全クラスメンバ一覧です。各メンバが属するクラスへのリンクがあります。
- r -
- r : SharpKmyGfx::Color, SharpKmyGfx::PCTVTX, SharpKmyGfx::PCVTX, Yukar.Common.Resource.NSprite.ColorDef, Yukar.Common.Rom.Effect.ColorDef, Yukar.Common.Rom.Map.LocalLight
- R_ARM_NODE_NAMES : Yukar.Engine.MapCharacter
- Radicon : Yukar.Common.Rom.GameSettings
- radius : Yukar.Common.Resource.ParticleLightSetting
- Radius : Yukar.Common.Rom.Map.LocalLight
- radius : Yukar.Common.Rom.Map.LocalLight, Yukar.Engine.MapCharacter.CollisionStatus
- randomPenMaxRotateY : Yukar.Common.Rom.GameSettings.EditorSettings
- RandomPenMaxRotateY : Yukar.Common.Rom.GameSettings
- randomPenMaxScale : Yukar.Common.Rom.GameSettings.EditorSettings
- RandomPenMaxScale : Yukar.Common.Rom.GameSettings
- randomPenMinRotateY : Yukar.Common.Rom.GameSettings.EditorSettings
- RandomPenMinRotateY : Yukar.Common.Rom.GameSettings
- randomPenMinScale : Yukar.Common.Rom.GameSettings.EditorSettings
- RandomPenMinScale : Yukar.Common.Rom.GameSettings
- range : Yukar.Common.Rom.Cast
- Range : Yukar.Common.Rom.Cast
- range : Yukar.Common.Rom.NItem
- Range : Yukar.Common.Rom.NItem
- range : Yukar.Common.Rom.NSkill.Option
- Range : Yukar.Common.Rom.NSkill
- RawEscapePercentFormula : Yukar.Common.Rom.GameSettings
- RawFormula : Yukar.Common.Rom.Cast, Yukar.Common.Rom.FormulaEffectParamBase
- rayCast() : SharpKmyPhysics::PhysicsBase
- rcImage : Yukar.Common.WindowsShellAPI.IMAGEINFO
- ReactionType : Yukar.Engine.BattleEnum
- Read() : Yukar.Engine.IInputConfigStreamer, Yukar.Engine.TextInputConfigStreamer
- READ_ONLY_CATEGORY : Yukar.Common.Rom.Map
- readChunk() : Yukar.Common.Rom.ExtraChunk, Yukar.Common.Rom.RomItem
- readGuid() : Yukar.Common.Util
- ReadMessage() : Yukar.Engine.MessageReader
- readPixelsDepthF32() : SharpKmyGfx::Framebuffer
- readPixelsRGBAF32() : SharpKmyGfx::Framebuffer
- readPixelsRGBAU8() : SharpKmyGfx::Framebuffer
- readPixelsRU16() : SharpKmyGfx::Framebuffer
- readResourceFileAllBytes() : SharpKmyIO::FSEx
- ReadString() : Yukar.Common.BinaryReaderWrapper
- ReCalculatePostion() : Yukar.Engine.AbstractRenderObject
- ReceiveDecal : Yukar.Common.Rom.Map
- receiveDecal : Yukar.Common.Rom.Map
- recentBattleCommandType : Yukar.Engine.BattleCharacterBase
- recentPopped : Yukar.Engine.MessageReader
- RecommendedMaxAreaSize : Yukar.Common.Rom.Map
- reconstruct() : SharpKmyGfx::ModelData
- recovery : Yukar.Common.GameData.CastJob, Yukar.Common.GameData.Hero.ConditionInfo, Yukar.Common.GameData.Hero
- Recovery : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job
- Recovery7 : Yukar.Common.Rom.Item.Expendable
- recovery7 : Yukar.Common.Rom.Item.Expendable
- Recovery7 : Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recovery7 : Yukar.Common.Rom.NItem.Expendable
- Recovery7 : Yukar.Common.Rom.NSkill.SkillEffect, Yukar.Common.Rom.Skill, Yukar.Common.Rom.Skill.SkillEffect
- recovery7 : Yukar.Common.Rom.Skill.SkillEffect
- Recovery7E : Yukar.Common.Rom.Skill
- Recovery8 : Yukar.Common.Rom.Item.Expendable
- recovery8 : Yukar.Common.Rom.Item.Expendable
- Recovery8 : Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recovery8 : Yukar.Common.Rom.NItem.Expendable
- Recovery8 : Yukar.Common.Rom.NSkill.SkillEffect, Yukar.Common.Rom.Skill, Yukar.Common.Rom.Skill.SkillEffect
- recovery8 : Yukar.Common.Rom.Skill.SkillEffect
- Recovery8E : Yukar.Common.Rom.Skill
- RecoveryCondition() : Yukar.Common.GameData.Hero, Yukar.Engine.BattleCharacterBase
