全クラスメンバ一覧です。各メンバが属するクラスへのリンクがあります。
- f -
- face : Yukar.Common.GameData.Party.ChangedGraphic
- Face() : Yukar.Common.Resource.Face
- face : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Hero, Yukar.Common.Rom.Job
- Face : Yukar.Common.Rom.Job
- face : Yukar.Engine.SpriteManager
- faceChanged : Yukar.Common.GameData.Party.ChangedGraphic
- FaceCharacter() : Yukar.Engine.FaceView.FaceCharacter
- FACEDISPLAYID : Yukar.Common.Util
- faceMotionName : Yukar.Common.Rom.Cast
- faceType : Yukar.Common.GameData.Sprite
- FaceType : Yukar.Common.Resource.Face
- FaceView() : Yukar.Engine.FaceView
- faceView : Yukar.Engine.MapScene
- fadeInStart : Yukar.Common.Resource.ParticleLightSetting
- fadeIntime : Yukar.Common.Resource.ParticleLightSetting
- fadeOutStart : Yukar.Common.Resource.ParticleLightSetting
- fadeOuttime : Yukar.Common.Resource.ParticleLightSetting
- FallLimit : Yukar.Common.Rom.GameSettings
- Fascination : Yukar.Common.Rom.NSkill.SkillEffect, Yukar.Common.Rom.Skill, Yukar.Common.Rom.Skill.SkillEffect
- fascination : Yukar.Common.Rom.Skill.SkillEffect
- FascinationE : Yukar.Common.Rom.Skill
- FascinationResistant : Yukar.Common.Rom.Cast
- fascinationResistant : Yukar.Common.Rom.Item.Equipable
- FascinationResistant : Yukar.Common.Rom.Item.Equipable, Yukar.Common.Rom.Item, Yukar.Common.Rom.Job
- fascinationResistant : Yukar.Common.Rom.Monster, Yukar.Common.Rom.NItem.Equipable
- FascinationResistant : Yukar.Common.Rom.NItem.Equipable
- fb : SharpKmyGfx::EmoteTexture
- FieldBattleViewer() : Yukar.Engine.FieldBattleViewer
- fieldBattleViewer : Yukar.Engine.MapScene
- file : Yukar.Common.Util
- File : Yukar.Engine.GadgetImage
- fileDrop : Yukar.Engine.Controls.MultiSelectTreeView.HelperTag
- FileFuncFlags : Yukar.Common.FileUtil
- FILEOP_FLAGS : Yukar.Common.FileUtil
- FileType : Yukar.Common.Catalog
- FillType : Yukar.Common.Resource.Texture
- fillType : Yukar.Common.Resource.Texture
- FillType : Yukar.Common.Resource.Window
- fillType : Yukar.Common.Resource.Window
- Filter : Yukar.Common.Resource.Texture
- FilterCasts() : Yukar.Engine.ItemFilter
- FilterCommand() : Yukar.Common.Rom.EffectParamSettings, Yukar.Engine.ItemFilter
- FilterCommandType() : Yukar.Engine.ItemFilter
- FilteredCasts : Yukar.Engine.LayoutItemListGenerator
- FilteredDropItems : Yukar.Common.Rom.Cast
- FilteredHeros : Yukar.Engine.LayoutItemListGenerator
- FilteredItems : Yukar.Engine.LayoutItemListGenerator
- FilteredItemStacks : Yukar.Engine.LayoutItemListGenerator
- FilteredSkills : Yukar.Engine.AbstractRenderObject.GameContent, Yukar.Engine.LayoutItemListGenerator
- FilteredSkillUser : Yukar.Engine.AbstractRenderObject.GameContent
- FiltererdavailableSkills : Yukar.Common.Rom.Cast
- FilteringTag : Yukar.Common.Rom.LayoutProperties.LayoutNode
- FilterItem() : Yukar.Engine.ItemFilter
- FilterItems() : Yukar.Engine.ItemFilter
- FilterRomItemWithUserTag() : Yukar.Common.Rom.EffectParamSettings, Yukar.Engine.ItemFilter
- FilterSkills() : Yukar.Engine.ItemFilter
