全クラスメンバ一覧です。各メンバが属するクラスへのリンクがあります。
- a -
- a : SharpKmyGfx::Color, SharpKmyGfx::PCTVTX, SharpKmyGfx::PCVTX, Yukar.Common.Resource.NSprite.ColorDef, Yukar.Common.Rom.Effect.ColorDef
- Aabb() : SharpKmyMath::Aabb
- AbstractController() : Yukar.Engine.Layout.AbstractController
- AbstractLayoutState() : Yukar.Engine.AbstractLayoutState
- AbstractRenderObject() : Yukar.Engine.AbstractRenderObject
- accel : Yukar.Common.Rom.GameSettings.WalkSettings
- Acceleration : Yukar.Common.Rom.GameSettings
- acceptFileDrop : Yukar.Engine.Controls.MultiSelectTreeView.HelperTag
- accessory : Yukar.Common.Resource.CollisionInfo
- Accessory : Yukar.Common.Rom.GameSettings.Glossary
- accessory : Yukar.Common.Rom.GameSettings.Glossary, Yukar.Common.Rom.Hero.Equipments
- Accessory1 : Yukar.Common.Rom.Condition
- Accessory2 : Yukar.Common.Rom.Condition
- action : Yukar.Common.Rom.Monster.ActionPattern
- Action : Yukar.Engine.BindProperty
- ActionCount : Yukar.Common.Rom.GameSettings.ActionSettings
- actionDisabled : Yukar.Common.Rom.Condition
- ActionDisabled : Yukar.Common.Rom.Condition
- ActionDisabledEffectParam() : Yukar.Common.Rom.ActionDisabledEffectParam
- ActionDisabledId : Yukar.Common.Rom.AbnormalActionEffectParamBase
- actionHandler : Yukar.Engine.BattleCharacterBase
- actionInput : Yukar.Common.Rom.MenuSettings.MenuItem
- ActionInput : Yukar.Engine.TouchState
- actionInputNumber : Yukar.Common.Rom.MenuSettings.MenuItem
- ActionInputs : Yukar.Common.Rom.MenuSettings.MenuItem
- actionList : Yukar.Common.Rom.Monster
- actionSettings : Yukar.Common.Rom.GameSettings
- ActionSettings() : Yukar.Common.Rom.GameSettings.ActionSettings
- ActionSourceType1 : Yukar.Common.Rom.GameSettings
- ActionSourceType10 : Yukar.Common.Rom.GameSettings
- ActionSourceType2 : Yukar.Common.Rom.GameSettings
- ActionSourceType3 : Yukar.Common.Rom.GameSettings
- ActionSourceType4 : Yukar.Common.Rom.GameSettings
- ActionSourceType5 : Yukar.Common.Rom.GameSettings
- ActionSourceType6 : Yukar.Common.Rom.GameSettings
- ActionSourceType7 : Yukar.Common.Rom.GameSettings
- ActionSourceType8 : Yukar.Common.Rom.GameSettings
- ActionSourceType9 : Yukar.Common.Rom.GameSettings
- actionSourceTypeIds : Yukar.Common.Rom.GameSettings.ActionSettings
- actionTargetVariable : Yukar.Common.Rom.MenuSettings.MenuItem
- ActionType : Yukar.Common.Rom.MenuSettings.MenuItem
- actionType : Yukar.Common.Rom.MenuSettings.MenuItem
- ActionType : Yukar.Common.Rom.Monster
- actionTypes : Yukar.Common.Rom.MenuSettings.MenuItem
- ActionTypeToTagTypes() : Yukar.Engine.ItemFilter
- activate() : SharpKmyPhysics::PhysicsObject, SharpKmyPhysics::RigidBody, Yukar.Common.Rom.Map.EventRef, Yukar.Common.Rom.Map.LocalLight, Yukar.Common.Rom.Map.MapObjectRef, Yukar.Common.Rom.Map.Place, Yukar.Common.Rom.Map.StairRef
- Activate() : Yukar.Engine.MapLoadManager.MapLoadJob
- ActivateMainWindow() : Yukar.Engine.Extra.WebBrowser
- ActivateRigidbody() : Yukar.Engine.MapCharacter
- ActorAngle : Yukar.Common.Rom.Camera
- actorAngle : Yukar.Common.Rom.Camera.SkitOptions
- ActorDistance : Yukar.Common.Rom.Camera
- actorDistance : Yukar.Common.Rom.Camera.SkitOptions
- Add() : Yukar.Common.Rom.Map.ObjectGroup, Yukar.Common.WindowsShellAPI.IImageList, Yukar.Engine.MapScene.ScriptRunnerDictionary, Yukar.Engine.TweenListManager< T, TweenClass >
- AddActionInput() : Yukar.Engine.Touch
- AddBackLog() : Yukar.Common.GameData.SystemData
- AddBlendShapeTask() : Yukar.Engine.ScriptRunner
- addBuiltinShaders() : Yukar.Common.Resource.Shader
