.Skill, Yukar.Common.Rom.Skill.SkillEffect
- hitpoint_magicPercent : Yukar.Common.Rom.Skill.SkillEffect
- Hitpoint_magicPercentE : Yukar.Common.Rom.NSkill, Yukar.Common.Rom.Skill
- Hitpoint_powerPercent : Yukar.Common.Rom.NSkill, Yukar.Common.Rom.NSkill.SkillEffect
- hitpoint_powerPercent : Yukar.Common.Rom.NSkill.SkillEffect
- Hitpoint_powerPercent : Yukar.Common.Rom.Skill, Yukar.Common.Rom.Skill.SkillEffect
- hitpoint_powerPercent : Yukar.Common.Rom.Skill.SkillEffect
- Hitpoint_powerPercentE : Yukar.Common.Rom.NSkill, Yukar.Common.Rom.Skill
- HitpointE : Yukar.Common.Rom.NSkill, Yukar.Common.Rom.Skill
- HitpointFormula : Yukar.Common.Rom.NSkill.SkillEffect
- hitpointFormula : Yukar.Common.Rom.NSkill.SkillEffect
- HitpointFormula : Yukar.Common.Rom.Skill.SkillEffect
- hitpointFormula : Yukar.Common.Rom.Skill.SkillEffect
- HitpointPercent : Yukar.Common.Rom.Item.Expendable
- hitpointPercent : Yukar.Common.Rom.Item.Expendable
- HitpointPercent : Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- hitpointPercent : Yukar.Common.Rom.NItem.Expendable
- HitpointPercent : Yukar.Common.Rom.NItem, Yukar.Common.Rom.NSkill, Yukar.Common.Rom.NSkill.SkillEffect
- hitpointPercent : Yukar.Common.Rom.NSkill.SkillEffect
- HitpointPercent : Yukar.Common.Rom.Skill, Yukar.Common.Rom.Skill.SkillEffect
- hitpointPercent : Yukar.Common.Rom.Skill.SkillEffect
- HitPointPercent : Yukar.Engine.BattleCharacterBase
- HitpointPercentE : Yukar.Common.Rom.NSkill, Yukar.Common.Rom.Skill
- HitRate : Yukar.Common.Rom.NSkill, Yukar.Common.Rom.NSkill.SkillEffect
- hitRate : Yukar.Common.Rom.NSkill.SkillEffect
- HitRate : Yukar.Common.Rom.Skill, Yukar.Common.Rom.Skill.SkillEffect
- hitRate : Yukar.Common.Rom.Skill.SkillEffect
- hitSize : Yukar.Common.Resource.Character
- HittedEvent() : Yukar.Common.GameData.Party, Yukar.Common.GameData.Party.MapProperty
- hnum : Yukar.Engine.ChipInfoBase
- HoldNum : Yukar.Common.Rom.GameSettings.Glossary
- holdNum : Yukar.Common.Rom.GameSettings.Glossary
- HorizontalAlignment : Yukar.Engine.TextDrawer
- horizontalMax : Yukar.Common.Rom.GameSettings.CameraLimiter
- horizontalMin : Yukar.Common.Rom.GameSettings.CameraLimiter
- HP : Yukar.Common.Rom.Cast, Yukar.Common.Rom.GameSettings.Glossary
- hp : Yukar.Common.Rom.GameSettings.Glossary
- HP : Yukar.Common.Rom.Job
- HpFormula : Yukar.Common.Rom.Skill.SkillEffect
- hpFormula : Yukar.Common.Rom.Skill.SkillEffect
- HPGrowth : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job
- HPGrowthRate : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job
- HPLabelText : Yukar.Engine.BattleStatusWindowDrawer
- hpParam : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Hero, Yukar.Common.Rom.Job
- HPPercentStatusID : Yukar.Common.Rom.GameSettings
- hpPercentStatusID : Yukar.Common.Rom.GameSettings
- hpStatusID : Yukar.Common.Rom.GameSettings
- HPStatusID : Yukar.Common.Rom.GameSettings
- HPStatusKey : Yukar.Common.Rom.GameSettings
- hsliceParam : Yukar.Common.Resource.Texture
- HsliceParam : Yukar.Common.Resource.Texture
- HsvColor() : Yukar.Engine.Controls.HsvColor
- hwndGetter : Yukar.Engine.GameMain