- RecoveryConfusion : Yukar.Common.Rom.Item.Expendable
- recoveryConfusion : Yukar.Common.Rom.Item.Expendable
- RecoveryConfusion : Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recoveryConfusion : Yukar.Common.Rom.NItem.Expendable
- RecoveryDown : Yukar.Common.Rom.Item.Expendable
- recoveryDown : Yukar.Common.Rom.Item.Expendable
- RecoveryDown : Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recoveryDown : Yukar.Common.Rom.NItem.Expendable
- RecoveryFascination : Yukar.Common.Rom.Item.Expendable
- recoveryFascination : Yukar.Common.Rom.Item.Expendable
- RecoveryFascination : Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recoveryFascination : Yukar.Common.Rom.NItem.Expendable
- RecoveryGrowth : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job
- RecoveryGrowthRate : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job
- RecoveryId : Yukar.Common.Rom.DamageDrainEffectParam
- RecoveryList : Yukar.Common.Rom.NItem.Expendable, Yukar.Common.Rom.NSkill.SkillEffect
- RecoveryParalysis : Yukar.Common.Rom.Item.Expendable
- recoveryParalysis : Yukar.Common.Rom.Item.Expendable
- RecoveryParalysis : Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recoveryParalysis : Yukar.Common.Rom.NItem.Expendable
- recoveryParam : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job
- RecoveryPoison : Yukar.Common.Rom.Item.Expendable
- recoveryPoison : Yukar.Common.Rom.Item.Expendable
- RecoveryPoison : Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recoveryPoison : Yukar.Common.Rom.NItem.Expendable
- RecoverySleep : Yukar.Common.Rom.Item.Expendable
- recoverySleep : Yukar.Common.Rom.Item.Expendable
- RecoverySleep : Yukar.Common.Rom.Item, Yukar.Common.Rom.NItem.Expendable
- recoverySleep : Yukar.Common.Rom.NItem.Expendable
- RecoveryStatusID : Yukar.Common.Rom.GameSettings
- recoveryStatusID : Yukar.Common.Rom.GameSettings
- RecoveryStatusKey : Yukar.Common.Rom.GameSettings
- RecoveryType : Yukar.Common.GameData.Hero.ConditionInfo, Yukar.Common.Rom.Condition
- rect : Yukar.Engine.AbstractRenderObject.MaskSettings
- Rectangle() : SharpKmyMath::Rectangle, Yukar.Engine.TouchRectCollider
- reduceMagicCostPercent : Yukar.Common.GameData.Hero.StatusEffect
- Ref() : Yukar.Common.Resource.Icon.Ref
- refByAction : Yukar.Common.Rom.ActionInfo
- RefByAction : Yukar.Common.Rom.ActionInfo
- refByAction : Yukar.Common.Rom.Monster.ActionPattern
- refByConiditon : Yukar.Common.Rom.ActionInfo.ActionCondition
- RefCount : Yukar.Common.Resource.Texture, Yukar.Common.Rom.RomItem
- refCount : Yukar.Engine.Audio.SoundDef
- ReferenceIdEffectParam() : Yukar.Common.Rom.ReferenceIdEffectParam
- refGuid : Yukar.Common.Rom.BattleCommand, Yukar.Common.Rom.Event.Condition
- RefId : Yukar.Common.Rom.ReferenceIdEffectParam
- Reflection() : Yukar.Common.Resource.Reflection
- reflection : Yukar.Common.Rom.Map.RenderParams
- Reflection : Yukar.Common.Rom.RenderSettings
- reflection : Yukar.Common.Rom.RenderSettings
- reflectionIntensity : Yukar.Common.Rom.Map, Yukar.Common.Rom.RenderSettings
- ReflectionIntensity : Yukar.Common.Rom.RenderSettings
- ReflectionPercentId : Yukar.Common.Rom.BattleImpactEffectParamBase
- ReflectionTarget : Yukar.Common.Rom.BattleImpactReflectionPercentParam
- ReflectionTargetType : Yukar.Common.Rom.BattleImpactReflectionPercentParam
- REFMAP_DICT_ID_TO_GUID : Yukar.Common.Rom.Map