- addCaptureFrame() : SharpKmyGfx::GameView
- AddCast() : Yukar.Common.GameData.Party
- AddChangedGraphic() : Yukar.Common.GameData.Party
- AddChangedLayout() : Yukar.Common.GameData.SystemData
- AddChild() : Yukar.Common.Rom.Folder, Yukar.Engine.AbstractRenderObject
- AddChoiceData() : Yukar.Engine.ChoiceWindowDrawer
- addCollider() : SharpKmyPhysics::PhysicsObject
- AddCollider() : Yukar.Engine.TouchCollieders
- AddDamageDisplay() : Yukar.Engine.FieldBattleViewer
- addDevelopHint() : SharpKmyBase::DebugUI
- addDlcRoms() : Yukar.Common.Catalog
- addDrawable() : SharpKmyGfx::Render
- AddDrawableInBattle() : Yukar.Engine.AbstractRenderObject
- addDrawCommand() : SharpKmyGfx::GameView
- addDrawHook() : SharpKmyGfx::GameView
- addEffectDrawer() : Yukar.Engine.MapCharacter
- AddEmpty : Yukar.Engine.AbstractRenderObject.GameContent
- addEnhancedItem() : Yukar.Common.Catalog, Yukar.Common.GameDataManager
- addEntry() : Yukar.Common.VariableDefs
- addEntryWhenNotExists() : Yukar.Common.VariableDefs
- addEvent() : Yukar.Common.Rom.Map, Yukar.Engine.MapData
- AddEvent() : Yukar.Engine.MapEngine
- AddExp() : Yukar.Common.GameData.CastJob, Yukar.Common.GameData.Hero
- addExp : Yukar.Engine.BattleEnum.LevelUpData
- AddFinalizer() : Yukar.Engine.ScriptRunner
- addHilightPickupID() : SharpKmyGfx::GameView
- addHoverHilightPickupID() : SharpKmyGfx::GameView
- addIdx() : Yukar.Engine.TerrainCollisionBuilder.TerrainVertex
- AddImage() : Yukar.Engine.Controls.SBTreeView
- addInput() : SharpKmyIO::Controller
- AddInputDirection() : Yukar.Engine.Touch
- addInstance() : Yukar.Engine.MapCharacter
- addItem() : Yukar.Common.Catalog
- AddItem() : Yukar.Common.GameData.Party
- AdditionalContainer : Yukar.Common.Rom.MenuSettings.MenuItem
- additionalContainer1 : Yukar.Common.Rom.MenuSettings.MenuItem
- additionalContainer2 : Yukar.Common.Rom.MenuSettings.MenuItem
- addJob() : SharpKmyBase::Job
- addJoint() : Yukar.Common.GameData.Party
- addJointInfo() : Yukar.Engine.MapCharacter
- addJointInfoImpl() : Yukar.Engine.MapCharacter
- addKeyFrame() : Yukar.Common.Rom.Camera
- addLocalLight() : Yukar.Common.Rom.Map, Yukar.Engine.MapData
- addManipulator() : SharpKmyGfx::GameView
- addMapObject() : Yukar.Common.Rom.Map, Yukar.Engine.MapData
- addMapObjectInstance() : Yukar.Engine.MapData
- AddMasked() : Yukar.Common.WindowsShellAPI.IImageList
- AddMember() : Yukar.Common.GameData.Party
- AddMoney() : Yukar.Common.GameData.Party
- addMonster() : Yukar.Engine.BattleEventControllerBase
- addMotion() : SharpKmyGfx::BillboardChar, SharpKmyGfx::ModelInstance, Yukar.Engine.MapBillboard, Yukar.Engine.MapSprite
- addNewItem() : Yukar.Common.Catalog
- addNewResourcesType() : Yukar.Common.Catalog
- addNewResourcesTypeOnceReportProgress() : Yukar.Common.Catalog
- addNewSheet() : Yukar.Common.Rom.Event
- addOffset() : Yukar.Common.Rom.Camera
- addParticleResourceForLoadTest() : SharpKmyGfx::GfxTest
- addPhysics() : SharpKmyGfx::GameView
- addPickupFrame() : SharpKmyGfx::GameView
- addPlace() : Yukar.Common.Rom.Map, Yukar.Engine.MapData
- AddPlayer() : Yukar.Common.GameData.Party
- addPosition() : Yukar.Common.Rom.Camera
- addQuadIndex() : Yukar.Engine.TerrainCollisionBuilder.TerrainVertex
- addQuadIndex2() : Yukar.Engine.TerrainCollisionBuilder.TerrainVertex
- addRef() : SharpKmyGfx::Material, SharpKmyGfx::Texture
- addRemoveMember() : Yukar.Engine.BattleEventControllerBase
- AddReserve() : Yukar.Common.GameData.Party
- AddResourceDir() : Yukar.Engine.Graphics