- FilterSkillWithUserTag() : Yukar.Common.Rom.EffectParamSettings, Yukar.Engine.ItemFilter
- FilterTagProperties : Yukar.Engine.AbstractRenderObject.GameContent
- FilterTagProperty() : Yukar.Common.Rom.EffectParamSettings.FilterTagProperty, Yukar.Engine.ItemFilter.FilterTagProperty
- finalize() : SharpKmyBase::subTask, SharpKmyBase::Task, Yukar.Engine.AskExitView, Yukar.Engine.BattleViewer3DPreviewBase, Yukar.Engine.EffectDrawer, Yukar.Engine.EffectDrawer3D, Yukar.Engine.EffectDrawerBase, Yukar.Engine.GadgetImage, Yukar.Engine.GameMain, Yukar.Engine.Input, Yukar.Engine.InputCore, Yukar.Engine.Logger, Yukar.Engine.LogoScene, Yukar.Engine.MapBillboard, Yukar.Engine.MapObjectInstance, Yukar.Engine.MapScene, Yukar.Engine.MapSprite, Yukar.Engine.SceneBase, Yukar.Engine.ScriptRunner, Yukar.Engine.TitleScene, Yukar.Engine.Touch, Yukar.Engine.VirtualPad
- finalizeAllScript() : Yukar.Engine.MapEngine
- finalizeCollider() : Yukar.Engine.MapCharacter
- FindAllLayoutsWithUsage() : Yukar.Common.Rom.LayoutProperties
- findBattleCamera() : Yukar.Common.Rom.Camera
- findByName() : SharpKmyGfx::Shader
- findCamera() : Yukar.Common.Rom.Camera
- FindChildFolder() : Yukar.Common.Rom.Folder
- FindControlPadAssign() : Yukar.Engine.Config
- findFirstItem() : Yukar.Common.Catalog
- FindNode() : Yukar.Engine.Controls.SBTreeView
- findSkitCamera() : Yukar.Common.Rom.Camera
- FindSystemLayoutsWithUsage() : Yukar.Common.Rom.LayoutProperties
- findTextureBySharpTexture() : Yukar.Common.Catalog
- findTexturesBoundAsNormal() : SharpKmyBase::Asset
- FindUserLayoutsWithUsage() : Yukar.Common.Rom.LayoutProperties
- finishDrag : Yukar.Engine.Controls.MultiSelectTreeView.HelperTag
- finishDrag4TreeView : Yukar.Engine.Controls.MultiSelectTreeView.HelperTag
- finished : Yukar.Engine.BattleEnum.MemberChangeData
- FirstAttack : Yukar.Common.Rom.Condition
- firstAttack : Yukar.Common.Rom.Condition
- FirstAttackId : Yukar.Common.Rom.BattleImpactEffectParamBase
- FirstSheet : Yukar.Common.Rom.Event
- fitCollision() : Yukar.Common.Resource.GfxResourceBase
- FixAngle : Yukar.Common.Rom.GameSettings
- FixCamera : Yukar.Common.Rom.Map
- fixCamera : Yukar.Common.Rom.Map
- fixDir : Yukar.Common.Rom.GameSettings.ActionSettings
- fixDirection : Yukar.Common.Rom.Event.Sheet
- fixDirectionPlayer : Yukar.Common.GameData.StartSettings
- fixedSkill : Yukar.Common.Rom.Cast
- FixedSkill : Yukar.Common.Rom.Cast
- FixedUpdate() : Yukar.Engine.BakinObject, Yukar.Engine.BattleSequenceManagerBase, Yukar.Engine.MapCharacter
- fixEquipments : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Hero
- fixHeight : Yukar.Engine.MapCharacter
- fixPos : Yukar.Common.Rom.Event.Sheet, Yukar.Engine.MapCharacter
- Flag : Yukar.Common.Rom.Camera
- flag : Yukar.Common.Rom.Camera
- Flag : Yukar.Common.Rom.Camera.KeyFrame
- flags : Yukar.Common.Resource.Option, Yukar.Common.Rom.Camera.KeyFrame
- FlashDef() : Yukar.Common.Resource.NSprite.FlashDef
- flg : SharpKmyGfx::VertexPositionNormalMapTexture2Color