- refreshConditionEffect() : Yukar.Common.GameData.Hero
- refreshEquipmentAttachCondition() : Yukar.Common.GameData.Hero, Yukar.Engine.BattleEventControllerBase
- refreshEquipmentEffect() : Yukar.Common.GameData.Hero, Yukar.Engine.BattleEventControllerBase
- refreshEquipmentLearnSkill() : Yukar.Common.GameData.Hero
- refreshFont() : Yukar.Engine.Graphics, Yukar.Engine.GraphicsCore
- RefreshHeroJoint() : Yukar.Engine.MapScene
- RefreshHeroMapChr() : Yukar.Engine.BattleEventControllerBase, Yukar.Engine.MapScene
- RefreshPartyChr() : Yukar.Engine.MenuControllerBase
- refreshPos() : Yukar.Common.Rom.Script.SpotAttr
- refreshRigidBody() : Yukar.Engine.MapCharacter
- refreshRigidBodyMask() : Yukar.Engine.MapCharacter
- RefreshSelectedNodesColor() : Yukar.Engine.Controls.MultiSelectTreeView
- RefreshStatus() : Yukar.Engine.BattleCharacterBase
- RegisterBattleCommandCountMax : Yukar.Engine.BattlePlayerData
- registerColliders() : Yukar.Engine.TerrainCollisionBuilder
- registerCollision() : Yukar.Engine.MapObjectInstance
- RegisterParameter() : Yukar.Engine.PercentGraph
- RegisterTestEffect() : Yukar.Engine.BattleSequenceManagerBase
- reImport() : Yukar.Common.Resource.MapChip, Yukar.Common.Resource.Model, Yukar.Common.Resource.Movie, Yukar.Common.Resource.Particle, Yukar.Common.Resource.SoundResource, Yukar.Common.Resource.Texture, Yukar.Common.Rom.RomItem
- ReInitialize() : Yukar.Common.Rom.StatusParam
- relatedFilePathList : Yukar.Common.Resource.MapChip
- relatedPath : Yukar.Common.Resource.ResourceItem
- RelativePosition : Yukar.Engine.BattlePlayerData
- Release() : SharpKmyAudio::Sound, SharpKmyBase::Logger
- release() : SharpKmyBase::SharedPtr< T >
- Release() : SharpKmyBase::StdResourceServer, SharpKmyBase::Task, SharpKmyGfx::Drawable, SharpKmyGfx::Font, SharpKmyGfx::ParticleInstance, SharpKmyGfx::Render, SharpKmyGfx::Shader, SharpKmyGfx::SpriteBatch, SharpKmyGfx::Texture, SharpKmyGfx::VertexBuffer, SharpKmyIO::Controller, Yukar.Common.Rom.MenuSettings.MenuItem, Yukar.Engine.AbstractRenderObject, Yukar.Engine.BattleSequenceManagerBase, Yukar.Engine.BattleStatusWindowDrawer, Yukar.Engine.ChipInfoBase, Yukar.Engine.ChipSetInfo, Yukar.Engine.ChoiceWindowDrawer, Yukar.Engine.FaceView, Yukar.Engine.GameContentCreator.Thumbnail, Yukar.Engine.LayoutDrawer, Yukar.Engine.LayoutDrawerPreview, Yukar.Engine.LayoutManager, Yukar.Engine.LayoutMenuController, Yukar.Engine.MapLoadManager, Yukar.Engine.MenuContainer, Yukar.Engine.MenuControllerBase, Yukar.Engine.MenuSubContainer, Yukar.Engine.MessageReader, Yukar.Engine.RenderContainer, Yukar.Engine.ResultStatusWindowDrawer, Yukar.Engine.SliderPanel, Yukar.Engine.SliderRenderer, Yukar.Engine.SpecialTextRenderer, Yukar.Engine.SpinPanel, Yukar.Engine.SpinRenderer, Yukar.Engine.SpriteRenderObject, Yukar.Engine.TextPanel, Yukar.Engine.WindowBaseRenderer, Yukar.Engine.WindowRenderer
- ReleaseAllThumbnail() : Yukar.Engine.common.ThumbnailManager
- releaseBuiltin() : Yukar.Common.Resource.Shader
- ReleaseConditionList : Yukar.Common.Rom.Condition
- releaseConditions : Yukar.Common.Rom.Condition
- ReleaseEquipment() : Yukar.Common.GameData.Hero
- releaseEquipments : Yukar.Common.GameData.Hero
- ReleaseForToolWithSync() : SharpKmyGfx::ModelData
- ReleaseImageData() : Yukar.Engine.BattleSequenceManagerBase
- releaseMenu() : Yukar.Engine.MapScene