- addRigidBody() : SharpKmyPhysics::PhysicsObject, Yukar.Engine.MapCharacter
- addSelected() : Yukar.Engine.Controls.MultiSelectTreeView
- addShaderPath() : SharpKmyBase::StdResourceServer
- addSimpleXZTweener() : Yukar.Engine.MapCharacterMoveMacro
- addSixDofConstraint() : SharpKmyPhysics::PhysicsObject
- AddSkill() : Yukar.Common.GameData.Hero
- AddSkills() : Yukar.Common.GameData.Hero
- addStair() : Yukar.Common.Rom.Map, Yukar.Engine.MapData
- addStairHeight() : Yukar.Engine.MapData
- AddStatus() : Yukar.Common.GameData.StatusValue
- addStatus() : Yukar.Engine.BattleEventControllerBase
- AddStatusAll() : Yukar.Common.GameData.StatusValue
- addSubGameView() : SharpKmyGfx::GameView
- AddSystemLayout() : Yukar.Common.Catalog
- addSystemShaders() : Yukar.Common.Resource.Shader
- AddSystemStatus() : Yukar.Common.GameData.StatusValue
- addTask() : SharpKmyBase::Task
- AddTextureDir() : Yukar.Engine.Graphics
- addTexturePath() : SharpKmyBase::StdResourceServer
- AddToTree() : Yukar.Common.Rom.LayoutProperties
- AddUpdatecall() : Yukar.Common.Rom.RomItem
- addUsingVariableIndexList() : Yukar.Common.VariableUtils
- addUsingVariableIndexListImpl() : Yukar.Common.VariableUtils
- AddValue() : Yukar.Engine.SliderPanel, Yukar.Engine.SpinPanel, Yukar.Engine.SpinRenderer
- addVert() : Yukar.Engine.TerrainCollisionBuilder.TerrainVertex
- addXZTweener() : Yukar.Engine.MapCharacterMoveMacro
- addYTweener() : Yukar.Engine.MapCharacterMoveMacro
- AdjustBalloonRect() : Yukar.Engine.LayoutManager, Yukar.Engine.LayoutMenuController, Yukar.Engine.MenuControllerBase
- AdjustColorValue() : Yukar.Engine.Controls.HsvColor
- AdjustViewport() : Yukar.Engine.GameMain
- adjustVolume() : Yukar.Common.GameData.SystemData
- AdvancedEnhance() : Yukar.Common.Rom.NItem
- affinityList : Yukar.Common.Rom.Attribute
- afterAnimate() : SharpKmyBase::subTask, SharpKmyBase::Task, Yukar.Engine.GameMain
- AfterDraw() : Yukar.Engine.BakinObject, Yukar.Engine.MapCharacter
- AfterDrawCallback() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.MenuContainer, Yukar.Engine.RenderContainer
- AfterEndInit : Yukar.Engine.Controls.SBTreeView
- AfterExpandedChanged : Yukar.Engine.Controls.SBTreeView
- afterRenamePath() : Yukar.Common.Resource.Model, Yukar.Common.Resource.ResourceItem, Yukar.Common.Resource.Texture
- AfterSearch : Yukar.Engine.Controls.SBTreeView
- afterSimulate() : SharpKmyBase::subTask, SharpKmyBase::Task, Yukar.Engine.GameMain
- afterUpdate() : Yukar.Engine.MapClusterBuilder
- afterViewPositionFixProc() : Yukar.Engine.MapData
- ageCount : Yukar.Engine.MapCharacter
- AilmentDefense : Yukar.Common.GameData.Hero.StatusEffect
- ailments : Yukar.Common.Rom.GameSettings.Glossary
- Ailments : Yukar.Common.Rom.GameSettings.Glossary
- aiPattern : Yukar.Common.Rom.Cast
- AiPattern : Yukar.Common.Rom.Cast
- aiPattern : Yukar.Common.Rom.Monster
- AIPattern : Yukar.Common.Rom.Monster
- AllFolders() : Yukar.Common.Rom.Folder
- AllItems() : Yukar.Common.Rom.Folder
- AllLayoutNodes : Yukar.Common.Rom.LayoutProperties
- allMapObjects : Yukar.Common.Rom.Map
- AllNodes() : Yukar.Engine.Controls.SBTreeView
- allowExport : Yukar.Common.Catalog.DlcInfo, Yukar.Common.Rom.GameSettings
- AllowSetVariable : Yukar.Engine.SliderRenderer
- AllowWalkOuter : Yukar.Common.Rom.Map
- allowWalkOuter : Yukar.Common.Rom.Map
- alpha : Yukar.Engine.AbstractRenderObject
- Alpha : Yukar.Engine.AbstractRenderObject.RenderProperty, Yukar.Engine.TouchCollider
- alphaBlend() : SharpKmyGfx::BlendInfo