- flip : Yukar.Common.Rom.MenuSettings.MenuItem
- FlipType : Yukar.Common.Rom.MenuSettings.MenuItem
- FloatAlpha : Yukar.Engine.TouchCollider
- FloatAttr() : Yukar.Common.Rom.Script.FloatAttr
- floated : Yukar.Common.Rom.Map.EventRef
- floating : Yukar.Common.GameData.StartSettings, Yukar.Common.Rom.Event.Property
- FloatingState : Yukar.Common.GameData.StartSettings
- FloorSpecifyKey : Yukar.Common.Rom.Formula
- Flush() : Yukar.Engine.Logger
- flushSpriteBatch() : Yukar.Engine.Graphics
- flyHeight : Yukar.Common.GameData.Event
- fogApply : Yukar.Common.Rom.Map.RenderParams
- FogApply : Yukar.Common.Rom.RenderSettings
- fogApply : Yukar.Common.Rom.RenderSettings
- fogColor : Yukar.Common.Rom.Map
- FogColor : Yukar.Common.Rom.RenderSettings
- fogColor : Yukar.Common.Rom.RenderSettings
- fogDepthDensity : Yukar.Common.Rom.Map.RenderParams, Yukar.Common.Rom.RenderSettings
- FogDepthDensity : Yukar.Common.Rom.RenderSettings
- fogEnable : Yukar.Common.Rom.Map.RenderParams
- FogEnable : Yukar.Common.Rom.RenderSettings
- fogEnable : Yukar.Common.Rom.RenderSettings
- fogHeightFallOff : Yukar.Common.Rom.Map.RenderParams
- FogHeightFallOff : Yukar.Common.Rom.RenderSettings
- fogHeightFallOff : Yukar.Common.Rom.RenderSettings
- fogIntensity : Yukar.Common.Rom.Map.RenderParams
- FogIntensity : Yukar.Common.Rom.RenderSettings
- fogIntensity : Yukar.Common.Rom.RenderSettings
- fogStart : Yukar.Common.Rom.Map.RenderParams, Yukar.Common.Rom.RenderSettings
- FogStart : Yukar.Common.Rom.RenderSettings
- Folder() : Yukar.Common.Rom.Folder
- Follower() : Yukar.Engine.MapEngine.Follower
- followers : Yukar.Common.GameData.StartSettings, Yukar.Engine.MapEngine
- FollowerType : Yukar.Common.GameData.Followers.Entry
- followerVisible : Yukar.Engine.MapEngine
- Font() : SharpKmyGfx::Font, Yukar.Common.Rom.GameSettings
- FONT_SCALE_RATIO_OF_LARGE_TO_NORMAL : Yukar.Engine.GraphicsCore
- FONT_SCALE_RATIO_OF_NORMAL_TO_LARGE : Yukar.Engine.GraphicsCore
- FooterMainDescriptionText : Yukar.Engine.ChoiceWindowDrawer
- FooterStyle : Yukar.Engine.ChoiceWindowDrawer
- FooterSubDescriptionText : Yukar.Engine.ChoiceWindowDrawer
- FooterTitleIcon : Yukar.Engine.ChoiceWindowDrawer
- FooterTitleText : Yukar.Engine.ChoiceWindowDrawer
- ForbidCamera : Yukar.Common.Rom.GameSettings
- ForbidFalldown : Yukar.Common.Rom.GameSettings
- ForceBlinkSubContainer() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.LayoutDrawer, Yukar.Engine.MenuContainer
- ForceExport : Yukar.Common.Resource.ResourceItem
- ForceHideNamePlate() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.LayoutDrawer, Yukar.Engine.TextPanel
- forceInvalidateThumbnail() : Yukar.Common.Rom.RomItem
- forceSetCommand : Yukar.Engine.BattlePlayerData
- ForceUpdateSubContainerTouch() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.LayoutDrawer, Yukar.Engine.MenuContainer
- ForgetSkill_() : Yukar.Common.GameData.Hero
- ForgetSkills : Yukar.Engine.AbstractRenderObject.GameContent
- Format() : Yukar.Common.Rom.GameContentParser.CachedResult