- ReleaseOverLappingLayoutManager() : Yukar.Engine.LayoutDrawerPreview
- releaseTemporaryFramebuffer() : SharpKmyGfx::Framebuffer
- ReleaseThumbnail() : Yukar.Engine.common.ThumbnailManager
- Reload() : Yukar.Common.Catalog
- reload() : Yukar.Common.Resource.Model, Yukar.Common.Resource.Particle, Yukar.Common.Resource.ResourceItem, Yukar.Common.Resource.Texture
- reloadAsset() : Yukar.Engine.MapData
- reloadIfLoaded() : SharpKmyGfx::Texture
- ReloadLayout() : Yukar.Engine.MapScene
- ReloadLoadingScene() : Yukar.Engine.GameMain
- reloadModified() : SharpKmyGfx::Shader
- ReloadUI() : Yukar.Engine.BattleSequenceManagerBase
- RememberSkill_() : Yukar.Common.GameData.Hero
- Remove() : Yukar.Common.Rom.LayoutProperties, Yukar.Common.Rom.Map.ObjectGroup, Yukar.Common.WindowsShellAPI.IImageList, Yukar.Engine.AbstractRenderObject, Yukar.Engine.LayoutDrawer, Yukar.Engine.LayoutDrawerPreview, Yukar.Engine.MapScene.ScriptRunnerDictionary, Yukar.Engine.MenuSubContainer
- removeAllEffectDrawer() : Yukar.Engine.MapCharacter
- removeAnimatedTransform() : SharpKmyGfx::ModelInstance
- removeCaptureFrame() : SharpKmyGfx::GameView
- RemoveChild() : Yukar.Common.Rom.Folder, Yukar.Engine.AbstractRenderObject
- removeCollider() : SharpKmyPhysics::PhysicsBase
- removeDlcFolders() : Yukar.Common.Catalog
- removeDrawHook() : SharpKmyGfx::GameView
- removeEffectDrawer() : Yukar.Engine.MapCharacter
- removeEntry() : Yukar.Common.VariableDefs
- removeEvent() : Yukar.Common.Rom.Map, Yukar.Engine.MapData
- removeEventWithoutPlaces() : Yukar.Common.Rom.Map, Yukar.Engine.MapData
- RemoveFromParent() : Yukar.Engine.AbstractRenderObject
- removeInternalFormatAssetFiles() : SharpKmyBase::Asset
- RemoveItem() : Yukar.Common.GameData.Party
- removeItem : Yukar.Common.Rom.GameSettings.Glossary
- RemoveItem : Yukar.Common.Rom.GameSettings.Glossary
- removeJoint() : Yukar.Common.GameData.Party
- removeKeyFrame() : Yukar.Common.Rom.Camera
- removeLocalLight() : Yukar.Common.Rom.Map, Yukar.Engine.MapData
- removeMapObject() : Yukar.Common.Rom.Map, Yukar.Engine.MapData
- RemoveMember() : Yukar.Common.GameData.Party
- removeMotion() : SharpKmyGfx::BillboardChar
- removeNode() : Yukar.Common.Resource.NSprite.Frame, Yukar.Common.Rom.Effect.Frame
- RemoveOthers() : Yukar.Common.GameData.Party
- removePlace() : Yukar.Common.Rom.Map, Yukar.Engine.MapData
- removePlacesAll() : Yukar.Common.Rom.Map
- RemovePlayer() : Yukar.Common.GameData.Party
- removeRef() : SharpKmyGfx::Material, SharpKmyGfx::Texture
- RemoveReserve() : Yukar.Common.GameData.Party
- removeRigidBody() : SharpKmyPhysics::PhysicsBase
- removeSelected() : Yukar.Engine.Controls.MultiSelectTreeView
- RemoveSkill() : Yukar.Common.GameData.Hero
- RemoveSkills() : Yukar.Common.GameData.Hero
- removeStair() : Yukar.Common.Rom.Map, Yukar.Engine.MapData
- removeSubGameView() : SharpKmyGfx::GameView
- removeTask() : SharpKmyBase::Task
- RemoveTrigger : Yukar.Engine.ScriptRunner
- removeTrigger : Yukar.Engine.ScriptRunner
- removeVehicle() : SharpKmyPhysics::PhysicsBase
- renamePath() : SharpKmyGfx::ModelData, SharpKmyGfx::Texture, Yukar.Common.Resource.ResourceItem
- Render() : SharpKmyGfx::Render
- renderContainerWindow : Yukar.Common.Rom.GameSettings.SystemGraphics
- renderObject : Yukar.Engine.Layout.AbstractController
- renderObjects : Yukar.Engine.LayoutDrawer
- RenderObjectsCount : Yukar.Engine.LayoutDrawer