- alphaEquation : SharpKmyGfx::BlendInfo
- alreadyExecuteActions : Yukar.Engine.BattleEnemyData
- ambientIntensity : Yukar.Common.Rom.RenderSettings
- ambIntensity : Yukar.Common.Rom.Map
- ambLightColor : Yukar.Common.Rom.Map
- AmbLightColor : Yukar.Common.Rom.RenderSettings
- ambLightColor : Yukar.Common.Rom.RenderSettings
- ambLightColorPacked : Yukar.Common.Rom.Map
- AmbLightIntensity : Yukar.Common.Rom.RenderSettings
- angle : Yukar.Common.GameData.CameraSettings, Yukar.Common.GameData.Sprite
- Angle : Yukar.Common.Resource.NSprite.NodeDef
- angle : Yukar.Common.Resource.NSprite.RotateDef, Yukar.Common.Rom.Effect.RotateDef, Yukar.Common.Rom.MenuSettings.MenuItem, Yukar.Common.Rom.ThirdPersonCameraSettings
- angleDrag : Yukar.Common.Resource.CollisionInfo
- angleFreeze : Yukar.Common.Resource.CollisionInfo
- angularDamping : Yukar.Common.Resource.CollisionInfo
- animateOne() : Yukar.Engine.ChipInfoBase, Yukar.Engine.ChipSetInfo
- animationCameraMatrix() : Yukar.Engine.CameraManager
- animationFrame : Yukar.Common.Resource.Character2DAnimSet
- animationSpeed : Yukar.Common.Resource.Character2DAnimSet
- animationSpriteId : Yukar.Common.Rom.MenuSettings.MenuItem
- animationState : Yukar.Engine.SpriteRenderObject
- AnimationState : Yukar.Engine.SpriteRenderObject
- AnimationType : Yukar.Common.Resource.Character2DAnimSet
- animationType : Yukar.Common.Resource.Character2DAnimSet
- AnimationType : Yukar.Common.Resource.NSprite
- animationType : Yukar.Common.Resource.NSprite
- AnimationType : Yukar.Common.Resource.SliceAnimationSet.Item
- animationType : Yukar.Common.Resource.SliceAnimationSet.Item
- AnimData() : Yukar.Engine.ButtonGadget.AnimData
- animIndex : Yukar.Engine.ChipInfoBase
- appearAnimationMotionId : Yukar.Common.Rom.MenuSettings.MenuItem
- AppearAnimType : Yukar.Common.Rom.MenuSettings.MenuItem
- appearAnimType : Yukar.Common.Rom.MenuSettings.MenuItem
- appearSpriteDrawer : Yukar.Engine.SpriteRenderObject
- AppendChildCounter() : Yukar.Engine.Controls.SBTreeView
- AppendChildCounters() : Yukar.Engine.Controls.SBTreeView
- appendItem() : Yukar.Common.Catalog
- appId : Yukar.Common.Catalog.DlcInfo
- applicationIdentifier : Yukar.Common.Rom.GameSettings.ExportSettings.Unity
- apply() : SharpKmyGfx::Texture, Yukar.Common.Resource.MotionSet
- applyBattleCameraSkip() : Yukar.Common.GameDataManager
- applyCameraToBattle() : Yukar.Engine.MapScene
- applyCentralForce() : SharpKmyPhysics::RigidBody
- applyCentralImpulse() : SharpKmyPhysics::RigidBody
- ApplyCurrentMask() : Yukar.Engine.AbstractRenderObject
- ApplyDebugSetting() : Yukar.Engine.BattleSequenceManagerBase
- ApplyDrawableWithAnimation() : Yukar.Engine.SpriteRenderObject
- applyForce() : SharpKmyPhysics::RigidBody
- applyIgnore() : Yukar.Common.Resource.MotionSet
- applyImpulse() : SharpKmyPhysics::RigidBody
- applyLight() : Yukar.Engine.MapData
- applyMaskForUi() : Yukar.Engine.EffectDrawer
- applyPos() : Yukar.Common.Rom.Map.LocalLight
- applyReferences() : Yukar.Common.Rom.Map.ObjectGroup
- applyRenderSettings() : Yukar.Engine.MapData
- applyToCameraRom() : Yukar.Common.Rom.Map.Place
- applyToEntity() : Yukar.Common.Resource.Texture
- applyTorque() : SharpKmyPhysics::RigidBody
- area : Yukar.Engine.MapCharacter.CollisionStatus
- areaBattleSettings : Yukar.Common.Rom.Map
- areaRect : Yukar.Common.Rom.Map.AreaBattleSetting
- AreOutOfRange() : Yukar.Engine.TouchCollieders
- armor : Yukar.Common.Rom.GameSettings.Glossary
- Armor : Yukar.Common.Rom.GameSettings.Glossary
