What are Plug-ins?

Plug-ins are features that extend the functionality of Bakin's tools and engine programmatically using C#.
There are two main types of plug-ins:

As of Septmber 2023, only engine plug-ins have been released for the creation environment.

Plug-in Types

How to Use Plug-ins

Delete Plug-ins

How to Create Plug-ins

(!)Bakin updates may affect the operation of plug-ins created in the past. Please check the differences each time an update occurs.

Key Points When Creating Plug-ins

Plug-in Distribution

Distribution as .csrbr Files

Compressing the event script .cs files and related files into a Zip file and rewriting the extension to .csrbr will make distribution and importing into Bakin easier.

Plug-in Reference

References to currently available classes can be found at the following URL.
RPG Developer Bakin Plug-in Reference:https://rpgbakin.com/csreference/

As of September 2023, the classes used in the creation of event scripts and battle plug-ins are available to the public.

Plug-in Samples

See Plug-in Samples for sample codes of the plug-ins.
Explanations of the sample codes published on the Steam Workshop are available.

Front page   Edit Freeze Diff History Attach Copy Rename Reload   New Page list Search Recent changes   Help   RSS of recent changes
Last-modified: 2023-09-20 (Wed) 00:16:04