- renderParams : Yukar.Common.Rom.Map
- RenderProperty() : Yukar.Engine.AbstractRenderObject.RenderProperty
- renderSettings : Yukar.Common.Rom.Camera.SkitOptions, Yukar.Common.Rom.Map
- RenderSettings : Yukar.Common.Rom.Map, Yukar.Common.Rom.RenderSettings
- renderSettings : Yukar.Engine.MapData
- renderSettingsInitialized : Yukar.Common.Rom.Camera.SkitOptions
- RenderStatus : Yukar.Engine.AbstractLayoutState, Yukar.Engine.AbstractRenderObject.RenderStatus, Yukar.Engine.LayoutManager
- RenderStatusSub : Yukar.Engine.AbstractLayoutState, Yukar.Engine.LayoutManager
- RenderTelopProperty : Yukar.Engine.AbstractRenderObject.GameContent
- reorder() : Yukar.Common.Catalog
- reorderDatabaseFromFolderTree() : Yukar.Common.Catalog
- repColor : Yukar.Engine.ChipInfoBase
- repeat : Yukar.Common.Resource.MapChip
- Repeat : Yukar.Common.Resource.MapChip
- RepeatTouchDown : Yukar.Engine.Touch
- RepeatTouchLeft : Yukar.Engine.Touch
- RepeatTouchRight : Yukar.Engine.Touch
- RepeatTouchUp : Yukar.Engine.Touch
- RepeatType : Yukar.Common.Resource.MapChip
- Replace() : Yukar.Common.Rom.FormulaEffectParamBase, Yukar.Common.WindowsShellAPI.IImageList
- replaceForFormat() : Yukar.Engine.GameMain
- ReplaceFormula() : Yukar.Common.Rom.EffectParamSettings
- ReplaceIcon() : Yukar.Common.WindowsShellAPI.IImageList
- replaceSpriteBatch() : Yukar.Engine.Graphics
- ReplaceUsingMenuItemGuids() : Yukar.Common.Rom.MenuSettings.MenuItem
- replaceVariableName() : Yukar.Common.VariableUtils
- ReplaceVariableString() : Yukar.Engine.GameContentCreator
- report() : SharpKmyBase::ManagedCrash
- RequimentAction : Yukar.Common.Rom.MenuSettings.MenuItem
- requimentAction : Yukar.Common.Rom.MenuSettings.MenuItem
- res : Yukar.Common.GameData.Party.JointInfo.JointEntry, Yukar.Engine.MapCharacter.DisplayObject
- rescale() : Yukar.Engine.ChipUtil
- Rescan() : Yukar.Common.Plugin.PluginManager
- ReSearch() : Yukar.Engine.Controls.SBTreeView
- ReSearchWithCacheClear() : Yukar.Engine.Controls.SBTreeView
- ReservationChangeScene() : Yukar.Engine.MapScene
- reserve : Yukar.Common.Rom.GameSettings
- Reserve : Yukar.Engine.AbstractRenderObject.GameContent
- reserveClearFB() : Yukar.Engine.TransitionUtil
- ReserveCount : Yukar.Common.GameData.Party
- reserved : Yukar.Common.Resource.CollisionInfo
- ReserveExit() : Yukar.Engine.GameMain
- ReserveIconImageId : Yukar.Engine.GameContentCreator.RenderContent
- ReserveImageIcon : Yukar.Engine.GameContentCreator.RenderContent
- ReserveImageId : Yukar.Engine.GameContentCreator.RenderContent
- Reserves : Yukar.Common.GameData.Party
- reset() : SharpKmyGfx::InternalCommandBuffer, Yukar.Common.Resource.NSprite.ColorDef, Yukar.Common.Resource.NSprite.NodeDef, Yukar.Common.Resource.NSprite.PosDef, Yukar.Common.Resource.NSprite.RotateDef, Yukar.Common.Resource.NSprite.ScaleDef, Yukar.Common.Rom.Effect.CellDef, Yukar.Common.Rom.Effect.ColorDef, Yukar.Common.Rom.Effect.NodeDef, Yukar.Common.Rom.Effect.PosScaleDef, Yukar.Common.Rom.Effect.RotateDef, Yukar.Common.Rom.Event.Sheet.MovingLimit
- Reset() : Yukar.Engine.BattleCharacterPosition, Yukar.Engine.ChipSetInfo, Yukar.Engine.FaceView.FaceCharacter, Yukar.Engine.MapCharacter, Yukar.Engine.MapData, Yukar.Engine.MapScene, Yukar.Engine.MenuControllerBase, Yukar.Engine.ProcessingTimeLoger, Yukar.Engine.SkyDrawer, Yukar.Engine.StopWatch
- reset() : Yukar.Engine.Terrain
- Reset() : Yukar.Engine.TouchCore