- arrangmentType : Yukar.Engine.BattleEnemyData
- ArrayVariableAttr() : Yukar.Common.Rom.Script.ArrayVariableAttr
- Arrow : Yukar.Common.Rom.GameSettings.Glossary
- AskExitGame : Yukar.Common.Rom.GameSettings.Glossary
- askExitGame : Yukar.Common.Rom.GameSettings.Glossary
- AskExitView() : Yukar.Engine.AskExitView
- askOverwrite : Yukar.Common.Rom.GameSettings.Glossary
- AskOverwrite : Yukar.Common.Rom.GameSettings.Glossary
- asm : Yukar.Common.Plugin.PluginDef
- asp : Yukar.Common.Rom.Map.LocalLight
- ASSETEDITORPANELDISPLAYID : Yukar.Common.Util
- ASSETPICKERPANELDISPLAYID : Yukar.Common.Util
- AssignList : Yukar.Common.Rom.NSkill.SkillEffect
- AttachConditionDetachTimingEffectParam() : Yukar.Common.Rom.AttachConditionDetachTimingEffectParam
- AttachConditionDetachTimingType : Yukar.Common.Rom.Condition
- AttachConditionEffectParam() : Yukar.Common.Rom.AttachConditionEffectParam
- AttachConditionId : Yukar.Common.Rom.AdditionalEquipmentEffectParamBase
- AttachConditionIdList() : Yukar.Common.Rom.EffectParamSettings
- AttachConditionTermsType : Yukar.Common.Rom.Condition
- AttachForceEffectParam() : Yukar.Common.Rom.AttachForceEffectParam
- AttachForceId : Yukar.Common.Rom.AbnormalActionEffectParamBase
- attachFromCatalog : Yukar.Common.Resource.Texture
- attachnode : Yukar.Common.Resource.CollisionInfo, Yukar.Common.Resource.GfxResourceBase.SubGraphic
- AttachPercent : Yukar.Common.Rom.AttachForceEffectParam, Yukar.Common.Rom.Condition
- attachTexture() : Yukar.Common.Resource.Texture
- attack : Yukar.Common.GameData.Hero.StatusEffect
- Attack : Yukar.Common.Rom.Condition
- attack : Yukar.Common.Rom.Condition
- Attack : Yukar.Common.Rom.Item, Yukar.Common.Rom.Item.Weapon
- attack : Yukar.Common.Rom.Item.Weapon, Yukar.Common.Rom.Monster
- Attack : Yukar.Common.Rom.NItem, Yukar.Common.Rom.NItem.Weapon
- attack : Yukar.Common.Rom.NItem.Weapon
- Attack : Yukar.Engine.BattleCharacterBase
- attackAdd : Yukar.Common.GameData.Hero, Yukar.Common.Rom.Condition
- AttackAdd : Yukar.Common.Rom.Condition
- AttackAddCondition : Yukar.Engine.BattleCharacterBase
- AttackAddId : Yukar.Common.Rom.BattleImpactEffectParamBase
- AttackAttribute : Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem, Yukar.Engine.BattleCharacterBase
- AttackAttributeId : Yukar.Common.Rom.NItem.Weapon
- AttackAttributeTolerance() : Yukar.Engine.BattleCharacterBase
- attackBase : Yukar.Common.GameData.Hero
- AttackBase : Yukar.Engine.BattleCharacterBase
- AttackCondition : Yukar.Common.GameData.Hero.StatusEffect, Yukar.Engine.BattleCharacterBase
- AttackConditionId : Yukar.Common.Rom.NItem.Weapon
- attackEffect : Yukar.Common.GameData.Hero.StatusEffect
- AttackEffect : Yukar.Common.Rom.Cast
- attackEffect : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job, Yukar.Common.Rom.Monster
- AttackEffect : Yukar.Engine.BattleCharacterBase
- AttackElement : Yukar.Common.GameData.Hero.StatusEffect
- attackEnd : Yukar.Common.Rom.GameSettings.BattleCamera
- attackEnhanceEffects : Yukar.Engine.BattleCharacterBase
- attackPower : Yukar.Common.Rom.GameSettings.Glossary
- AttackPower : Yukar.Common.Rom.GameSettings.Glossary
- AttackSEs : Yukar.Common.Rom.Cast
- attackStart : Yukar.Common.Rom.GameSettings.BattleCamera
- AttackTarget : Yukar.Common.Rom.AttackTargetEffectParam, Yukar.Common.Rom.Condition
- attackTarget : Yukar.Common.Rom.Condition
- AttackTargetEffectParam() : Yukar.Common.Rom.AttackTargetEffectParam
- AttackTargetId : Yukar.Common.Rom.AbnormalActionEffectParamBase
