What are State Definitions

A "state" can be granted to a terrain or skill, which, during the game, changes the cast's abilities or behavior.
You can create a "poison swamp" by giving the terrain a poisonous state, or if you give it to a skill, you can create "paralyzing attack magic" or "magic that increases the attack power of allies".
This section specifies the effects of the various states on the ability and the conditions under which they are released.

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Function Description

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State Definition Properties

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State Definition: Influence of State Change

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State Definition Properties: Effects

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Attach file: fileDatabase_StateDefinition_Effects.png 2 download [Information] fileDatabase_StateDefinition_InfluenceofStateChange.png 2 download [Information] fileDatabase_StateDefinition_Name.png 1 download [Information] fileDatabase_StateDefinition.png 3 download [Information] fileState Add.png 6 download [Information]

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Last-modified: 2022-11-10 (Thu) 14:28:51