- ResetAdjustColorValueParam() : Yukar.Engine.Controls.HsvColor
- ResetAnimationProgress() : Yukar.Engine.SpriteRenderObject
- resetCamera() : Yukar.Engine.MapScene
- ResetChildLayoutProperties() : Yukar.Engine.AbstractRenderObject
- resetColor() : Yukar.Engine.MapCharacter
- resetCurrentRomVersion() : Yukar.Common.Catalog
- ResetDecisionAnimation() : Yukar.Engine.SpriteRenderObject
- ResetDrawTime() : Yukar.Engine.ProcessingTimer
- resetInternalFormatUncreatableSection() : SharpKmyBase::Asset
- ResetLayout() : Yukar.Engine.LayoutMenuController, Yukar.Engine.MenuControllerBase
- ResetLayoutProperties() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.MenuContainer, Yukar.Engine.MenuSubContainer, Yukar.Engine.RenderContainer, Yukar.Engine.SliderRenderer, Yukar.Engine.SpecialTextRenderer, Yukar.Engine.SpinRenderer, Yukar.Engine.TextPanel, Yukar.Engine.WindowRenderer
- ResetMapCharacter() : Yukar.Engine.MapScene
- ResetMapObjects() : Yukar.Engine.MapData
- resetMask() : SharpKmyGfx::SpriteBatch
- resetQualityAdjust() : SharpKmyGfx::GameView
- resetRigidBodyPosition() : SharpKmyPhysics::PhysicsObject
- ResetSelectableSkillStates() : Yukar.Engine.LayoutManager.SelectProperty
- ResetSpecialTextProperty() : Yukar.Engine.SpecialTextRenderer
- ResetSpriteProperty() : Yukar.Engine.SpriteRenderObject
- ResetStartWait() : Yukar.Engine.EffectDrawer3D
- ResetSubContainers() : Yukar.Engine.LayoutDrawerPreview
- ResetSubMenuContainerRenderStatus() : Yukar.Engine.AbstractRenderObject, Yukar.Engine.LayoutDrawer, Yukar.Engine.MenuSubContainer, Yukar.Engine.TextPanel
- ResetTotalTime() : Yukar.Engine.ProcessingTimer
- ResetUpdateTime() : Yukar.Engine.ProcessingTimer
- resetViewCamera() : Yukar.Engine.MapScene
- ResetVisible() : Yukar.Engine.LayoutDrawer, Yukar.Engine.LayoutDrawerPreview
- ResetWindowPropery() : Yukar.Engine.WindowBaseRenderer
- ResetWithRenderProperty() : Yukar.Engine.SpecialTextRenderer
- resFolderName : Yukar.Common.Util
- ResistanceAilmentEnhance : Yukar.Engine.BattleCharacterBase
- ResistanceAilmentStatus : Yukar.Common.GameData.Hero, Yukar.Engine.BattleCharacterBase
- ResistanceAttackAttribute() : Yukar.Common.GameData.Hero, Yukar.Engine.BattleCharacterBase
- ResistanceAttackAttributeBase : Yukar.Engine.BattleCharacterBase
- ResistanceAttackAttributeEnhance : Yukar.Engine.BattleCharacterBase
- ResistanceAttackAttributePercent() : Yukar.Common.GameData.Hero, Yukar.Engine.BattleCharacterBase
- Resistant7 : Yukar.Common.Rom.Cast
- resistant7 : Yukar.Common.Rom.Item.Equipable
- Resistant7 : Yukar.Common.Rom.Item.Equipable, Yukar.Common.Rom.Item, Yukar.Common.Rom.Job
- resistant7 : Yukar.Common.Rom.NItem.Equipable
- Resistant7 : Yukar.Common.Rom.NItem.Equipable
- Resistant8 : Yukar.Common.Rom.Cast
- resistant8 : Yukar.Common.Rom.Item.Equipable
- Resistant8 : Yukar.Common.Rom.Item.Equipable, Yukar.Common.Rom.Item, Yukar.Common.Rom.Job
- resistant8 : Yukar.Common.Rom.NItem.Equipable
- Resistant8 : Yukar.Common.Rom.NItem.Equipable
- ResistantList : Yukar.Common.Rom.Cast, Yukar.Common.Rom.Job, Yukar.Common.Rom.NItem.Equipable
- Resolution : Yukar.Common.Resource.SliceAnimationSet, Yukar.Common.Rom.GameSettings
- resource : Yukar.Common.Rom.Map.LocalLight
- RESOURCEEDITPANELDISPLAYID : Yukar.Common.Util
- ResourceHolder() : Yukar.Common.Resource.ResourceHolder
- ResourceManager : Yukar.Engine.Properties.Resources
