Variable Boxes (assignment and calculation), String Variables (assignment and text input) †
Variable Box Assignment and Calculation †
Assign a value to a numeric variable that has been specified in a specified manner.
- Variable Box Number
Specify the variable box to be used.
- Variable Box Type
- Value
The value to be used can be specified between -9999999 and 99999999.
- Text
Used to specify a string variable.
- Local Value
Used to specify a local variable.
- Array Variable
Used to specify an array variable.
- Pointer
Specify a pointer to be specified from an integer or variable box.
- Value
Assign an integer between the specified values in the following manner
- Overwrite by Value
Assign a value.
- Add a Random Number (0 to Value)
Add a random number from the range of 0 to the specified number.
- Subtract
Subtract the value.
- Multiply
Multiply the value.
- Divide
Divide by the value.
Advanced Variable Box Operation †
Assign the specified parameter to a numeric variable in the specified manner.
- To what?
Specify the variable box to be used.
- What?
Specify the parameter to be assigned by selecting one of the following
- Fixed Value
An integer from 0 to 99999999 can be entered.
- Random Number
Any integer from -99999999 (minimum) to 99999999 (maximum) can be entered.
- Variable Box
Specify the variable box to be used.
- Money in Possession
Refer to the current money in possession.
- Number of Items Possessed
Refer to the number of the specified item in the possession.
- Cast Status
Refer to various statuses of the specified cast. The statuses that can be referenced are as follows
- LV
- Current HP
- Current MP
- Maximum HP
- Maximum MP
- Current HP(%)
- Current MP(%)
- Attack Power
- Magical Power
- Defense Power
- Accuracy
- Evasion Rate
- Agility
- EXP
- State Changes
- Class Level
- Subclass Level
- nth in the Party
The same settings as in "Cast Status" can be specified.
- Current Time
Year, Month, Day, Day of the Week, Hour, Minute, Second
- Play Time
Hour, Minute, Second
- Operation Key
Up, Down, Left, Right, Decision, Cancel, Dash, Camera: Rotate Up, Camera: Rotate Down, Camera: Rotate Left, Camera: Rotate Right, Camera: Zoom In, Camera: Zoom Out, Camera: Reset, Up (Repeat), Down (Repeat), Left (Repeat), Right (Repeat), Menu, Jump, Action 1, Action 2, Action 3
- Camera Settings
X Rotation, Y Rotation, Angle of View, Distance, X Coordinate, Y Coordinate (Elevation), Z Coordinate
- Coordinate Information for This Event
X Coordinate, Y Coordinate (Elevation), Z Coordinate, X Coordinate on the Screen, Y Coordinate on the Screen, X Rotation, Y Rotation (Orientation), Z Rotation, Orientation/4 Direction (U: 0, D: 1, L: 2, R: 3)
- Coordinate Information for Player
The same settings as "Coordinate Information for This Event" can be specified.
- Mouse Information
Mouse Pointer X Coordinate, Mouse Pointer Y Coordinate, Left Click, Right Click, Center Click, Wheel Rotation
- Elapsed Time from Previous Frame
- Do what?
- Assign
Assign the parameter.
- Addition
Add the parameter.
- Subtraction
Subtract the parameter.
- Multiplication
Multiply the parameter.
- Division
Divide the parameter.
- Assign Remainder of Division
Assign the remainder of dividing the parameter.
- Assign with Decimals Rounded Down
Assign a parameter with the decimal point rounded down to the nearest integer.
Assign to String Variable †
Assign a string to a string variable in the specified manner.
- String Variable Number
Specify the variable box to be used.
- String
Specify the string to be assigned.
- String Assigning Methods
- Overwrite
Overwrite and assign a string.
- Add to Beginning
Add the string to the beginning.
- Add to End
Add the string to the end.
Input String Variable †
Open a panel for entering strings. The string the player enter is assigned to a string variable.
- String Variable Number
Specify the variable box to be used.
- Text to be Displayed on the Input Screen
Customize the text displayed on the input screen.
- Max Number of Letters to be Entered
Specify the maximum number of letters that can be entered between 0 and 65536.
- Window Display Position
Specify the window display position.
Advanced String Variable Operation †
Assign a specified parameter to a string variable in a specified manner.
- To what?
Specify the variable box to be used.
- What?
Specify the content to be used.
- String Variable Box
Specify the variable box to be used.
- Current Map Name
Use the current map name.
- Cast Status
Specify the following for the specified cast member: cast name, class, subclass, weapon name, arm armor name, headgear name, body armor name, accessory name 1, accessory name 2。
- nth Status in the Party
The same settings as in "Cast Status" can be specified.
- Do what?
- Overwrite
Overwrite and assign a string.
- Add to Beginning
Add the string to the beginning.
- Add to End
Add the string to the end.
String Replacement †
Replaces string variable A in the specified variable box with string B.
Obtain Terrain Information †
Obtain terrain information for the current position of the player or event or for the coordinates specified in the variable box.
- Specify by Player's Current Position
Obtain terrain information for the player's current location.
- Specify by Event's Current Position
Obtain terrain information for the current location of the event.
- Specify with Variable Boxes
Use the value in the variable box as the coordinate to get the terrain information for that coordinate.
- Terrain Resource Name
Obtain the name of the resource used in the terrain as a string variable.
- Terrain Elevation
Obtain the elevation of the terrain in the variable box.