- u -
- UncacheSound() : Yukar.Engine.Audio
- unload() : SharpKmyGfx::ModelData, Yukar.Engine.GameMain
- Unload() : Yukar.Engine.SpriteManager
- UnloadAllSound() : Yukar.Engine.Audio
- UnloadEntry() : Yukar.Engine.SpriteManager.PictureSprite.UnloadEntry
- UnloadImage() : Yukar.Engine.Graphics
- UnloadModel() : Yukar.Engine.MapData
- UnloadModelLoadedByPath() : Yukar.Engine.Graphics
- UnloadParticle() : Yukar.Engine.Graphics
- UnloadSound() : Yukar.Engine.Audio
- UnLock() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.LayoutDrawer, Yukar.Engine.LayoutManager, Yukar.Engine.MenuSubContainer
- UnlockControl() : Yukar.Engine.MapScene, Yukar.Engine.ScriptRunner
- unlockUpdate() : SharpKmyPhysics::PhysicsBase
- UnProject2World() : Yukar.Common.Util
- unregisterCollision() : Yukar.Engine.MapObjectInstance
- UnsetBit() : Yukar.Engine.BitwiseOperation
- up() : SharpKmyMath::Matrix4
- update() : SharpKmyBase::subTask, SharpKmyBase::Task, SharpKmyGfx::GeomCluster, SharpKmyIO::Controller, SharpKmyPhysics::PhysicsBase, Yukar.Common.GameData.SystemData, Yukar.Common.Rom.Map.EventRef, Yukar.Common.Rom.Map.LocalLight, Yukar.Common.Rom.Map.MapObjectBase, Yukar.Common.Rom.Map.MapObjectRef, Yukar.Common.Rom.Map.Place
- Update() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.AskExitView, Yukar.Engine.BakinObject, Yukar.Engine.BattleCharacterBase, Yukar.Engine.BattleEnemyData, Yukar.Engine.BattlePlayerData, Yukar.Engine.BattleSequenceManagerBase
- update() : Yukar.Engine.Blinker, Yukar.Engine.ButtonGadget
- Update() : Yukar.Engine.ChoiceWindowDrawer, Yukar.Engine.common.ThumbnailManager
- update() : Yukar.Engine.EffectDrawer, Yukar.Engine.EffectDrawer3D, Yukar.Engine.EffectDrawerBase
- Update() : Yukar.Engine.FaceView.FaceCharacter
- update() : Yukar.Engine.GameMain
- Update() : Yukar.Engine.Layout.AbstractController, Yukar.Engine.Layout.ScrollBarController, Yukar.Engine.LayoutDrawer, Yukar.Engine.LayoutDrawerPreview, Yukar.Engine.LayoutManager, Yukar.Engine.LogoScene
- update() : Yukar.Engine.MapCharacter
- Update() : Yukar.Engine.MapCharacter, Yukar.Engine.MapData
- update() : Yukar.Engine.MapEngine.ShotInfo, Yukar.Engine.MapObjectInstance
- Update() : Yukar.Engine.MapScene, Yukar.Engine.MessageReader, Yukar.Engine.PerformanceDrawer, Yukar.Engine.SceneBase, Yukar.Engine.ScriptRunner
- update() : Yukar.Engine.SliderGadget
- Update() : Yukar.Engine.SoundObject, Yukar.Engine.SpriteManager
- update() : Yukar.Engine.StickGadget
- Update() : Yukar.Engine.TaskManager, Yukar.Engine.TelopPosition
- update() : Yukar.Engine.Terrain
- Update() : Yukar.Engine.TextDrawer, Yukar.Engine.TitleScene, Yukar.Engine.TweenBase< T >, Yukar.Engine.TweenListManager< T, TweenClass >
- update() : Yukar.Engine.VirtualPad
- Update() : Yukar.Engine.WindowDrawer
- updateAnimation() : SharpKmyGfx::MaterialInstance
- updateBuildingLight() : Yukar.Engine.MapData, Yukar.Engine.MapObjectInstance
- UpdateCallback() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.MenuContainer, Yukar.Engine.MenuSubContainer, Yukar.Engine.RenderContainer, Yukar.Engine.SliderPanel, Yukar.Engine.SliderRenderer, Yukar.Engine.SpecialTextRenderer, Yukar.Engine.SpinPanel, Yukar.Engine.SpinRenderer, Yukar.Engine.SpriteRenderObject, Yukar.Engine.TextPanel, Yukar.Engine.WindowBaseRenderer