- ResourceName : Yukar.Common.Rom.Map.LocalLight
- resourcePath : Yukar.Common.Resource.ResourceItem
- ReStart() : Yukar.Engine.ProcessingTimeLoger, Yukar.Engine.StopWatch
- ReStartDrawTime() : Yukar.Engine.ProcessingTimer
- ReStartTotalTime() : Yukar.Engine.ProcessingTimer
- ReStartUpdateTime() : Yukar.Engine.ProcessingTimer
- restInvalidDamageTime : Yukar.Engine.MapCharacter
- restitution : Yukar.Common.Resource.CollisionInfo
- restMapTime : Yukar.Common.GameData.Hero.ConditionInfo
- restore() : SharpKmyGfx::GameView
- restore_defaults : Yukar.Common.Rom.GameSettings.Glossary
- Restore_defaults : Yukar.Common.Rom.GameSettings.Glossary
- restoreDefaults() : Yukar.Common.GameData.SystemData
- RestoreEntry() : Yukar.Common.Plugin.EnginePluginManager
- restStep : Yukar.Engine.MapEngine
- restTime : Yukar.Engine.MapCharacter
- restWalkCnt : Yukar.Engine.MapCharacter
- result : Yukar.Engine.TouchCollider
- RESULT_CANCEL : Yukar.Common.Util
- RESULT_ERROR : Yukar.Common.Catalog
- RESULT_IO_ERROR : Yukar.Common.Catalog
- RESULT_NOERROR : Yukar.Common.Catalog
- RESULT_OUT_OF_RANGE : Yukar.Engine.TouchCollider
- RESULT_SELECTING : Yukar.Common.Util
- resultChar : Yukar.Common.Rom.GameSettings
- resultEnd : Yukar.Common.Rom.GameSettings.BattleCamera
- resultStart : Yukar.Common.Rom.GameSettings.BattleCamera
- resultStatus : Yukar.Engine.BattleEnum.CharacterLevelUpData
- ResultStatusWindowDrawer() : Yukar.Engine.ResultStatusWindowDrawer
- resultString : Yukar.Common.Rom.GameSettings
- resultTime : Yukar.Common.Rom.GameSettings.BattleCamera
- resume() : Yukar.Engine.MapCharacter.DisplayObject, Yukar.Engine.MapCharacter, Yukar.Engine.MapData, Yukar.Engine.MapObjectInstance
- Resume() : Yukar.Engine.SoundObject
- ResumeSound() : Yukar.Engine.Audio
- Resurrection() : Yukar.Common.GameData.Hero, Yukar.Engine.BattleCharacterBase
- returnIcon : Yukar.Common.Rom.GameSettings, Yukar.Engine.ChoiceWindowDrawer
- returnIconRef : Yukar.Common.Rom.GameSettings
- returnImageId : Yukar.Engine.ChoiceWindowDrawer
- returnTexture : Yukar.Common.Rom.GameSettings
- reverseCameraHorizontal : Yukar.Common.GameData.SystemData, Yukar.Common.Rom.GameSettings
- ReverseCameraHorizontal : Yukar.Common.Rom.GameSettings
- reverseCameraVertical : Yukar.Common.GameData.SystemData, Yukar.Common.Rom.GameSettings
- ReverseCameraVertical : Yukar.Common.Rom.GameSettings
- ReverseColor() : Yukar.Engine.Controls.HsvColor
- ReverseDrawSelectedImage : Yukar.Engine.Controls.SBTreeView
- revertSpriteBatch() : Yukar.Engine.Graphics
- revivalConsumptionStatusValueDic : Yukar.Common.GameData.GameOverSettings
- RewardRate : Yukar.Common.Rom.Condition
- rewardRate : Yukar.Common.Rom.Condition
- RewardRateId : Yukar.Common.Rom.BattleImpactEffectParamBase
- rewards : Yukar.Engine.BattleSequenceManagerBase
- RewardsExp : Yukar.Engine.BattleEnemyData
- RewardsGold : Yukar.Engine.BattleEnemyData
- rgbBk : Yukar.Common.WindowsShellAPI.IMAGELISTDRAWPARAMS
- rgbFg : Yukar.Common.WindowsShellAPI.IMAGELISTDRAWPARAMS
- ridedChrList : Yukar.Engine.MapCharacter.CollisionStatus
- RidgeNegZNegX : Yukar.Engine.MapCollisionBit.BitContent.StairStatus
- RidgeNegZPosX : Yukar.Engine.MapCollisionBit.BitContent.StairStatus
- RidgePosZNegX : Yukar.Engine.MapCollisionBit.BitContent.StairStatus
- RidgePosZPosX : Yukar.Engine.MapCollisionBit.BitContent.StairStatus
- right() : SharpKmyMath::Matrix4