- attackTime : Yukar.Common.Rom.GameSettings.BattleCamera
- ATTR_NEWATTR_INDEX : Yukar.Common.Rom.NItem.Weapon
- ATTR_NEWCOND_INDEX : Yukar.Common.Rom.NItem.Weapon
- ATTR_POISON_INDEX : Yukar.Common.Rom.Item.Weapon, Yukar.Common.Rom.NItem.Weapon
- AttrADefense : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Item, Yukar.Common.Rom.Item.Equipable
- attrADefense : Yukar.Common.Rom.Item.Equipable
- AttrADefense : Yukar.Common.Rom.Job
- attrADefense : Yukar.Common.Rom.Monster, Yukar.Common.Rom.NItem.Equipable
- AttrADefense : Yukar.Common.Rom.NItem.Equipable
- AttrAdefense : Yukar.Common.Rom.NSkill.SkillEffect
- attrAdefense : Yukar.Common.Rom.NSkill.SkillEffect
- AttrADefense : Yukar.Common.Rom.Skill
- attrAdefense : Yukar.Common.Rom.Skill.SkillEffect
- AttrAdefense : Yukar.Common.Rom.Skill.SkillEffect
- AttrADefenseE : Yukar.Common.Rom.Skill
- AttrAttack : Yukar.Common.Rom.Item, Yukar.Common.Rom.Item.Weapon
- attrAttack : Yukar.Common.Rom.Item.Weapon
- AttrAttack : Yukar.Common.Rom.NItem, Yukar.Common.Rom.NItem.Weapon
- attrAttack : Yukar.Common.Rom.NItem.Weapon
- AttrBDefense : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Item, Yukar.Common.Rom.Item.Equipable
- attrBDefense : Yukar.Common.Rom.Item.Equipable
- AttrBDefense : Yukar.Common.Rom.Job
- attrBDefense : Yukar.Common.Rom.Monster
- AttrBDefense : Yukar.Common.Rom.NItem.Equipable
- attrBDefense : Yukar.Common.Rom.NItem.Equipable
- AttrBdefense : Yukar.Common.Rom.NSkill.SkillEffect
- attrBdefense : Yukar.Common.Rom.NSkill.SkillEffect
- AttrBDefense : Yukar.Common.Rom.Skill
- AttrBdefense : Yukar.Common.Rom.Skill.SkillEffect
- attrBdefense : Yukar.Common.Rom.Skill.SkillEffect
- AttrBDefenseE : Yukar.Common.Rom.Skill
- AttrCDefense : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Item, Yukar.Common.Rom.Item.Equipable
- attrCDefense : Yukar.Common.Rom.Item.Equipable
- AttrCDefense : Yukar.Common.Rom.Job
- attrCDefense : Yukar.Common.Rom.Monster
- AttrCDefense : Yukar.Common.Rom.NItem.Equipable
- attrCDefense : Yukar.Common.Rom.NItem.Equipable
- AttrCdefense : Yukar.Common.Rom.NSkill.SkillEffect
- attrCdefense : Yukar.Common.Rom.NSkill.SkillEffect
- AttrCDefense : Yukar.Common.Rom.Skill
- AttrCdefense : Yukar.Common.Rom.Skill.SkillEffect
- attrCdefense : Yukar.Common.Rom.Skill.SkillEffect
- AttrCDefenseE : Yukar.Common.Rom.Skill
- AttrDDefense : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Item
- attrDDefense : Yukar.Common.Rom.Item.Equipable
- AttrDDefense : Yukar.Common.Rom.Item.Equipable, Yukar.Common.Rom.Job
- attrDDefense : Yukar.Common.Rom.Monster, Yukar.Common.Rom.NItem.Equipable
- AttrDDefense : Yukar.Common.Rom.NItem.Equipable
- AttrDdefense : Yukar.Common.Rom.NSkill.SkillEffect
- attrDdefense : Yukar.Common.Rom.NSkill.SkillEffect
- AttrDDefense : Yukar.Common.Rom.Skill
- AttrDdefense : Yukar.Common.Rom.Skill.SkillEffect
- attrDdefense : Yukar.Common.Rom.Skill.SkillEffect
- AttrDDefenseE : Yukar.Common.Rom.Skill
- AttrDefenceList : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job, Yukar.Common.Rom.NItem.Equipable, Yukar.Common.Rom.NSkill.SkillEffect
- AttrDefense : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job
- AttrEDefense : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Item, Yukar.Common.Rom.Item.Equipable
- attrEDefense : Yukar.Common.Rom.Item.Equipable
- AttrEDefense : Yukar.Common.Rom.Job
- attrEDefense : Yukar.Common.Rom.Monster
- AttrEDefense : Yukar.Common.Rom.NItem.Equipable
- attrEDefense : Yukar.Common.Rom.NItem.Equipable