- UpdateCameraAnimation() : Yukar.Engine.MapScene
- UpdateChildIds() : Yukar.Common.Rom.Folder
- updateColliderPositions() : Yukar.Engine.MapCharacter
- updateCollisionDepotInUnity() : Yukar.Engine.MapData
- updateConditionEffect() : Yukar.Engine.MapEngine
- updateCore() : Yukar.Engine.GameMain
- updateDic() : Yukar.Engine.Touch
- updateEffectDrawer() : Yukar.Engine.MapCharacter
- UpdateExpiration() : Yukar.Common.GameData.Hero.ConditionInfo
- UpdateFace() : Yukar.Engine.FaceView, Yukar.Engine.MapScene
- updateFogParam() : Yukar.Engine.MapData
- UpdateFolderImage() : Yukar.Engine.Controls.SBTreeView
- UpdateFromTool() : Yukar.Engine.Input
- UpdateGameContent() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.LayoutDrawer, Yukar.Engine.LayoutManager, Yukar.Engine.SliderPanel, Yukar.Engine.SliderRenderer, Yukar.Engine.SpecialTextRenderer, Yukar.Engine.SpinPanel, Yukar.Engine.TextPanel
- UpdateGameContentCallBack() : Yukar.Engine.AbstractLayoutState, Yukar.Engine.LayoutStateItemTrash
- UpdateGameContentEndCallBack() : Yukar.Engine.AbstractLayoutState, Yukar.Engine.LayoutStateItemTrash
- UpdateGameContentWithState() : Yukar.Engine.LayoutManager
- updateGeom() : Yukar.Engine.Terrain
- updateGeomEnable() : Yukar.Engine.Terrain
- updateGeometry() : Yukar.Engine.MapClusterBuilder
- UpdateInput() : Yukar.Engine.GameMain
- updateInternal() : Yukar.Engine.MapClusterBuilder
- updateInternalTopOnly() : Yukar.Engine.MapClusterBuilder
- updateMapHeightAndWalkableState() : Yukar.Engine.MapData
- updateMapObjectPosture() : Yukar.Engine.MapData
- updateMaterialSet() : Yukar.Common.Resource.Model
- updateMatrix() : SharpKmyPhysics::PhysicsObject
- updateMinMax() : Yukar.Common.Resource.MapObject
- updateMotion() : SharpKmyGfx::BillboardChar
- UpdateOnlyScript() : Yukar.Engine.MapCharacter
- UpdatePartyData() : Yukar.Engine.DebugDialog
- updatePoint() : Yukar.Engine.Touch
- updatePosture() : Yukar.Engine.MapCharacter.DisplayObject
- updateSetuppedThumbnail() : Yukar.Common.Resource.ResourceItem
- UpdateSpecialRenderObject() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.LayoutDrawer, Yukar.Engine.SpecialTextRenderer, Yukar.Engine.TextPanel
- updateState() : Yukar.Engine.Touch
- UpdateStatusIds() : Yukar.Common.Rom.GameSettings
- UpdateTelopText() : Yukar.Engine.TelopPosition
- updateText() : Yukar.Common.Resource.Material
- UpdateToast() : Yukar.Engine.MapScene
- UpdateTouchCollider() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.LayoutDrawer, Yukar.Engine.LayoutDrawerPreview, Yukar.Engine.MenuContainer, Yukar.Engine.RenderContainer
- UpdateTransform() : Yukar.Engine.MapCharacter
- updateUndoGeometry() : Yukar.Engine.Terrain
- UpdateVariable() : Yukar.Engine.DebugDialog
- updateWindows() : Yukar.Engine.MapScene
- use2DGizmo() : SharpKmyGfx::GameView
- useAsyncCommandExec() : SharpKmyGfx::GameView
- UseItem() : Yukar.Engine.ActionEffecter
- UseTagAttachConditionDetachTimingEffectParam() : Yukar.Common.Rom.UseTagAttachConditionDetachTimingEffectParam
- usetDeferredLighting() : SharpKmyGfx::GameView
- useVAO() : SharpKmyGfx::GeometryInstance