- Right : Yukar.Common.Resource.Texture
- right : Yukar.Common.Resource.Texture, Yukar.Common.Resource.Window, Yukar.Common.Rom.Event.Sheet.MovingLimit, Yukar.Common.WindowsShellAPI.RECT
- Right : Yukar.Engine.AbstractRenderObject
- RightNext : Yukar.Engine.AbstractRenderObject
- RigidBody() : SharpKmyPhysics::RigidBody
- rivivalHp : Yukar.Common.GameData.GameOverSettings
- rivivalMp : Yukar.Common.GameData.GameOverSettings
- RivivalType : Yukar.Common.GameData.GameOverSettings
- rivivalType : Yukar.Common.GameData.GameOverSettings
- rom : Yukar.Common.GameData.CastJob, Yukar.Common.GameData.Hero.ConditionInfo, Yukar.Common.GameData.Hero, Yukar.Engine.Audio.SoundDef, Yukar.Engine.EffectDrawer3D, Yukar.Engine.MapCharacter.JointInfo, Yukar.Engine.MapCharacter
- ROM_EXTENSION : Yukar.Common.Catalog
- ROM_HEADER : Yukar.Common.Catalog
- ROM_VERSION : Yukar.Common.Catalog
- ROM_VERSION_SGB1 : Yukar.Common.Catalog
- RomItem() : Yukar.Common.Rom.RomItem
- romList : Yukar.Common.Catalog.YamlFileData
- romVersion : Yukar.Common.Catalog
- rootVisibility : Yukar.Engine.LayoutDrawer
- rot : Yukar.Common.Rom.Camera.KeyFrame
- rotate : SharpKmyGfx::Transform, Yukar.Common.GameData.Party.JointInfo.JointEntry, Yukar.Common.Resource.CollisionInfo, Yukar.Common.Resource.GfxResourceBase.InternalCollision, Yukar.Common.Resource.GfxResourceBase.SubGraphic, Yukar.Common.Resource.NSprite.NodeDef, Yukar.Common.Rom.Effect.NodeDef, Yukar.Common.Rom.Map.EventRef, Yukar.Common.Rom.Map.LocalLight, Yukar.Common.Rom.Map.MapObjectRef, Yukar.Common.Rom.Map.Place, Yukar.Common.Rom.MenuSettings.MenuItem, Yukar.Engine.MapCharacter.DisplayObject, Yukar.Engine.MapObjectInstance
- rotate_ignore : Yukar.Common.Resource.MotionSet
- RotateDef() : Yukar.Common.Resource.NSprite.RotateDef
- RotateDefType : Yukar.Common.Resource.NSprite.NodeDef
- rotateLoaded : Yukar.Common.Rom.Map.EventRef
- RotateMiniMapPlayerIcon : Yukar.Common.Rom.GameSettings
- rotateMiniMapPlayerIcon : Yukar.Common.Rom.GameSettings
- rotateSpeed : Yukar.Common.GameData.Event, Yukar.Engine.MapCharacter
- rotateX() : SharpKmyMath::Matrix4
- rotateY() : SharpKmyMath::Matrix4
- rotateZ() : SharpKmyMath::Matrix4
- RotX : Yukar.Common.Rom.Camera.KeyFrame, Yukar.Common.Rom.Map.EventRef, Yukar.Common.Rom.Map.LocalLight, Yukar.Common.Rom.Map.MapObjectRef, Yukar.Common.Rom.Map.Place
- RotY : Yukar.Common.Rom.Camera.KeyFrame, Yukar.Common.Rom.Map.EventRef, Yukar.Common.Rom.Map.LocalLight, Yukar.Common.Rom.Map.MapObjectRef, Yukar.Common.Rom.Map.Place
- RotZ : Yukar.Common.Rom.Camera.KeyFrame, Yukar.Common.Rom.Map.EventRef, Yukar.Common.Rom.Map.LocalLight, Yukar.Common.Rom.Map.MapObjectRef, Yukar.Common.Rom.Map.Place
- RoundShape : Yukar.Common.Resource.MapChip
- RoundSpecifyKey : Yukar.Common.Rom.Formula
- route : Yukar.Common.Rom.GameSettings
- Row : Yukar.Engine.SingleColumnPageSelector
- RowCount : Yukar.Engine.ChoiceWindowDrawer
- RowSpaceMarginPixel : Yukar.Engine.ChoiceWindowDrawer
- rstickHorz : Yukar.Common.Rom.GameSettings.InputAdjustment
- RStickHorz : Yukar.Common.Rom.GameSettings
- rstickVert : Yukar.Common.Rom.GameSettings.InputAdjustment
- RStickVert : Yukar.Common.Rom.GameSettings
- ruby : Yukar.Engine.MessageReader.MessageEntry.MessageParts
- run() : SharpKmyBase::Task
- Run() : Yukar.Engine.ScriptRunner
- runner : Yukar.Engine.BakinObject
- runnerDic : Yukar.Engine.MapScene