- AttrEdefense : Yukar.Common.Rom.NSkill.SkillEffect
- attrEdefense : Yukar.Common.Rom.NSkill.SkillEffect
- AttrEDefense : Yukar.Common.Rom.Skill
- AttrEdefense : Yukar.Common.Rom.Skill.SkillEffect
- attrEdefense : Yukar.Common.Rom.Skill.SkillEffect
- AttrEDefenseE : Yukar.Common.Rom.Skill
- AttrFDefense : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Item
- attrFDefense : Yukar.Common.Rom.Item.Equipable
- AttrFDefense : Yukar.Common.Rom.Item.Equipable, Yukar.Common.Rom.Job
- attrFDefense : Yukar.Common.Rom.Monster, Yukar.Common.Rom.NItem.Equipable
- AttrFDefense : Yukar.Common.Rom.NItem.Equipable
- AttrFdefense : Yukar.Common.Rom.NSkill.SkillEffect
- attrFdefense : Yukar.Common.Rom.NSkill.SkillEffect
- AttrFDefense : Yukar.Common.Rom.Skill
- AttrFdefense : Yukar.Common.Rom.Skill.SkillEffect
- attrFdefense : Yukar.Common.Rom.Skill.SkillEffect
- AttrFDefenseE : Yukar.Common.Rom.Skill
- AttrGDefense : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Item
- attrGDefense : Yukar.Common.Rom.Item.Equipable
- AttrGDefense : Yukar.Common.Rom.Item.Equipable, Yukar.Common.Rom.Job
- attrGDefense : Yukar.Common.Rom.NItem.Equipable
- AttrGDefense : Yukar.Common.Rom.NItem.Equipable
- AttrGdefense : Yukar.Common.Rom.NSkill.SkillEffect
- attrGdefense : Yukar.Common.Rom.NSkill.SkillEffect
- AttrGDefense : Yukar.Common.Rom.Skill
- AttrGdefense : Yukar.Common.Rom.Skill.SkillEffect
- attrGdefense : Yukar.Common.Rom.Skill.SkillEffect
- AttrGDefenseE : Yukar.Common.Rom.Skill
- AttrHDefense : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Item, Yukar.Common.Rom.Item.Equipable
- attrHDefense : Yukar.Common.Rom.Item.Equipable
- AttrHDefense : Yukar.Common.Rom.Job, Yukar.Common.Rom.NItem.Equipable
- attrHDefense : Yukar.Common.Rom.NItem.Equipable
- AttrHdefense : Yukar.Common.Rom.NSkill.SkillEffect
- attrHdefense : Yukar.Common.Rom.NSkill.SkillEffect
- AttrHDefense : Yukar.Common.Rom.Skill
- AttrHdefense : Yukar.Common.Rom.Skill.SkillEffect
- attrHdefense : Yukar.Common.Rom.Skill.SkillEffect
- AttrHDefenseE : Yukar.Common.Rom.Skill
- AttribDir : Yukar.Common.Rom.Map
- attribute : Yukar.Common.Rom.Attribute.Affinity, Yukar.Common.Rom.AttributeInfo, Yukar.Common.Rom.Item.Weapon
- Attribute : Yukar.Common.Rom.Item.Weapon
- attribute : Yukar.Common.Rom.NItem.Weapon
- Attribute : Yukar.Common.Rom.NItem.Weapon, Yukar.Common.Rom.NSkill
- attribute : Yukar.Common.Rom.NSkill.SkillEffect
- Attribute : Yukar.Common.Rom.NSkill.SkillEffect, Yukar.Common.Rom.Skill
- attribute : Yukar.Common.Rom.Skill.SkillEffect
- Attribute : Yukar.Common.Rom.Skill.SkillEffect
- AttributeDefenceChangeEffectParam() : Yukar.Common.Rom.AttributeDefenceChangeEffectParam
- ATTRIBUTEEDITPANELDISPLAYID : Yukar.Common.Util
- AttributeGuid : Yukar.Common.Rom.NItem.Weapon, Yukar.Common.Rom.NSkill.SkillEffect
- AttributeId : Yukar.Common.Rom.WeaponAttrAttackEffectParam, Yukar.Common.Rom.WeaponAttributeEffectParam
- AttributeInfo() : Yukar.Common.Rom.AttributeInfo
- attributes : Yukar.Common.Resource.MapChipOld, Yukar.Common.Rom.Map.TerrainCBInfo
- AttributeToleranceType : Yukar.Engine.BattleEnum
- attrList : Yukar.Common.Rom.Event.Condition, Yukar.Common.Rom.Script.Command
- attrNames : Yukar.Common.Rom.GameSettings.Glossary
- AttrNames : Yukar.Common.Rom.GameSettings.Glossary
- attrs : Yukar.Common.Rom.GameContentParser.CachedResult.Content
- AttrType : Yukar.Common.Rom.Script.Attr
- ATTRTYPE_LENGTH_old : Yukar.Common.Rom.Script.Attr