- FormCloser : Yukar.Engine.GameMain
- FormControlPadAssign() : Yukar.Engine.FormControlPadAssign
- formula : Yukar.Common.Rom.Cast
- Formula : Yukar.Common.Rom.FormulaEffectParamBase
- formula : Yukar.Common.Rom.Item.Weapon
- Formula : Yukar.Common.Rom.Item.Weapon
- formula : Yukar.Common.Rom.NItem.Weapon
- Formula : Yukar.Common.Rom.NItem.Weapon
- FormulaEffectParamBase() : Yukar.Common.Rom.FormulaEffectParamBase
- FormulaEffectType : Yukar.Common.Rom.ConsumptionValueFormulaEffectParam
- FormulaList : Yukar.Common.Rom.GameSettings
- FormulaType : Yukar.Common.Rom.ConsumptionValueFormulaEffectParam
- FoundCasts : Yukar.Common.GameData.Party
- FoundSkills : Yukar.Common.GameData.Party
- fov : Yukar.Common.Rom.FirstPersonCameraSettings, Yukar.Common.Rom.MenuSettings, Yukar.Common.Rom.ThirdPersonCameraSettings, Yukar.Engine.LayoutDrawer
- fovy : Yukar.Common.GameData.CameraSettings
- FovY : Yukar.Common.Rom.Camera.KeyFrame
- fovy : Yukar.Engine.MapScene, Yukar.Engine.PerformanceDrawer
- fpCameraForConvert : Yukar.Common.Rom.GameSettings
- frame : Yukar.Common.Rom.Camera.KeyFrame
- Frame : Yukar.Common.WindowsShellAPI.IMAGELISTDRAWPARAMS
- Framebuffer() : SharpKmyGfx::Framebuffer
- frameCount : Yukar.Engine.TweenBase< T >
- freeLayouts : Yukar.Engine.GameMain
- Frequency : Yukar.Engine.StopWatch
- friction : Yukar.Common.Resource.CollisionInfo, Yukar.Common.Resource.MapChip
- Friction : Yukar.Common.Rom.GameSettings
- friction : Yukar.Common.Rom.GameSettings.WalkSettings
- FriendEffect : Yukar.Common.Rom.NSkill
- friendEffect : Yukar.Common.Rom.NSkill
- FriendEffect : Yukar.Common.Rom.Skill
- friendEffect : Yukar.Common.Rom.Skill
- FriendEffectEffect : Yukar.Common.Rom.NSkill
- FriendEffectHitpointFormula : Yukar.Common.Rom.NSkill
- FriendEffectParamSettings : Yukar.Common.Rom.NSkill
- FriendPartyRefMember : Yukar.Engine.BattleCharacterBase
- from : Yukar.Engine.TweenBase< T >
- fromMap() : Yukar.Common.Rom.RenderSettings
- fromNative() : SharpKmyGfx::Transform
- fromNativeMatrix4() : SharpKmyMath::Matrix4
- front() : SharpKmyMath::Matrix4
- fs : SharpKmyBase::StdResourceServer
- fState : Yukar.Common.WindowsShellAPI.IMAGELISTDRAWPARAMS
- fStyle : Yukar.Common.WindowsShellAPI.IMAGELISTDRAWPARAMS
- FullPath() : Yukar.Common.Rom.Folder
- fullRecovery() : Yukar.Engine.BattleEventControllerBase
- fullscreen : Yukar.Common.Rom.GameSettings.ExportSettings.Windows
- func() : SharpKmyBase::Job, SharpKmyBase::nativeJob, Yukar.Engine.MapLoadManager.MapLoadJob
- FuncCameraMode : Yukar.Common.Rom.Script.Command
- FUNCCHANGEGRAPHICPARAMEDITORDISPLAYID : Yukar.Common.Util
- FUNCCHANGEPLAYERGRAPHICPARAMEDITORDISPLAYID : Yukar.Common.Util
- FUNCJOINTWEAPONPARAMEDITORDISPLAYID : Yukar.Common.Util
- FUNCRAYCASTDISPLAYID : Yukar.Common.Util
- FUNCSHOWDIALOGUEPARAMEDITORLEFTDISPLAYID : Yukar.Common.Util
- FUNCSHOWDIALOGUEPARAMEDITORRIGHTDISPLAYID : Yukar.Common.Util
- FuncTerrainMode : Yukar.Common.Rom.Script.Command
- FuncType : Yukar.Common.Rom.Script.Command