- autoDash : Yukar.Common.GameData.SystemData, Yukar.Common.Rom.GameSettings
- AutoDash : Yukar.Common.Rom.GameSettings
- autoMapMapType : Yukar.Common.Resource.GfxResourceBase
- AutoMapMapType : Yukar.Common.Resource.GfxResourceBase
- AutoMapMoveType : Yukar.Common.Resource.GfxResourceBase
- autoMapMoveType : Yukar.Common.Resource.GfxResourceBase
- autoMapSizeX : Yukar.Common.Resource.GfxResourceBase
- autoMapSizeZ : Yukar.Common.Resource.GfxResourceBase
- autoMapUse : Yukar.Common.Resource.GfxResourceBase
- AutoNextSubMenuContainer : Yukar.Common.Rom.MenuSettings.MenuItem
- AutoPeriod() : SharpKmyBase::PerformanceMeter::AutoPeriod
- AutoProceedResult : Yukar.Common.Rom.GameSettings
- autoProceedResult : Yukar.Common.Rom.GameSettings
- AutoRelease : Yukar.Engine.LayoutManager
- autoResize : Yukar.Common.Rom.MenuSettings.MenuItem
- autoSave : Yukar.Common.GameData.SystemData
- AutoSave : Yukar.Common.Rom.GameSettings
- autoSave : Yukar.Common.Rom.GameSettings
- AutoSave : Yukar.Common.Rom.GameSettings.Glossary
- autoSave : Yukar.Common.Rom.GameSettings.Glossary
- AUTOSAVE_FILENAME : Yukar.Common.GameDataManager
- autoScrollParams : Yukar.Common.Rom.Map
- autoSkip : Yukar.Engine.MapScene
- AutoSort : Yukar.Common.Rom.LayoutProperties.LayoutNode, Yukar.Engine.LayoutManager
- autoStopHandlerSwitch : Yukar.Engine.MapScene.AutoSkipSettings
- Availability : Yukar.Engine.Controls.MultiSelectTreeView
- availableInBattle : Yukar.Common.Rom.Item.Expendable
- AvailableInBattle : Yukar.Common.Rom.Item.Expendable
- availableInBattle : Yukar.Common.Rom.Item.ExpendableWithSkill
- AvailableInBattle : Yukar.Common.Rom.Item.ExpendableWithSkill
- availableInBattle : Yukar.Common.Rom.NItem.Expendable
- AvailableInBattle : Yukar.Common.Rom.NItem.Expendable
- availableInBattle : Yukar.Common.Rom.NItem.ExpendableWithSkill
- AvailableInBattle : Yukar.Common.Rom.NItem.ExpendableWithSkill, Yukar.Common.Rom.NSkill
- availableInBattle : Yukar.Common.Rom.NSkill.Option
- AvailableInBattle : Yukar.Common.Rom.NSkill.Option, Yukar.Common.Rom.Skill
- availableInBattle : Yukar.Common.Rom.Skill.Option
- AvailableInBattle : Yukar.Common.Rom.Skill.Option
- AvailableInField : Yukar.Common.Rom.Item.Expendable
- availableInField : Yukar.Common.Rom.Item.Expendable
- AvailableInField : Yukar.Common.Rom.Item.ExpendableWithSkill
- availableInField : Yukar.Common.Rom.Item.ExpendableWithSkill
- AvailableInField : Yukar.Common.Rom.NItem.Expendable
- availableInField : Yukar.Common.Rom.NItem.Expendable
- AvailableInField : Yukar.Common.Rom.NItem.ExpendableWithSkill
- availableInField : Yukar.Common.Rom.NItem.ExpendableWithSkill
- AvailableInField : Yukar.Common.Rom.NSkill, Yukar.Common.Rom.NSkill.Option
- availableInField : Yukar.Common.Rom.NSkill.Option
- AvailableInField : Yukar.Common.Rom.Skill, Yukar.Common.Rom.Skill.Option
- availableInField : Yukar.Common.Rom.Skill.Option
- availableItems : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job
- availableItemsList : Yukar.Common.Rom.Hero, Yukar.Common.Rom.Job
- AvailableSkillList : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job
- availableSkills : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job
- avb : Yukar.Engine.MapClusterBuilder
- AvgSpecifyKey : Yukar.Common.Rom.Formula
- axis : Yukar.Common.Resource.CollisionInfo, Yukar.Common.Resource.GfxResourceBase.InternalCollision
- Axis : Yukar.Engine.TouchState
- AXISGIZMODISPLAYID : Yukar.Common.Util
- AxisMode : Yukar.Common.Rom.GameSettings
- axisMode : Yukar.Common.Rom.GameSettings